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	<updated>2026-04-11T04:06:57Z</updated>
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		<id>https://bulletsperminute.wiki/mediawiki/index.php?title=Items&amp;diff=2233</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://bulletsperminute.wiki/mediawiki/index.php?title=Items&amp;diff=2233"/>
		<updated>2021-02-21T20:31:12Z</updated>

		<summary type="html">&lt;p&gt;76561197993372680: he -&amp;gt; she (for skuld)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Items''' can be found in chests, shops and special rooms. Some items such as coins and keys can also be dropped by enemies.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
'''Equipment''' are items that you can carry with you that offer some sort of effect. All except the {{ItemLink|Adventurer's Fedora}} have a passive effect.&lt;br /&gt;
There are 4 different slots: headwear, armor, footwear and handwear. You can only have one piece of equipment per slot.&lt;br /&gt;
&lt;br /&gt;
=== Headwear ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Description !! Effects&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Circlet of the Serpentine}} || Vamp health on damage ||&lt;br /&gt;
* Dealing damage heals 1-3 points of health. Affected by {{ItemLink|Gunnr's Bracer}}.&lt;br /&gt;
* Overrides Skuld's innate healing on hit, drastically reducing the amount of healing she can receive. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Ymir's Crown}} || Echoes your attacks ||&lt;br /&gt;
* When you hit an enemy, an extra projectile will be fired at them.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Helm of Rage}} || Increase damage with perfect rhythm ||&lt;br /&gt;
* Damage is increased based on your current multiplier.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Deadeye Lens}} || Autoaim ||&lt;br /&gt;
* Increases the size of the crosshair making the natural autoaim more effective.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Helm of Precision}} || Critical Multiplier ||&lt;br /&gt;
* Increases the damage you deal when hitting an enemy's critical point.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Hat of Madness}} || Timed Explosives ||&lt;br /&gt;
* Enemies explode a short time after damaging them.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Hermóðr the Messenger}} || Speed multiplier ||&lt;br /&gt;
* Speed is increased based on your current multiplier.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Horned Shot}} || Explosive shots ||&lt;br /&gt;
* Shots create a small explosion on impact.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Equity}} || Reflects damage ||&lt;br /&gt;
* Enemies that damage you are damaged.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Adventurer's Fedora}} || Rotate ability slots ||&lt;br /&gt;
* Activate to rotate your equipment and abilities clockwise (including the Fedora itself).&lt;br /&gt;
* This allows you to equip multiple items of the same kind.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|The Secret Chord}} || Opening Mega Shot ||&lt;br /&gt;
* Charges after room clear. After charging, your first shot deals extra damage in an AoE.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Selðr's Hat}} || Mind Flay ||&lt;br /&gt;
* Damages enemies in the area around your character, indicated by the circles emanating outwards.&lt;br /&gt;
* Will destroy the flying Dragon Head projectiles before they can hit you, which can help in boss fights, as well as eliminate most melee enemies before they can attack.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Ogre's Helm}} || Spread Shot ||&lt;br /&gt;
* '''(poorly known)'''&lt;br /&gt;
* Splits your projectiles (rockets, grenades etc.) into 6, but reduces their damage (uncertain)&lt;br /&gt;
