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	<updated>2026-04-11T04:27:10Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://bulletsperminute.wiki/mediawiki/index.php?title=Abilities&amp;diff=941</id>
		<title>Abilities</title>
		<link rel="alternate" type="text/html" href="https://bulletsperminute.wiki/mediawiki/index.php?title=Abilities&amp;diff=941"/>
		<updated>2020-09-27T09:51:43Z</updated>

		<summary type="html">&lt;p&gt;76561198046829726: /* Movement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Characters can use '''abilities''' to turn the tide of combat or utility. books or scrolls and recharge after a certain number of beats or rooms.&lt;br /&gt;
&lt;br /&gt;
== Ultimate ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Cooldown !! Effects&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=UltimateHeal.png|Elli's Touch}} || 64 beats ||&lt;br /&gt;
* Heals 25 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=UltimateGrenade.png|Jarnbjorn}} || 1 room ||&lt;br /&gt;
* Explosive orb.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=UltimateTheQuest.png|The Quest}} || 8 rooms ||&lt;br /&gt;
* Permanently increases all [[stats]] by 1.&lt;br /&gt;
* Grants health regen until the next floor.&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| {{ItemAnchor|image=UltimateRegenHealth.png|Odin's Blessing}} || 1 room ||&lt;br /&gt;
* Heals 50 HP over time.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=UltimateKamekaze.png|Celestial Drumroll}} || 3 rooms ||&lt;br /&gt;
* Many explosions over a few seconds dealing massive damage, often clearing an entire room or around 50% of boss health.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=UltimateDiscount.png|Barter}} || 4 rooms ||&lt;br /&gt;
* Halves the price, rounding down, of all items in the shop you use it in.&lt;br /&gt;
* Has no effect outside the shop. Does not discount weapon in Muninn's armory.&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| {{ItemAnchor|image=UltimateLuckCurse.png|Cursed Luck}} || None ||&lt;br /&gt;
* Deals 25 damage to you and permanently increases your {{StatLink|Luck}} by 1.&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| {{ItemAnchor|image=UltimateSpeed.png|Hermóðr's Enchantment}} || None ||&lt;br /&gt;
* Greatly increases your speed for a few seconds. {{verification needed|For how long?}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=UltimateMidas.png|Njord's Riches}} || 2 rooms ||&lt;br /&gt;
* Spawns {{Coins|3}} and an additional coin for each {{StatLink|Ability}} point.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=UltimateAlliedAngel.png|Valkyrie's Call}} || 20 kills ||&lt;br /&gt;
* Summon a floating angel who will attack enemies with projectile damage until the room is clear.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=UltimateMegaShot.png|Mjolnir}} || 1 room ||&lt;br /&gt;
* Fires burst of strong projectiles in a somewhat wide spread that lasts 1 beat.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=UltimateGiveShield.png|Freyr's Blessing}} || 5 rooms ||&lt;br /&gt;
* Grants 25 armor.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Secondary ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Effects !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryCursedFireball.png|Fire Bolt}} || Projectile that lights an enemy on fire, dealing damage over time || 9 half beats&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryMarkForDeath.png|Mortal Curse}} || Marked enemies take damage over time until death (1 damage per beat) || 2 beats&lt;br /&gt;
|- &lt;br /&gt;
| {{ItemAnchor|image=SecondaryCursedFlak.png|Broken Burst}} || Fires 10 projectiles in a wide spread, dealing ~1 damage each || 1 beat&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryManaShield.png|Valkyrie's Veil}} || Absorbs 1 enemy attack || 3 rooms&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryCursedDamageAll.png|Celestial Wave}} || Hits everything on the screen for minor damage || 8 beats&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryClapExplosion.png|Thunderclap}} || AoE Explosion centered on you || 2 beats&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryFreeze.png|Frost Bolt}} || Freeze enemies for 3 half beats || 1 beat&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryBlockArm.png|Block}} || Blocks all damage for a full beat. || 2 beats&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryVamp.png|Steal Life}} || Steals a small amount (~4 HP) of health from target. Does exceedingly low damage to enemies || 1 beat&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryTeleport.png|Teleport}} || Instantly teleport to where your cursor is aimed. || 1 beat(s)&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondarySpawnBarrel.png|Sacred Sapper}} || Spawns an explosive barrel. Can have up to 10 barrels spawned at once. || 1 half beat&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryUnrelenting.png|Undying Strength}} || Prevents death (Not invulnerable) for 3 beats.  Current bug where it does not prevent death on Odr. || 8 beats. &lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryBurstAttack.png|Rhythm Burst}} || Fires X projectiles over 1 beat. Each projectile deals damage over time (similar damage to firebolt). &lt;br /&gt;
Number of projectiles dependent on ability stat? {{verification needed}}&lt;br /&gt;
|| 2 beats&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Movement ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon || Name !! Effect !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CenterAbilityInsideFlash.png|64px]] || Dash || Move Quickly || 1 beat&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AuxFly.png|64px]] || Dash ''(Odr Only)'' || Move Quickly/Fly || 1 beat&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AuxFullAuto.png|64px]] || Dash ''(Full Auto Challenge Only)'' || Move Quickly || 1 beat&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AuxRetro.png|64px]] || Dash ''(Retro Mode Challenge Only)'' || Move Quickly || 1 beat&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AuxTimeStep.png|64px]] || Dash ''(Supertime Challenge Only)'' || Move Quickly || 1 beat&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198046829726</name></author>
		
	</entry>
	<entry>
		<id>https://bulletsperminute.wiki/mediawiki/index.php?title=Abilities&amp;diff=940</id>
		<title>Abilities</title>
		<link rel="alternate" type="text/html" href="https://bulletsperminute.wiki/mediawiki/index.php?title=Abilities&amp;diff=940"/>
		<updated>2020-09-27T09:49:50Z</updated>

