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	<id>https://bulletsperminute.wiki/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76561198290166722</id>
	<title>BPM Wiki - User contributions [en]</title>
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	<updated>2026-04-11T07:23:33Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://bulletsperminute.wiki/mediawiki/index.php?title=Stats&amp;diff=4502</id>
		<title>Stats</title>
		<link rel="alternate" type="text/html" href="https://bulletsperminute.wiki/mediawiki/index.php?title=Stats&amp;diff=4502"/>
		<updated>2024-08-26T07:41:23Z</updated>

		<summary type="html">&lt;p&gt;76561198290166722: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 6 '''statistics''' that enhance the player character. Statistics have a value between 0 and 9.&lt;br /&gt;
The primary way of increasing stats is collecting Stat Up consumables, like {{ItemLink|Luck Up}}, that permanently increase a stat by one, or praying at corresponding [[Altars|Blessing altars]].&lt;br /&gt;
Other ways to increase stats include:&lt;br /&gt;
* {{ItemLink|Midgard Bracelet}}&lt;br /&gt;
* {{ItemLink|Loki's Bargain}}&lt;br /&gt;
* {{AbilityLink|The Quest}}&lt;br /&gt;
* {{AbilityLink|Cursed Luck}}&lt;br /&gt;
&lt;br /&gt;
The game doesn't track stats over max. This means that if you have a stat at 9 (max) and then gain and immediately lose a stat, your stat will drop to 8. This can happen if picking up and dropping {{ItemLink|Loki's Bargain}} when a stat is maxed.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Stat !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Ability}} || Improves your abilities. Effect can vary depending on ability. Effect on items unknown.&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Damage}} || Increases damage by ≈13.636%&lt;br /&gt;
'''Final Damage = Base Damage * (1 + (0.1363 * # of Stat Increases))'''&lt;br /&gt;
&lt;br /&gt;
''This does not include other multipliers such as crits and item effects''&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Luck}} || Better drops from enemies, chests, and gambling shrines.&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Precision}} || Increases critical hit damage by ?.&lt;br /&gt;
'''Final Damage = Base Damage * (2 + (? * # of Stat Increases))'''&lt;br /&gt;
&lt;br /&gt;
''Crits have a base 2x damage multiplier.''&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Range}} || Increases weapon range by ?.&lt;br /&gt;
''On weapons with infinite range such as [[Hands]], range still affects the distance at which auto-aiming functions.''&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Speed}} || Increases movement speed by ?.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other upgradable variables ==&lt;br /&gt;
During a playthrough, the player can also upgrade two other variables - maximum HP and clip size. They are not tracked like official stats, but nonetheless increase incrementally similar to stats.&lt;br /&gt;
&lt;br /&gt;
Maximum HP can be temporarily increased by {{ItemLink|Midgard Bracelet}}, and is permanently increased by {{ItemLink|Heart Container}} or by using {{ItemLink|Shield Converter}} while having armor. Maximum HP starting value depends on the character and maxes out at 400.&lt;br /&gt;
&lt;br /&gt;
Clip size acts as a bonus added to a weapon's normal ammo capacity, and is kept between different weapons. This bonus starts at 0 and has no known upper limit (it can reach at least +60 and likely any number achievable in normal gameplay). Clip size can only be increased by collecting {{ItemLink|Clip Up}} items or by using a [[Tribute altar]].&lt;/div&gt;</summary>
		<author><name>76561198290166722</name></author>
		
	</entry>
	<entry>
		<id>https://bulletsperminute.wiki/mediawiki/index.php?title=Stats&amp;diff=4501</id>
		<title>Stats</title>
		<link rel="alternate" type="text/html" href="https://bulletsperminute.wiki/mediawiki/index.php?title=Stats&amp;diff=4501"/>
		<updated>2024-08-26T07:37:21Z</updated>

		<summary type="html">&lt;p&gt;76561198290166722: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 6 '''statistics''' that enhance the player character. Statistics have a value between 0 and 9.&lt;br /&gt;
The primary way of increasing stats is collecting Stat Up consumables, like {{ItemLink|Luck Up}}, that permanently increase a stat by one, or praying at corresponding [[Altars|Blessing altars]].&lt;br /&gt;
Other ways to increase stats include:&lt;br /&gt;
* {{ItemLink|Midgard Bracelet}}&lt;br /&gt;
* {{ItemLink|Loki's Bargain}}&lt;br /&gt;
* {{AbilityLink|The Quest}}&lt;br /&gt;
* {{AbilityLink|Cursed Luck}}&lt;br /&gt;
&lt;br /&gt;
The game doesn't track stats over max. This means that if you have a stat at 9 (max) and then gain and immediately lose a stat, your stat will drop to 8. This can happen if picking up and dropping {{ItemLink|Loki's Bargain}} when a stat is maxed.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Stat !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Ability}} || Improves your abilities. Effect can vary depending on ability. Effect on items unknown.&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Damage}} || Increases damage by ≈13.636%&lt;br /&gt;
'''Final Damage = Base Damage * (1 + (0.1363 * # of Stat Increases))'''&lt;br /&gt;
&lt;br /&gt;
''This does not include other multipliers such as crits and item effects''&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Luck}} || Better drops from enemies, chests, and gambling shrines.&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Precision}} || Increases critical hit damage by ?.&lt;br /&gt;
'''Final Damage = Base Damage * (2 + (? * # of Stat Increases))'''&lt;br /&gt;
&lt;br /&gt;
''Crits have a base 2x damage multiplier.''&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Range}} || Increases weapon range by ?.&lt;br /&gt;
|-&lt;br /&gt;
| {{RichAnchor|Speed}} || Increases movement speed by ?.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other upgradable variables ==&lt;br /&gt;
During a playthrough, the player can also upgrade two other variables - maximum HP and clip size. They are not tracked like official stats, but nonetheless increase incrementally similar to stats.&lt;br /&gt;
&lt;br /&gt;
Maximum HP can be temporarily increased by {{ItemLink|Midgard Bracelet}}, and is permanently increased by {{ItemLink|Heart Container}} or by using {{ItemLink|Shield Converter}} while having armor. Maximum HP starting value depends on the character and maxes out at 400.&lt;br /&gt;
&lt;br /&gt;
Clip size acts as a bonus added to a weapon's normal ammo capacity, and is kept between different weapons. This bonus starts at 0 and has no known upper limit (it can reach at least +60 and likely any number achievable in normal gameplay). Clip size can only be increased by collecting {{ItemLink|Clip Up}} items or by using a [[Tribute altar]].&lt;/div&gt;</summary>
		<author><name>76561198290166722</name></author>
		
	</entry>
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