* Unknown behaviour with hitscan weapons (bullets and lazers)&lt;br /&gt;
* Reduces range of bullet based weapons&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Fluffy}} || Reload Empowers Next Shot ||&lt;br /&gt;
* Increases damage of next shot after reload, turning the ammo counter blue as indication&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Helm-Heim}} || Enemies Fragment on Death ||&lt;br /&gt;
* On death, enemies will spray 8(?) projectiles horizontally in a small radius around them, dealing (?) damage each&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Armor ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Description !! Effects&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Storm}} || Cleaving ||&lt;br /&gt;
* Hitting an enemy will also damage nearby enemies. This effect penetrates shields.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Berserker's Arm}} || Critical ||&lt;br /&gt;
* Increases damage when hitting critical spots.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Lion Heart}} || One more life ||&lt;br /&gt;
* Prevents death once and restores 50 HP (100 with Gunnr's bracelet). The item is then consumed.&lt;br /&gt;
* Works on [[Odr]] and Sanngriðr.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Dragon's Skin}} || Shield regeneration ||&lt;br /&gt;
* Grants 25 shield that regenerates back at a rate of 5 every two beats if lost.&lt;br /&gt;
* Incoming damage prioritizes the regenerating shield.&lt;br /&gt;
* Allows using [[Damocles' sword]] for free.&lt;br /&gt;
* Does not work on Odr.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Richeous Sun}} || Solar flares ||&lt;br /&gt;
* Adds 4 fire projectiles in a wide spread to your shots. These shots will also ignite enemies that they touch.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Face of Death}} || Double damage ||&lt;br /&gt;
* {{verification needed|What sources of damage does it double?}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|The Best Defense}} || Infinite Ammo ||&lt;br /&gt;
* Infinite clip size (no need to reload).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Battle Lion Shield}} || Cooldown Reduction ||&lt;br /&gt;
* Reduces the cooldown of [[abilities]] by 50%.&lt;br /&gt;
* Allows firing, reloading and usage of abilities to be activated twice as fast.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Skjaldmeyjar's Plate}} || Armor ||&lt;br /&gt;
* Reduces damage taken by 10. Most attacks become 15, damage door and sonar beams become 2.5, lava becomes 0.&lt;br /&gt;
* [[modifiers|Glass modifier]] doubles damage after armor reduction.&lt;br /&gt;
* Hellish difficulty doubles damage taken as well, and it still reduces damage by 10. However it is less valuable: attacks become 40, doors and sonar beams become 10, lava becomes ??.&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Springhel}} || Jump up ||&lt;br /&gt;
* Drastically increases jump height&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Svalinn}} || Generate shield when still ||&lt;br /&gt;
* generates ?? shield per quarter beat up to max 25 when you don't move.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Cursed Metal}} || Increase Damage and turn health into metal ||&lt;br /&gt;
* Increases damage by ???, slowly converts all HP into shields&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Triquetra}} || Fortify magic ability ||&lt;br /&gt;
* Empowers abilities &lt;br /&gt;
* ''probably worth making page for it's buffs''&lt;br /&gt;
* ''Hildr's speed buff holds 100% longer (8 -&amp;gt; 16 beats) and Celestial wave deals 300% dmg (1 -&amp;gt; 3 dmg).''&lt;br /&gt;
* ''Doesn't work with &amp;quot;Geri's Audit&amp;quot; ''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Gungnir's Partner}} || Range Increase ||&lt;br /&gt;