		<summary type="html">&lt;p&gt;76561198046829726: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Characters can use '''abilities''' to turn the tide of combat or utility. books or scrolls and recharge after a certain number of beats or rooms.&lt;br /&gt;
&lt;br /&gt;
== Ultimate ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Cooldown !! Effects&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=UltimateHeal.png|Elli's Touch}} || 64 beats ||&lt;br /&gt;
* Heals 25 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=UltimateGrenade.png|Jarnbjorn}} || 1 room ||&lt;br /&gt;
* Explosive orb.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=UltimateTheQuest.png|The Quest}} || 8 rooms ||&lt;br /&gt;
* Permanently increases all [[stats]] by 1.&lt;br /&gt;
* Grants health regen until the next floor.&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| {{ItemAnchor|image=UltimateRegenHealth.png|Odin's Blessing}} || 1 room ||&lt;br /&gt;
* Heals 50 HP over time.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=UltimateKamekaze.png|Celestial Drumroll}} || 3 rooms ||&lt;br /&gt;
* Many explosions over a few seconds dealing massive damage, often clearing an entire room or around 50% of boss health.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=UltimateDiscount.png|Barter}} || 4 rooms ||&lt;br /&gt;
* Halves the price, rounding down, of all items in the shop you use it in.&lt;br /&gt;
* Has no effect outside the shop. Does not discount weapon in Muninn's armory.&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| {{ItemAnchor|image=UltimateLuckCurse.png|Cursed Luck}} || None ||&lt;br /&gt;
* Deals 25 damage to you and permanently increases your {{StatLink|Luck}} by 1.&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| {{ItemAnchor|image=UltimateSpeed.png|Hermóðr's Enchantment}} || None ||&lt;br /&gt;
* Greatly increases your speed for a few seconds. {{verification needed|For how long?}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=UltimateMidas.png|Njord's Riches}} || 2 rooms ||&lt;br /&gt;
* Spawns {{Coins|3}} and an additional coin for each {{StatLink|Ability}} point.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=UltimateAlliedAngel.png|Valkyrie's Call}} || 20 kills ||&lt;br /&gt;
* Summon a floating angel who will attack enemies with projectile damage until the room is clear.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=UltimateMegaShot.png|Mjolnir}} || 1 room ||&lt;br /&gt;
* Fires burst of strong projectiles in a somewhat wide spread that lasts 1 beat.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=UltimateGiveShield.png|Freyr's Blessing}} || 5 rooms ||&lt;br /&gt;
* Grants 25 armor.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Secondary ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Effects !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryCursedFireball.png|Fire Bolt}} || Projectile that lights an enemy on fire, dealing damage over time || 9 half beats&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryMarkForDeath.png|Mortal Curse}} || Marked enemies take damage over time until death (1 damage per beat) || 2 beats&lt;br /&gt;
|- &lt;br /&gt;
| {{ItemAnchor|image=SecondaryCursedFlak.png|Broken Burst}} || Fires 10 projectiles in a wide spread, dealing ~1 damage each || 1 beat&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryManaShield.png|Valkyrie's Veil}} || Absorbs 1 enemy attack || 3 rooms&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryCursedDamageAll.png|Celestial Wave}} || Hits everything on the screen for minor damage || 8 beats&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryClapExplosion.png|Thunderclap}} || AoE Explosion centered on you || 2 beats&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryFreeze.png|Frost Bolt}} || Freeze enemies for 3 half beats || 1 beat&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryBlockArm.png|Block}} || Blocks all damage for a full beat. || 2 beats&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryVamp.png|Steal Life}} || Steals a small amount (~4 HP) of health from target. Does exceedingly low damage to enemies || 1 beat&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryTeleport.png|Teleport}} || Instantly teleport to where your cursor is aimed. || 1 beat(s)&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondarySpawnBarrel.png|Sacred Sapper}} || Spawns an explosive barrel. Can have up to 10 barrels spawned at once. || 1 half beat&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryUnrelenting.png|Undying Strength}} || Prevents death (Not invulnerable) for 3 beats.  Current bug where it does not prevent death on Odr. || 8 beats. &lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryBurstAttack.png|Rhythm Burst}} || Fires X projectiles over 1 beat. Each projectile deals damage over time (similar damage to firebolt). &lt;br /&gt;
Number of projectiles dependent on ability stat? {{verification needed}}&lt;br /&gt;
|| 2 beats&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Movement ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon || Name !! Effect !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CenterAbilityInsideFlash.png|64px]] || Dash || Move Quickly || 1 beat&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AuxFly.png|64px]] || Dash ''(Odr Only)'' || Move Quickly || 1 beat&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AuxFullAuto.png|64px]] || Dash ''(Full Auto Challenge Only)'' || Move Quickly || 1 beat&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AuxRetro.png|64px]] || Dash ''(Retro Mode Challenge Only)'' || Move Quickly || 1 beat&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AuxTimeStep.png|64px]] || Dash ''(Supertime Challenge Only)'' || Move Quickly || 1 beat&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198046829726</name></author>
		
	</entry>
	<entry>
		<id>https://bulletsperminute.wiki/mediawiki/index.php?title=Abilities&amp;diff=939</id>
		<title>Abilities</title>
		<link rel="alternate" type="text/html" href="https://bulletsperminute.wiki/mediawiki/index.php?title=Abilities&amp;diff=939"/>
		<updated>2020-09-27T09:49:05Z</updated>

		<summary type="html">&lt;p&gt;76561198046829726: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Characters can use '''abilities''' to turn the tide of combat or utility. books or scrolls and recharge after a certain number of beats or rooms.&lt;br /&gt;
&lt;br /&gt;
== Ultimate ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Cooldown !! Effects&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=UltimateHeal.png|Elli's Touch}} || 64 beats ||&lt;br /&gt;
* Heals 25 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=UltimateGrenade.png|Jarnbjorn}} || 1 room ||&lt;br /&gt;
* Explosive orb.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=UltimateTheQuest.png|The Quest}} || 8 rooms ||&lt;br /&gt;
* Permanently increases all [[stats]] by 1.&lt;br /&gt;
* Grants health regen until the next floor.&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| {{ItemAnchor|image=UltimateRegenHealth.png|Odin's Blessing}} || 1 room ||&lt;br /&gt;
* Heals 50 HP over time.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=UltimateKamekaze.png|Celestial Drumroll}} || 3 rooms ||&lt;br /&gt;
* Many explosions over a few seconds dealing massive damage, often clearing an entire room or around 50% of boss health.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=UltimateDiscount.png|Barter}} || 4 rooms ||&lt;br /&gt;
* Halves the price, rounding down, of all items in the shop you use it in.&lt;br /&gt;
* Has no effect outside the shop. Does not discount weapon in Muninn's armory.&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| {{ItemAnchor|image=UltimateLuckCurse.png|Cursed Luck}} || None ||&lt;br /&gt;
* Deals 25 damage to you and permanently increases your {{StatLink|Luck}} by 1.&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| {{ItemAnchor|image=UltimateSpeed.png|Hermóðr's Enchantment}} || None ||&lt;br /&gt;
* Greatly increases your speed for a few seconds. {{verification needed|For how long?}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=UltimateMidas.png|Njord's Riches}} || 2 rooms ||&lt;br /&gt;
* Spawns {{Coins|3}} and an additional coin for each {{StatLink|Ability}} point.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=UltimateAlliedAngel.png|Valkyrie's Call}} || 20 kills ||&lt;br /&gt;
* Summon a floating angel who will attack enemies with projectile damage until the room is clear.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=UltimateMegaShot.png|Mjolnir}} || 1 room ||&lt;br /&gt;
* Fires burst of strong projectiles in a somewhat wide spread that lasts 1 beat.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=UltimateGiveShield.png|Freyr's Blessing}} || 5 rooms ||&lt;br /&gt;
* Grants 25 armor.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Secondary ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Effects !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryCursedFireball.png|Fire Bolt}} || Projectile that lights an enemy on fire, dealing damage over time || 9 half beats&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryMarkForDeath.png|Mortal Curse}} || Marked enemies take damage over time until death (1 damage per beat) || 2 beats&lt;br /&gt;
|- &lt;br /&gt;
| {{ItemAnchor|image=SecondaryCursedFlak.png|Broken Burst}} || Fires 10 projectiles in a wide spread, dealing ~1 damage each || 1 beat&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryManaShield.png|Valkyrie's Veil}} || Absorbs 1 enemy attack || 3 rooms&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryCursedDamageAll.png|Celestial Wave}} || Hits everything on the screen for minor damage || 8 beats&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryClapExplosion.png|Thunderclap}} || AoE Explosion centered on you || 2 beats&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryFreeze.png|Frost Bolt}} || Freeze enemies for 3 half beats || 1 beat&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryBlockArm.png|Block}} || Blocks all damage for a full beat. || 2 beats&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryVamp.png|Steal Life}} || Steals a small amount (~4 HP) of health from target. Does exceedingly low damage to enemies || 1 beat&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryTeleport.png|Teleport}} || Instantly teleport to where your cursor is aimed. || 1 beat(s)&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondarySpawnBarrel.png|Sacred Sapper}} || Spawns an explosive barrel. Can have up to 10 barrels spawned at once. || 1 half beat&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryUnrelenting.png|Undying Strength}} || Prevents death (Not invulnerable) for 3 beats. {{verification needed}} || 8 beats. Current bug where it does not prevent death on Odr. &lt;br /&gt;
|-&lt;br /&gt;
| {{ItemAnchor|image=SecondaryBurstAttack.png|Rhythm Burst}} || Fires X projectiles over 1 beat. Each projectile deals damage over time (similar damage to firebolt). &lt;br /&gt;
Number of projectiles dependent on ability stat? {{verification needed}}&lt;br /&gt;
|| 2 beats&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Movement ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon || Name !! Effect !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CenterAbilityInsideFlash.png|64px]] || Dash || Move Quickly || 1 beat&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AuxFly.png|64px]] || Dash ''(Odr Only)'' || Move Quickly || 1 beat&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AuxFullAuto.png|64px]] || Dash ''(Full Auto Challenge Only)'' || Move Quickly || 1 beat&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AuxRetro.png|64px]] || Dash ''(Retro Mode Challenge Only)'' || Move Quickly || 1 beat&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AuxTimeStep.png|64px]] || Dash ''(Supertime Challenge Only)'' || Move Quickly || 1 beat&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198046829726</name></author>
		
	</entry>
	<entry>
		<id>https://bulletsperminute.wiki/mediawiki/index.php?title=Rooms&amp;diff=934</id>
		<title>Rooms</title>
		<link rel="alternate" type="text/html" href="https://bulletsperminute.wiki/mediawiki/index.php?title=Rooms&amp;diff=934"/>
		<updated>2020-09-26T20:22:59Z</updated>