* Increases your weapon range (point detection infinite, crosshair increased).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Masquerade}} || Casts Ultimate ||&lt;br /&gt;
* Activate to cast your current ultimate ability.&lt;br /&gt;
* Cooldown - 1 room.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Handwear ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Description !! Effects&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Powershot Glove}} || Shots penetrate walls and enemies ||&lt;br /&gt;
* Only works with hitscan weapons. Projectiles will still detonate on impact.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Spacewalker}} || Take to flight ||&lt;br /&gt;
* Can jump again mid-air any number of times. This allows flight by repeatedly jumping.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Midgard Bracelet}} || Pure Goodness ||&lt;br /&gt;
* When worn, increases all [[stats]] by 1 and grants 25 max HP.&lt;br /&gt;
* When entering a new floor, permanently increases all stats by 1. This bonus is not lost when the item is dropped.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Gunnr's Bracer}} || Increase Healing Effects ||&lt;br /&gt;
* Doubles healing effects from all sources.&lt;br /&gt;
* Also works with the passive healing from [[Characters|Skuld]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Sigrdrifa's Bracer}} || Penetrating Shots ||&lt;br /&gt;
* Shots pierce enemies.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Quaternote}} || Double shots ||&lt;br /&gt;
* Weapons shoot twice each shot - consuming twice the ammo.&lt;br /&gt;
* Does not work with Minigun&lt;br /&gt;
* The name is likely a typo of ''Quarternote''.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Golden Bracelet}} || Find more gold ||&lt;br /&gt;
* Enemies have higher chance to drop gold.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Asp's Whisper}} || Shots slow enemies ||&lt;br /&gt;
* Dealing damage slows enemies.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Go Faster Glove}} || Speed Up ||&lt;br /&gt;
* Drastically increases speed.&lt;br /&gt;
* Does not stack with Odin's Sneakers&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Memento Mori}} || Cleaving ||&lt;br /&gt;
* Hitting an enemy damages nearby enemies as well. This effect penetrates shields.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Loki's Bargain}} || Sacrifice slot for stats ||&lt;br /&gt;
* Increases all stats by 1 while worn.&lt;br /&gt;
* When entering a new floor, permanently increases all stats by 1. This bonus is not lost when the item is dropped.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Dwarven Braclet}} || Reveal map ||&lt;br /&gt;
* Shows all rooms on minimap.&lt;br /&gt;
* Typo of Brac'''e'''let.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Dwarven Ring}} || Transforms projectiles ||&lt;br /&gt;
* Changes ammo type to exploding fireballs.&lt;br /&gt;
* Firebals deal ''(at least)'' 4 damage in medium range and are flying along a ballistic curve, however if aim pointer is locked on (it becomes a cross), they will fly straight to the target no matter what distance there is.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Six-Shooter}} || Double time reload ||&lt;br /&gt;
* be able to reload 1/16 beat&lt;br /&gt;
* ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Footwear ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Description !! Effects&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Rhythmic Chaos Boots}} || Strike to the beat ||&lt;br /&gt;
* When entering a new room, deals damage to nearby enemies on every beat for 4 beats.&lt;br /&gt;
* Afterwards, deals damage to nearby enemies once every 4 beats. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Tampling Boots}} || Finishes off low health enemies ||&lt;br /&gt;
* Instantly kills low health enemies in the room,percentage based.&lt;br /&gt;