		<summary type="html">&lt;p&gt;76561198046829726: /* Muninn's armory */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each [[zones|zone]] is comprised of multiple '''rooms''' in a grid layout. Rooms cannot be exited while there are any enemies in it.&lt;br /&gt;
&lt;br /&gt;
== Normal rooms ==&lt;br /&gt;
Regular rooms contain [[enemies]] and always contain a [[shrines|shrine]] or secret chest. May contain two shrines, but only if the second is a secret.&lt;br /&gt;
&lt;br /&gt;
== Special rooms ==&lt;br /&gt;
Special rooms are marked in the minimap and don't contain enemies unless otherwise is specified.&lt;br /&gt;
&lt;br /&gt;
=== Bank ===&lt;br /&gt;
Indicated by a scales icon on the minimap. Can deposit or withdraw [[coins]]. Bank's have coin deposit limit of 10 per room with no withdrawal limits. After reaching a balance of 100 coins, a secret door opens, revealing an open chest that can grant the player 2-6 coins. This is lost upon going under 100 coins.&lt;br /&gt;
&lt;br /&gt;
=== Boss ===&lt;br /&gt;
Indicated by a skull icon on the minimap. Contains the boss and the portal to the next area. Guaranteed to spawn.&lt;br /&gt;
&lt;br /&gt;
=== Challenge ===&lt;br /&gt;
Indicated by a crossed swords icon on the minimap. Has a lever that can be used up to 3 times to spawn enemy waves of increasing difficulty. When each wave is defeated, a chest will spawn.&lt;br /&gt;
&lt;br /&gt;
=== Well room ===&lt;br /&gt;
Indicated by a magic sparkle icon on the minimap. Contains 4 [[equipment]] items. Upon selecting one, the other 3 will lower into bottomless pits and cannot be picked up even if the player gets to them fast enough.  The pits will deal damage if the player jumps in after the items.&lt;br /&gt;
&lt;br /&gt;
=== Golden chest ===&lt;br /&gt;
Indicated by a golden treasure chest icon on the minimap. Contains a locked chest. Sometimes has an extra locked chest through a portal that deals 12.5 damage when walked through (in both directions, so 25 damage total to get in and out). Guaranteed to spawn.&lt;br /&gt;
&lt;br /&gt;
=== Huginn's shop ===&lt;br /&gt;
Indicated by a banner icon on the minimap. Sells equipment, healing and [[stats|stat]] boosts. One variant has a secret shrine. Guaranteed to spawn on every floor.&lt;br /&gt;
Has the following inventory:&lt;br /&gt;
* [[Items#Consumables|Small Healing Potion]] for {{Coins|2}}.&lt;br /&gt;
* [[Items#Consumables|Large Healing Potion]] for {{Coins|4}}.&lt;br /&gt;
* Max health increase for {{Coins|4}}.&lt;br /&gt;
* Shields for {{Coins|4}}.&lt;br /&gt;
* Key for {{Coins|4}}.&lt;br /&gt;
* Random items for {{Coins|7}}.&lt;br /&gt;
* Random stat buffs for {{Coins|7}}.&lt;br /&gt;
* [[Items#Consumables|Lucky Dice]] for {{Coins|7}}.&lt;br /&gt;
* [[Items#Consumables|Shield Converter]] for {{Coins|7}}.&lt;br /&gt;
* [[Items#Consumables|Skeleton Key]] for {{Coins|7}}.&lt;br /&gt;
* At shop level 1000 the front podium holds a free +25 or +50 potion.&lt;br /&gt;
&lt;br /&gt;
The shop contains 2 pedestals at the start, but can go up to 7. Spending coins increases Huginn's Loyalty Card and unlocks more pedestals.&lt;br /&gt;
* The middle two pedestals are unlocked by default and always contain [[Items#Consumables|Small Healing Potion]] or [[Items#Consumables|Large Healing Potion]]&lt;br /&gt;
* The two pedestals to the left each contain Max health increase, Shields or Key.&lt;br /&gt;
* The two right pedestals each contain items, stat buffs, Max health increase, [[Items#Consumables|Lucky Dice]], [[Items#Consumables|Shield Converter]], or [[Items#Consumables|Skeleton Key]]&lt;br /&gt;
* The pedestal in front contains a free healing potion.&lt;br /&gt;
&lt;br /&gt;
=== Library ===&lt;br /&gt;
Indicated by a book icon on the minimap. Contains an Ultimate [[abilities|ability]] book or secondary ability scroll. The type, but not the specific ability, can be seen from the door window, before you unlock the room. Requires a key to open.&lt;br /&gt;
&lt;br /&gt;
=== Muninn's armory ===&lt;br /&gt;
Indicated by an anvil icon on the minimap, and marked with &amp;quot;Blacksmith&amp;quot; above the door. Sells weapons and clip improvements. Spending coins increases Muninn's Gratitude and unlocks more pedestals. Guaranteed to spawn once per zone. If you receive a blacksmith on Asgard 1, your next blacksmith will spawn on either Vanaheim 1 or 2. ECT.&lt;br /&gt;
Has the following fixed inventory:&lt;br /&gt;
* [[Weapons|Weapon]] for {{Coins|5}}.&lt;br /&gt;
* Weapon for {{Coins|15}}. Unlocked at ?.&lt;br /&gt;
* Weapon for {{Coins|30}}. Unlocked at ?.&lt;br /&gt;
* [[Items#Consumables|Clip up]] for {{Coins|5}}. Unlocked at ?.&lt;br /&gt;
* [[Items#Consumables|Damage up]] for {{Coins|5}}. Unlocked at ?.&lt;br /&gt;
* [[Items#Consumables|Clip up]] or [[Items#Consumables|Damage up]] for {{Coins|5}}. Unlocked at 1000.&lt;br /&gt;
&lt;br /&gt;
=== Tower room ===&lt;br /&gt;
Very vertical room with a special enemy.&lt;br /&gt;
Only appears when the level has a [[Modifiers|Castle]] modifier.&lt;br /&gt;
&lt;br /&gt;
=== Pitted room ===&lt;br /&gt;
A unique room, where you have to complete a (simple) jumping puzzle in order to exit.&lt;br /&gt;
Only appears when the level has a [[Modifiers|Pitted]] modifier.&lt;/div&gt;</summary>
		<author><name>76561198046829726</name></author>
		
	</entry>
	<entry>
		<id>https://bulletsperminute.wiki/mediawiki/index.php?title=Rooms&amp;diff=933</id>
		<title>Rooms</title>
		<link rel="alternate" type="text/html" href="https://bulletsperminute.wiki/mediawiki/index.php?title=Rooms&amp;diff=933"/>
		<updated>2020-09-26T20:21:19Z</updated>

		<summary type="html">&lt;p&gt;76561198046829726: /* Huginn's shop */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each [[zones|zone]] is comprised of multiple '''rooms''' in a grid layout. Rooms cannot be exited while there are any enemies in it.&lt;br /&gt;
&lt;br /&gt;
== Normal rooms ==&lt;br /&gt;
Regular rooms contain [[enemies]] and always contain a [[shrines|shrine]] or secret chest. May contain two shrines, but only if the second is a secret.&lt;br /&gt;
&lt;br /&gt;
== Special rooms ==&lt;br /&gt;
Special rooms are marked in the minimap and don't contain enemies unless otherwise is specified.&lt;br /&gt;
&lt;br /&gt;
=== Bank ===&lt;br /&gt;
Indicated by a scales icon on the minimap. Can deposit or withdraw [[coins]]. Bank's have coin deposit limit of 10 per room with no withdrawal limits. After reaching a balance of 100 coins, a secret door opens, revealing an open chest that can grant the player 2-6 coins. This is lost upon going under 100 coins.&lt;br /&gt;
&lt;br /&gt;
=== Boss ===&lt;br /&gt;
Indicated by a skull icon on the minimap. Contains the boss and the portal to the next area. Guaranteed to spawn.&lt;br /&gt;
&lt;br /&gt;
=== Challenge ===&lt;br /&gt;
Indicated by a crossed swords icon on the minimap. Has a lever that can be used up to 3 times to spawn enemy waves of increasing difficulty. When each wave is defeated, a chest will spawn.&lt;br /&gt;
&lt;br /&gt;
=== Well room ===&lt;br /&gt;
Indicated by a magic sparkle icon on the minimap. Contains 4 [[equipment]] items. Upon selecting one, the other 3 will lower into bottomless pits and cannot be picked up even if the player gets to them fast enough.  The pits will deal damage if the player jumps in after the items.&lt;br /&gt;
&lt;br /&gt;
=== Golden chest ===&lt;br /&gt;
Indicated by a golden treasure chest icon on the minimap. Contains a locked chest. Sometimes has an extra locked chest through a portal that deals 12.5 damage when walked through (in both directions, so 25 damage total to get in and out). Guaranteed to spawn.&lt;br /&gt;
&lt;br /&gt;
=== Huginn's shop ===&lt;br /&gt;
Indicated by a banner icon on the minimap. Sells equipment, healing and [[stats|stat]] boosts. One variant has a secret shrine. Guaranteed to spawn on every floor.&lt;br /&gt;
Has the following inventory:&lt;br /&gt;
* [[Items#Consumables|Small Healing Potion]] for {{Coins|2}}.&lt;br /&gt;
* [[Items#Consumables|Large Healing Potion]] for {{Coins|4}}.&lt;br /&gt;
* Max health increase for {{Coins|4}}.&lt;br /&gt;
* Shields for {{Coins|4}}.&lt;br /&gt;
* Key for {{Coins|4}}.&lt;br /&gt;
* Random items for {{Coins|7}}.&lt;br /&gt;
* Random stat buffs for {{Coins|7}}.&lt;br /&gt;
* [[Items#Consumables|Lucky Dice]] for {{Coins|7}}.&lt;br /&gt;
* [[Items#Consumables|Shield Converter]] for {{Coins|7}}.&lt;br /&gt;
* [[Items#Consumables|Skeleton Key]] for {{Coins|7}}.&lt;br /&gt;
* At shop level 1000 the front podium holds a free +25 or +50 potion.&lt;br /&gt;
&lt;br /&gt;
The shop contains 2 pedestals at the start, but can go up to 7. Spending coins increases Huginn's Loyalty Card and unlocks more pedestals.&lt;br /&gt;
* The middle two pedestals are unlocked by default and always contain [[Items#Consumables|Small Healing Potion]] or [[Items#Consumables|Large Healing Potion]]&lt;br /&gt;
* The two pedestals to the left each contain Max health increase, Shields or Key.&lt;br /&gt;
* The two right pedestals each contain items, stat buffs, Max health increase, [[Items#Consumables|Lucky Dice]], [[Items#Consumables|Shield Converter]], or [[Items#Consumables|Skeleton Key]]&lt;br /&gt;
* The pedestal in front contains a free healing potion.&lt;br /&gt;
&lt;br /&gt;
=== Library ===&lt;br /&gt;
Indicated by a book icon on the minimap. Contains an Ultimate [[abilities|ability]] book or secondary ability scroll. The type, but not the specific ability, can be seen from the door window, before you unlock the room. Requires a key to open.&lt;br /&gt;
&lt;br /&gt;
=== Muninn's armory ===&lt;br /&gt;
Indicated by an anvil icon on the minimap, and marked with &amp;quot;Blacksmith&amp;quot; above the door. Sells weapons and clip improvements. Spending coins increases Muninn's Gratitude and unlocks more pedestals.&lt;br /&gt;
Has the following fixed inventory:&lt;br /&gt;
* [[Weapons|Weapon]] for {{Coins|5}}.&lt;br /&gt;
* Weapon for {{Coins|15}}. Unlocked at ?.&lt;br /&gt;
* Weapon for {{Coins|30}}. Unlocked at ?.&lt;br /&gt;
* [[Items#Consumables|Clip up]] for {{Coins|5}}. Unlocked at ?.&lt;br /&gt;
* [[Items#Consumables|Damage up]] for {{Coins|5}}. Unlocked at ?.&lt;br /&gt;
* [[Items#Consumables|Clip up]] or [[Items#Consumables|Damage up]] for {{Coins|5}}. Unlocked at 1000.&lt;br /&gt;
&lt;br /&gt;
=== Tower room ===&lt;br /&gt;
Very vertical room with a special enemy.&lt;br /&gt;
Only appears when the level has a [[Modifiers|Castle]] modifier.&lt;br /&gt;
&lt;br /&gt;
=== Pitted room ===&lt;br /&gt;
A unique room, where you have to complete a (simple) jumping puzzle in order to exit.&lt;br /&gt;
Only appears when the level has a [[Modifiers|Pitted]] modifier.&lt;/div&gt;</summary>
		<author><name>76561198046829726</name></author>
		
	</entry>
	<entry>
		<id>https://bulletsperminute.wiki/mediawiki/index.php?title=Rooms&amp;diff=921</id>
		<title>Rooms</title>
		<link rel="alternate" type="text/html" href="https://bulletsperminute.wiki/mediawiki/index.php?title=Rooms&amp;diff=921"/>
		<updated>2020-09-26T11:11:22Z</updated>