* The name is likely a typo of ''Trampling Boots''.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Poison Boots}} || Lay Creep ||&lt;br /&gt;
* You leave behind a poisonous trail that damages enemies that come into contact with it.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Tumbler's Boots}} || Tumble when firing ||&lt;br /&gt;
* Every successful hit on an enemy causes you to perform a small dash.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Giant Slayer Boots}} || Deal percentage health damage ||&lt;br /&gt;
* Your attacks deal extra damage equal to a percentage of enemy's current health.&lt;br /&gt;
* Provided every time in Helheim II after you put 100 coins in [[the Dish]] across all your runs.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Skates of Strafe}} || Speed Multiplier ||&lt;br /&gt;
* Every multiplier increases movement speed, up to 4x the normal speed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Boots of Rock}} || Explode on landing ||&lt;br /&gt;
* Whenever you land you create a small explosion around yourself.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Angelic Boots}} || Activate Jump ||&lt;br /&gt;
* Allows you to triple jump.&lt;br /&gt;
* Activate to super jump, useful to reach hidden areas.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Odin's Sneakers}} || Speed Up ||&lt;br /&gt;
* Increases your movement speed.&lt;br /&gt;
* Does not stack with Go Faster Glove&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Spurs of Justice}} || Critical hits deal damage over time ||&lt;br /&gt;
* Attacks that hit a critical weakpoint also inflict a DoT.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Seiðr's Blessing}} || Enemies die over time ||&lt;br /&gt;
* Enemies in room will take passive damage one after another '''(not certain)'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Hermod's Greaves}} || Speed and Range up ||&lt;br /&gt;
* '''(exact bonus is not certain)'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Aslög's Clogs}} || Sprinting Explodes ||&lt;br /&gt;
* Sprinting leaves behind a trail of small bombs&lt;br /&gt;
* Leaves behind bombs when moving above a certain speed '''without''' sprinting, such as jumping while moving '''(more testing required)'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Consumables ==&lt;br /&gt;
Consumables are items that are immediately used upon pickup.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Appearance !! Description&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|size=x45px|Coin}} || [[File:CoinModel.png|x100px|center]] || &lt;br /&gt;
*A single coin.&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|size=x45px|Coin Bag}} || [[File:CoinBagModel.png|x100px|center]] || &lt;br /&gt;
*Grants a random number of coins between 3-5.&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|size=x45px|Key}} || [[File:KeyModel.png|x100px|center]] || &lt;br /&gt;
*Grants one key which allows you to open one locked chest or door.&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|size=x45px|Skeleton Key}}&lt;br /&gt;
|| [[File:SkeletonKeyModel.png|x100px|center]] || &lt;br /&gt;
*An infinitely reusable key, bypassing the need to collect normal keys. This lasts for the entire run.&lt;br /&gt;
*You can still place keys in the [[Shrines#Angel_and_devil_altars|Devil Altar]] as if you had normal keys and guarantee a reward.&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|size=x45px|Clip Up}} || [[File:ClipUpModel.png|x100px|center]] || &lt;br /&gt;
*Increases clip size by 1.&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|size=x45px|Small Healing Potion}} || [[File:SmallHealingPotionModel.png|x100px]] [[File:SmallHealingPotion2Model.png|x100px]] || &lt;br /&gt;
*Heals for 25 HP.&lt;br /&gt;