		<summary type="html">&lt;p&gt;76561198046829726: /* Choice room */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each [[zones|zone]] is comprised of multiple '''rooms''' in a grid layout. Rooms cannot be exited while there are any enemies in it.&lt;br /&gt;
&lt;br /&gt;
== Normal rooms ==&lt;br /&gt;
Regular rooms contain [[enemies]] and always contain a [[shrines|shrine]] or secret chest. May contain two shrines, but only if the second is a secret.&lt;br /&gt;
&lt;br /&gt;
== Special rooms ==&lt;br /&gt;
Special rooms are marked in the minimap and don't contain enemies unless otherwise is specified.&lt;br /&gt;
&lt;br /&gt;
=== Bank ===&lt;br /&gt;
Indicated by a scales icon on the minimap. Can deposit or withdraw [[coins]]. Bank's have coin deposit limit of 10 per room with no withdrawal limits. After reaching a balance of 100 coins, a secret door opens, revealing an open chest that can grant the player 2-6 coins. This is lost upon going under 100 coins.&lt;br /&gt;
&lt;br /&gt;
=== Boss ===&lt;br /&gt;
Indicated by a skull icon on the minimap. Contains the boss and the portal to the next area. Guaranteed to spawn.&lt;br /&gt;
&lt;br /&gt;
=== Challenge ===&lt;br /&gt;
Indicated by a crossed swords icon on the minimap. Has a lever that can be used up to 3 times to spawn enemy waves of increasing difficulty. When each wave is defeated, a chest will spawn.&lt;br /&gt;
&lt;br /&gt;
=== Well room ===&lt;br /&gt;
Indicated by a magic sparkle icon on the minimap. Contains 4 [[equipment]] items. Upon selecting one, the other 3 will lower into bottomless pits and cannot be picked up even if the player gets to them fast enough.  The pits will deal damage if the player jumps in after the items.&lt;br /&gt;
&lt;br /&gt;
=== Golden chest ===&lt;br /&gt;
Indicated by a golden treasure chest icon on the minimap. Contains a locked chest. Sometimes has an extra locked chest through a portal that deals 12.5 damage when walked through (in both directions, so 25 damage total to get in and out). Guaranteed to spawn.&lt;br /&gt;
&lt;br /&gt;
=== Huginn's shop ===&lt;br /&gt;
Indicated by a banner icon on the minimap. Sells equipment, healing and [[stats|stat]] boosts. One variant has a secret shrine.&lt;br /&gt;
Has the following inventory:&lt;br /&gt;
* [[Items#Consumables|Small Healing Potion]] for {{Coins|2}}.&lt;br /&gt;
* [[Items#Consumables|Large Healing Potion]] for {{Coins|4}}.&lt;br /&gt;
* Max health increase for {{Coins|4}}.&lt;br /&gt;
* Shields for {{Coins|4}}.&lt;br /&gt;
* Key for {{Coins|4}}.&lt;br /&gt;
* Random items for {{Coins|7}}.&lt;br /&gt;
* Random stat buffs for {{Coins|7}}.&lt;br /&gt;
* [[Items#Consumables|Lucky Dice]] for {{Coins|7}}.&lt;br /&gt;
* [[Items#Consumables|Shield Converter]] for {{Coins|7}}.&lt;br /&gt;
* [[Items#Consumables|Skeleton Key]] for {{Coins|7}}.&lt;br /&gt;
* At shop level 1000 the front podium holds a free +25 or +50 potion.&lt;br /&gt;
&lt;br /&gt;
The shop contains 2 pedestals at the start, but can go up to 7. Spending coins increases Huginn's Loyalty Card and unlocks more pedestals.&lt;br /&gt;
* The middle two pedestals are unlocked by default and always contain [[Items#Consumables|Small Healing Potion]] or [[Items#Consumables|Large Healing Potion]]&lt;br /&gt;
* The two pedestals to the left each contain Max health increase, Shields or Key.&lt;br /&gt;
* The two right pedestals each contain items, stat buffs, Max health increase, [[Items#Consumables|Lucky Dice]], [[Items#Consumables|Shield Converter]], or [[Items#Consumables|Skeleton Key]]&lt;br /&gt;
* The pedestal in front contains a free healing potion.&lt;br /&gt;
&lt;br /&gt;
=== Library ===&lt;br /&gt;
Indicated by a book icon on the minimap. Contains an Ultimate [[abilities|ability]] book or secondary ability scroll. The type, but not the specific ability, can be seen from the door window, before you unlock the room. Requires a key to open.&lt;br /&gt;
&lt;br /&gt;
=== Muninn's armory ===&lt;br /&gt;
Indicated by an anvil icon on the minimap, and marked with &amp;quot;Blacksmith&amp;quot; above the door. Sells weapons and clip improvements. Spending coins increases Muninn's Gratitude and unlocks more pedestals.&lt;br /&gt;
Has the following fixed inventory:&lt;br /&gt;
* [[Weapons|Weapon]] for {{Coins|5}}.&lt;br /&gt;
* Weapon for {{Coins|15}}. Unlocked at ?.&lt;br /&gt;
* Weapon for {{Coins|30}}. Unlocked at ?.&lt;br /&gt;
* [[Items#Consumables|Clip up]] for {{Coins|5}}. Unlocked at ?.&lt;br /&gt;
* [[Items#Consumables|Damage up]] for {{Coins|5}}. Unlocked at ?.&lt;br /&gt;
* [[Items#Consumables|Clip up]] or [[Items#Consumables|Damage up]] for {{Coins|5}}. Unlocked at 1000.&lt;br /&gt;
&lt;br /&gt;
=== Tower room ===&lt;br /&gt;
Very vertical room with a special enemy.&lt;br /&gt;
Only appears when the level has a [[Modifiers|Castle]] modifier.&lt;br /&gt;
&lt;br /&gt;
=== Pitted room ===&lt;br /&gt;
A unique room, where you have to complete a (simple) jumping puzzle in order to exit.&lt;br /&gt;
Only appears when the level has a [[Modifiers|Pitted]] modifier.&lt;/div&gt;</summary>
		<author><name>76561198046829726</name></author>
		
	</entry>
	<entry>
		<id>https://bulletsperminute.wiki/mediawiki/index.php?title=Items&amp;diff=656</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://bulletsperminute.wiki/mediawiki/index.php?title=Items&amp;diff=656"/>
		<updated>2020-09-22T12:31:29Z</updated>