*No effect when used by Odr or Sanngriðr.&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|size=x45px|Large Healing Potion}} || [[File:LargeHealingPotionModel.png|x100px|center]] || &lt;br /&gt;
*Heals for 50 HP.&lt;br /&gt;
*No effect when used by Odr or Sanngriðr.&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|size=x45px|Heart Container|}}&lt;br /&gt;
|| [[File:HeartContainerModel.png|x100px|center]] || &lt;br /&gt;
*Increases max HP by 25 (does not increase current HP to match) up to 400 HP. &lt;br /&gt;
*No effect when used by Odr or Sanngriðr.&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|size=x45px|Shield}} || [[File:ShieldModel.png|x100px|center]] || &lt;br /&gt;
*Grants 25 shield. &lt;br /&gt;
*No effect when used by Odr or Sanngriðr.&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|size=x45px|Lucky Dice}} || [[File:LuckyDiceModel.png|x100px|center]] || &lt;br /&gt;
*Increases {{StatLink|Luck}} by 4.&lt;br /&gt;
*Not to be confused with {{ItemLink|Precision Up}} - the Lucky Dice is parallel to the ground and has a dirty, rugged appearance.&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|size=x45px|Shield Converter}} || [[File:ShieldConverter.png|x100px|center]] || &lt;br /&gt;
*Converts all current shields to both maximum and current health up to 400 HP. If the HP cap of 400 is hit, leftover shields will remain as sheilds. Max HP will round up to the nearest multiple of 25.&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|size=x45px|Speed Up}} || [[File:SpeedUpModel.png|x100px|center]] || &lt;br /&gt;
*Increases your {{StatLink|Speed}} stat by 1.&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|size=x45px|Ability Up}} || [[File:AbilityUpModel.png|x100px|center]] || &lt;br /&gt;
*Increases your {{StatLink|Ability}} stat by 1.&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|size=x45px|Range Up}} || [[File:RangeUpModel.png|x100px|center]] || &lt;br /&gt;
*Increases your {{StatLink|Range}} stat by 1.&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|size=x45px|Damage Up}} || [[File:DamageUpModel.png|x100px|center]] || &lt;br /&gt;
*Increases your {{StatLink|Damage}} stat by 1.&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|size=x45px|Precision Up}} || [[File:PrecisionUpModel.png|x100px|center]] || &lt;br /&gt;
*Increases your {{StatLink|Precision}} stat by 1.&lt;br /&gt;
*Not to be confused with {{ItemLink|Lucky Dice}} - the Precision Up die is angled and smooth white.&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|size=x45px|Luck Up}} || [[File:LuckUpModel.png|x100px|center]] || &lt;br /&gt;
*Increases your {{StatLink|Luck}} stat by 1.&lt;br /&gt;
|-&lt;br /&gt;
| {{Anchor|Explosive Skull}} || [[File:ExplosiveSkullModel.png|x100px|center]] || &lt;br /&gt;
*Explodes, damaging enemies nearby. Does not damage the player. &lt;br /&gt;
*Drops from enemies in levels with the [[Modifiers#Explosive|Explosive]] modifier.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561197993372680</name></author>
		
	</entry>
	<entry>
		<id>https://bulletsperminute.wiki/mediawiki/index.php?title=Characters&amp;diff=2232</id>
		<title>Characters</title>
		<link rel="alternate" type="text/html" href="https://bulletsperminute.wiki/mediawiki/index.php?title=Characters&amp;diff=2232"/>
		<updated>2021-02-21T20:30:30Z</updated>

		<summary type="html">&lt;p&gt;76561197993372680: minor grammatical / pronoun agreement fixes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are currently ten playable '''characters''' (called valkyries) with a unique starting loadouts. (Five were added in the Overdrive update.) Except Rún and Sanngriðr, Each character can unlock a starting ultimate and secondary [[Abilities]]:&lt;br /&gt;
* Secondary ability: defeat [[Nidhogg]] with that character on any difficulty.&lt;br /&gt;
* Ultimate ability: defeat [[Nidhogg]] with that character on Hard.&lt;br /&gt;
&lt;br /&gt;
== Göll ==&lt;br /&gt;