		<summary type="html">&lt;p&gt;76561198046829726: /* Head */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Items''' can be found in chests, shops and special rooms. &lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
There are 4 different slots: footwear, handwear, headwear and armor. You can only have one piece of equipment per slot.&lt;br /&gt;
&lt;br /&gt;
=== Head ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Name !! In-game description !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemVampHead.png|64px]] || Circlet of the Serpentine || Vamp health on damage || Dealing damage heals 1-3 points of health. Affected by Gunnr's Bracer.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemCrown.png|64px]] || Ymir's Crown || Echoes your attacks || When you hit an enemy, an extra projectile will be fired at them.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemRageHead.png|64px]] || Helm of Rage || Increase damage with perfect rhythm || Damage is increased based on your current multiplier.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemAimingHead.png|64px]] || Deadeye Lens || Autoaim || Increases the size of the crosshair making the natural autoaim more effective.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemMultiplierHead.png|64px]] || Helm of Precision || Critical Multiplier || Critical chance increases with with beat multiplier. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemExplosiveHead.png|64px]] || Hat of Madness || Timed Explosives || Enemies explode a short time after damaging them.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemHelmetTest.png|64px]] || Hermóár the Messenger || Speed multiplier || Multiplier gets stronger as your speed increases. (Needs testing)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemShotsHead.png|64px]] || Horned Shot || Explosive shots || Shots explode.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemReflectHead.png|64px]] || Equity || Reflects damage || Enemies that damage you are damaged.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemSwapHead.png|64px]] || Adventurer's Fedora || Rotate ability slots || Activate to rotate items counter clockwise (including the Adventurer's Fedora itself) and swap ability slots, allowing 2 ultimate abilities to be equipped at the same time, as well as multiple items of the same kind.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemChordHead.png|64px]] || The Secret Chord || Opening Mega Shot || Charges after room clear. After charging, your first shot deals extra damage in an AoE.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemFlayHead.png|64px]] || Sel?r's Hat || Mind Flay || Damages enemies in the area around your character (indicated by the circles emanating outwards).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hands ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Name !! In-game description !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemWallGloves.png|64px]] || Powershot Glove || Shots penetrate walls and enemies ||&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemHighGloves.png|64px]] || Spacewalker || Take to flight || Can jump infinitely.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemGoodnessGloves.png|64px]] || Midgard Bracelet || Pure Goodness || +1 to all stats and 25 max hp.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemDoubleGloves.png|64px]] || Gunnr's Bracer || Increase Healing Effects || Doubles all healing (including potions)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemPenetrateGloves.png|64px]] || Sigrorifa's Bracer || Penetrating Shots || Shots pierce enemies.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemTwiceGloves.png|64px]] || Quaternote || Double shots || Weapons shoot twice each shot - consuming twice the ammo. Almost certainly supposed to be called &amp;quot;Quarternote&amp;quot; but typo'd by devs.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemRainGloves.png|64px]] || Golden Bracelet || Find more gold || More gold.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemSlowGloves.png|64px]] || Asp's Whisper || Shots slow enemies || Dealing damage slows enemies.&lt;br /&gt;
|-&lt;br /&gt;
| ? || Go Faster Glove || Speed Up || Drastically increases speed &lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemCleavingGloves.png|64px]] || Momento Mori || Cleaving || Shooting enemies deals damage to nearby enemies as well. Can also damage enemies behind a shield when shooting the shield.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemConsumeGloves.png|64px]] || Loki's Bargain || Sacrifice slot for stats || +1 to all stats&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Feet ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Name !! In-game description !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemDamageBoots.png|64px]] || Rhythmic Chaos Boots || Strike to the beat || From when you enter a room, deals damage to nearby enemies on every beat for 4 beats, then once every 4 beats. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemTramplingBoots.png|64px]] || Trampling Boots || Finishes off low health enemies || Instantly kills low health enemies in the room (with one hit left? percentage based?)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemCreepBoots.png|64px]] || Poison Boots || Lay Creep || You leave a poison trail behind you that damages enemies.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemDocBoots.png|64px]] || Tumbler's Boots || Tumble when firing || Allows you to shoot and dash in the same beat. Visual effect when you hit an enemy (avoiding damage?).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemKnightBoots.png|64px]] || Giant Slayer Boots || Deal percentage health damage || Deals extra damage when you damage enemies based on a percentage of their health (so stronger enemies are affected more). Provided every time in Helheim II after you put 100 coins in the dish across all your runs.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemSkates.png|64px]] || Skates of Strafe || Speed Multiplier || Every multiplier increases movement speed, up to 4x the normal speed.&lt;br /&gt;
|-&lt;br /&gt;
| ? || Boots of Rock || Explode on landing || Whenever you land you create a small explosion around yourself.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemJumpBoots.png|64px]] || Angelic Boots || Jump Up || Allows you to triple jump. Activate to super jump.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemSpeedBoots.png|64px]] || Doin's Sneakers || Speed Up ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Armor ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Name !! In-game description !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemChainChest.png|64px]] || Storm || Cleaving || Shooting enemies deals damage to nearby enemies as well.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemSpikeChest.png|64px]] || Berserker's Arm || Critical || Deal more damage on a critical shot.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemReviveChest.png|64px]] || Lion Heart || One more life || Upon death you will gain 50 HP (or up to your current max HP if that's less than 50) and the Lion Heart will disappear. If used on a character with 0 max HP, will revive you when you die but still with 0 HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemRegenChest.png|64px]] || Dragon Heart || Health regeneration || Grants 25 armor that regenerates back at 5 per beat if lost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemSunChest.png|64px]] || Richeous Sun || Solar flares || Adds 4 fire projectiles in a wide spread to your shots. These shots will also ignite enemies that they touch.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemSkullChest.png|64px]] || Face of Death || Double damage ||&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemChestInfinite.png|64px]] || The Best Defense || Infinite Ammo || Infinite clip size (no need to reload)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemReductChest.png|64px]] || Battle Lion Shield || Cooldown Reduction || 50% Cooldown reduction for abilities, weapon fire, reloading, dodging.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ItemArmorChest.png|64px]] || Skjaldmeyjar's Plate || Armor || Reduces damage taken by 10. Most attacks become 15, damage door and bat mini boss sonar become 2.5, lava becomes 0. Glass modifier doubles damage after armor reduction.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Consumables ==&lt;br /&gt;
Consumables are items that are immediately used upon pickup.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ConsumableKey.png|64px]] || Key || Grants one key which allows you to open one locked chest or door.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ConsumableSkeletonKey.png|64px]] || Skeleton Key || An infinitely reusable key, bypassing the need to collect normal keys. This lasts for the entire run. You can still place keys in the [[Shrines#Super_Shrines|Key Super Shrine]] as if you had normal keys (since you have infinite keys, you basically have a guaranteed reward).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Consumable_Clip_Up.png|64px]] || Clip Up || Increases clip size by 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Consumable_Small_Heal.png|64px]] || Small Healing Potion || Heals for 25 HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Consumable_Heal.png|64px]] || Large Healing Potion || Heals for 50 HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Consumable_Heart_Container.png|64px]] || Max Health Increase || Increases max hp by 25 (does not increase current hp to match). Cannot be used by Odr.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ConsumableMoneyBag.png|64px]] || Money Bag || Grants a random number of coins (between 3-5?).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Consumable_Shield.png|64px]] || Shield || Grants 25 shield. Cannot be used by Odr.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Consumable_Lucky_Dice.png|64px]] || Lucky Dice || Increases [[stats|luck]] by 4.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Consumable_Shield_Converter.png|64px]] || Shield Converter || Converts all current shields to both maximum and current health.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stat_Speed.png|64px]] || Speed up || Increases the [[Stats#Summary|Speed]] stat by 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stat_Ability.png|64px]] || Ability up || Increases the [[Stats#Summary|Ability]] stat by 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stat_Range.png|64px]] || Range up || Increases the [[Stats#Summary|Range]] stat by 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stat_Damage.png|64px]] || Damage up || Increases the [[Stats#Summary|Damage]] stat by 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stat_Precision.png|64px]] || Precision up || Increases the [[Stats#Summary|Precision]] stat by 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stat_Luck.png|64px]] || Luck up || Increases the [[Stats#Summary|Luck]] stat by 1.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198046829726</name></author>
		