[[File:Goll.jpg|left|thumb|Göll]]&lt;br /&gt;
* HP: 100&lt;br /&gt;
* Armor: 0&lt;br /&gt;
* Starting weapon: [[weapons|Pistol]]&lt;br /&gt;
* Ultimate: {{AbilityLink|Jarnbjorn}}&lt;br /&gt;
* Secondary: {{AbilityLink|Fire Bolt}} &lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
* Unlocked by default.&lt;br /&gt;
&lt;br /&gt;
== Freyr ==&lt;br /&gt;
[[File:Freyr.jpg|left|thumb|Freyr]]&lt;br /&gt;
* HP: 0&lt;br /&gt;
* Armor: 150&lt;br /&gt;
* Starting weapon: [[weapons|Revolver]]&lt;br /&gt;
* Ultimate: {{AbilityLink|Freyr's Blessing}}&lt;br /&gt;
* Secondary: {{AbilityLink|Block}}&lt;br /&gt;
* How to unlock: Complete Asgard&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
* Can upgrade max HP with {{ItemLink|Heart Container}} despite starting from 0.&lt;br /&gt;
&lt;br /&gt;
== Hildr ==&lt;br /&gt;
[[File:Hildr.jpg|left|thumb|Hildr]]&lt;br /&gt;
* HP: 50&lt;br /&gt;
* Armor: 25&lt;br /&gt;
* Starting weapon: [[weapons|Shotgun Pistol]]&lt;br /&gt;
* Ultimate: {{AbilityLink|Hermóðr's Enchantment}}&lt;br /&gt;
* Secondary: {{AbilityLink|Fire Bolt}}&lt;br /&gt;
* How to unlock: Complete Svartalfheim&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
* Starts with a key and 5 {{StatLink|Speed}}.&lt;br /&gt;
&lt;br /&gt;
== Njord ==&lt;br /&gt;
[[File:Njord.jpg|left|thumb|Njord]]&lt;br /&gt;
* HP: 50&lt;br /&gt;
* Armor: 0&lt;br /&gt;
* Starting weapon: [[weapons|Hands]]&lt;br /&gt;
* Ultimate: {{AbilityLink|Odin's Blessing}} &lt;br /&gt;
* Secondary: {{AbilityLink|Valkyrie's Veil}}&lt;br /&gt;
* How to unlock: Defeat [[Nidhogg]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
* Starts with {{Coins|7}}.&lt;br /&gt;
* Cannot pick up or change weapon. Is locked to his starting weapon the (Magic) [[weapons|Hands]].&lt;br /&gt;
&lt;br /&gt;
== Odr ==&lt;br /&gt;
[[File:Odr.jpg|left|thumb|Odr]]&lt;br /&gt;
* HP: N/A&lt;br /&gt;
* Armor: 0&lt;br /&gt;
* Starting weapon: [[weapons|Sawed-off Shotgun]]&lt;br /&gt;
* Ultimate: {{AbilityLink|Barter}}&lt;br /&gt;
* Secondary: {{AbilityLink|Teleport}}&lt;br /&gt;
* How to unlock: Defeat [[Nidhogg]] on Hard&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
* Starts with 1 {{StatLink|Luck}}.&lt;br /&gt;
* Has unique dash ability &amp;quot;Dash/Fly&amp;quot; that allows him to jump repeatedly to fly, hold jump to glide, and be less affected by gravity.&lt;br /&gt;
* Any damage dealt kills them (You can't increase max HP, gain armor or heal.)  &lt;br /&gt;
* Can survive a fatal blow with the {{ItemLink|Lion Heart}}, can block damage {{AbilityLink|Valkyrie's Veil}} or {{AbilityLink|Block}}. Currently {{AbilityLink|Undying Strength}} prevents death for other characters, but not Odr.&lt;br /&gt;
&lt;br /&gt;
== Skuld ==&lt;br /&gt;
[[File:Skuld.jpg|left|thumb|Skuld]]&lt;br /&gt;
* HP: 150&lt;br /&gt;
* Armor: 0&lt;br /&gt;
* Starting weapon: [[weapons|Garand]]&lt;br /&gt;
* Ultimate: Sigyn's Help&lt;br /&gt;
* Secondary: {{AbilityLink|Mortal Curse}}&lt;br /&gt;
* How to unlock: Kill 2000 enemies&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
* Fading: Loses 1HP every quarter beat (dies after 55 seconds if idle at starting HP)&lt;br /&gt;
* Gains 5HP every time you shoot an enemy&lt;br /&gt;
* Shotgun-type weapons heal Skuld for each pellet. For example, &amp;quot;Shotgun Pistol&amp;quot; heals her for ~25 hp per shot.&lt;br /&gt;
* Skuld's hp is healed to full when entering new stage. Health starts ticking down after a name of stage disappears.&lt;br /&gt;
* Currently there's a bug - if you use &amp;quot;Quest&amp;quot; then you get strange healing that drastically decreases fading damage. If you have {{ItemLink|Gunnr's Bracer}} then you will regenerate slightly instead of taking damage. It lasts until you enter the next stage.&lt;br /&gt;
* {{ItemLink|Circlet of the Serpentine}} will override Skuld's innate healing, drastically reducing the amount of healing she recieves.&lt;br /&gt;
&lt;br /&gt;
== Geri ==&lt;br /&gt;
[[File:Geri.jpg|left|thumb|Geri]]&lt;br /&gt;
* HP: 25&lt;br /&gt;
* Armor: 0&lt;br /&gt;
* Starting weapon: [[weapons|Pistol]]&lt;br /&gt;
* Ultimate: Banking&lt;br /&gt;
* Secondary: Burning Coin&lt;br /&gt;
* How to unlock: Store 100 coins in the bank&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
* Your camera is moved down to floor. However, you jump as usual.&lt;br /&gt;
* Starts with {{Coins|3}}.&lt;br /&gt;
* Guaranteed bank each stage(except Helheim I and Helheim II). Can be used for making quick coins for the bank.&lt;br /&gt;
* More likely to get coins as reward rather than keys {{Verification needed}}&lt;br /&gt;
&lt;br /&gt;
== Herfjötur ==&lt;br /&gt;
[[File:Herfjötur.jpg|left|thumb|Herfjötur]]&lt;br /&gt;
* HP: N/A&lt;br /&gt;
* Armor: 0&lt;br /&gt;
* Starting weapon: [[weapons|Bolt-Action Rifle]]&lt;br /&gt;
* Ultimate: Geri's Audit &lt;br /&gt;
* Secondary: Snipe&lt;br /&gt;
* How to unlock: Store 100 coins in the dish&lt;br /&gt;
 &amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
* Starts with {{Coins|3}}.&lt;br /&gt;
* Uses coins instead of HP and shields. Taking damage will make you lose half of your coins (if odd then rounded down) no matter how small damage was.&lt;br /&gt;
* If you buy something and your money will be set to 0 then you will die. Line will be &amp;quot;Killed by - A lack of coins&amp;quot;.&lt;br /&gt;
* When you use Damocles' sword for Coin Bag - you will at first get these coins and after that take damage and lose half of your new stock.&lt;br /&gt;
* {{ItemLink|Lion Heart}} won't save you - it will say that you died to lack of coins. However, if you die without {{ItemLink|Lion Heart}} then it will say name of enemy.&lt;br /&gt;
* {{ItemLink|Skjaldmeyjar's Plate}} won't prevent you from losing money {{Verification needed}}.&lt;br /&gt;
* Because of not having hp, healing, hp increase and shields are useless, much as items like {{ItemLink|Dragon's Skin}}.&lt;br /&gt;
* Acquiring the Banking ability allows you to have as much &amp;quot;health&amp;quot; as coins stored in your bank across all your runs, as the ability allows you to instantly withdraw if you're low.&lt;br /&gt;
&lt;br /&gt;
== Rún ==&lt;br /&gt;
[[File:Rún.jpg|left|thumb|Rún]]&lt;br /&gt;
* HP: Random&lt;br /&gt;
* Armor: Random&lt;br /&gt;
* Starting weapon: Random&lt;br /&gt;
* Ultimate: Random&lt;br /&gt;
* Secondary: Random&lt;br /&gt;
* How to unlock: Spend 1000 coins in the armoury&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
* Starts each run with all atributes randomed:&lt;br /&gt;
* Any weapon (can get high-tier weapons such as Raygun) + 1 random item in random slot (Only the ones that are spawning in The Well Room).&lt;br /&gt;
* 0-2 random abilities. Can also randomly get Odr's dash ability &amp;quot;Dash/Fly&amp;quot; (doesn't prevent you from getting other abilities) and other character's unique abilities.&lt;br /&gt;
* 0-100 hp (0-75 of them can be empty), 0-100 shield (if he has 0 max hp then he will have at least 25 shield)&lt;br /&gt;
* 0-3 keys, 0-10 coins&lt;br /&gt;
&lt;br /&gt;
== Sanngriðr ==&lt;br /&gt;
[[File:Sanngriðr.jpg|left|thumb|Sanngriðr]]&lt;br /&gt;
* HP: N/A&lt;br /&gt;
* Armor: 0&lt;br /&gt;
* Starting weapon: [[weapons|Pistol]]&lt;br /&gt;
* Ultimate: None&lt;br /&gt;
* Secondary: None&lt;br /&gt;
* How to unlock: Complete the game with Odr to unlock&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
* Any damage dealt kills them (You can't increase max HP, gain armor or heal.)&lt;br /&gt;
* Must completely explore every level to gain access to the boss room (clearing challenge rooms are optional).&lt;/div&gt;</summary>
		<author><name>76561197993372680</name></author>
		
	</entry>
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