	</entry>
	<entry>
		<id>https://bulletsperminute.wiki/mediawiki/index.php?title=Modifiers&amp;diff=655</id>
		<title>Modifiers</title>
		<link rel="alternate" type="text/html" href="https://bulletsperminute.wiki/mediawiki/index.php?title=Modifiers&amp;diff=655"/>
		<updated>2020-09-22T12:24:22Z</updated>

		<summary type="html">&lt;p&gt;76561198046829726: /* Level modifiers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[enemies|Bosses]] and [[zones|levels]] can have '''modifiers''' that change aspects of gameplay.&lt;br /&gt;
&lt;br /&gt;
== Boss  modifiers ==&lt;br /&gt;
&lt;br /&gt;
Bosses can spawn with multiple modifiers (for example, &amp;quot;cloned burning dwarf champion&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Cloned || Two of the boss spawn. Both must be killed and they have less health.&lt;br /&gt;
|-&lt;br /&gt;
| Lethal || Deals more damage. Uses special attacks much more frequently.&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf || Boss has a smaller model and moves faster.&lt;br /&gt;
|-&lt;br /&gt;
| Poisonous || Attacks inflict damage over time.&lt;br /&gt;
|-&lt;br /&gt;
| Cosmic || ?&lt;br /&gt;
|-&lt;br /&gt;
| Crazed || ?&lt;br /&gt;
|-&lt;br /&gt;
| Champion || Doubled HP{{Verification needed}}&lt;br /&gt;
|-&lt;br /&gt;
| Hidden || Boss is mostly invisible (can just barely see them).&lt;br /&gt;
|-&lt;br /&gt;
| Electric || Boss has an electric field surrounding them, lightning bolts occasionally fall from the sky.&lt;br /&gt;
|-&lt;br /&gt;
| Burning || Boss has a fiery aura that damages the player if they get too close.&lt;br /&gt;
|-&lt;br /&gt;
| Giant || Boss is physically bigger and has a larger health pool.&lt;br /&gt;
|-&lt;br /&gt;
| Vengeful || Boss shoots projectiles back at you when you damage them.&lt;br /&gt;
|-&lt;br /&gt;
| Twin || There are two bosses, but they share a health pool.  This is different from Cloned.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level modifiers ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Dark || The level is darker and the player must navigate with a flashlight.&lt;br /&gt;
|-&lt;br /&gt;
| Castle || A rare parkour-orientated room can spawn, at the end of the room is a weapon box and a enemy who fires beams at the player as they traverse the parkour. Guardian enemies as well as clockwork enemies are much more likely to spawn. &lt;br /&gt;
|-&lt;br /&gt;
| Glass || The player and enemies take double damage.&lt;br /&gt;
|-&lt;br /&gt;
| Midas || Every enemy drops a coin. Keys and potions are replaced by coins. Boss drops multiple coins instead of a key.&lt;br /&gt;
|-&lt;br /&gt;
| Inverted || The player camera is flipped vertically. Can only occur at Asgard I.&lt;br /&gt;
|-&lt;br /&gt;
| Barren || Enemies do not drop coins and reward chests do not spawn.&lt;br /&gt;
|-&lt;br /&gt;
| Infested || More enemies spawn.&lt;br /&gt;
|-&lt;br /&gt;
| Frozen || The whole level is ice causing the player to slide about.&lt;br /&gt;
|-&lt;br /&gt;
| Space || Gravity is reduced.&lt;br /&gt;
|-&lt;br /&gt;
| Explosive || Enemies drop skulls on death, which explode and cause AoE damage to other enemies.&lt;br /&gt;
The skull will replace enemy natural gold and key drops (including boss key drops).&lt;br /&gt;
|-&lt;br /&gt;
| Pitted || The level has a unique room, where you have to complete a (simple) jumping puzzle in order to exit.&lt;br /&gt;
|-&lt;br /&gt;
| Retro|| Your screen becomes highly pixelated, and your weapon model centres on the screen like in DOOM.  &lt;br /&gt;
''Note: this modifier is Challenge specific and does not occur in normal runs.''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198046829726</name></author>
		
	</entry>
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