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* Shotgun-type weapons heal Skuld for each pellet. For example, [[shotgun pistol]] heals her for ~25 hp per shot.
 
* Shotgun-type weapons heal Skuld for each pellet. For example, [[shotgun pistol]] heals her for ~25 hp per shot.
 
* Skuld is healed for {{HP|50}} when entering new stage. Health starts ticking down after a name of stage disappears.
 
* Skuld is healed for {{HP|50}} when entering new stage. Health starts ticking down after a name of stage disappears.
* Using "The Quest" ability drastically decreases fading damage. If you have {{ItemLink|Gunnr's Bracer}} then you will regenerate slightly instead of taking damage. It lasts until you enter the next stage.
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* Currently there's a bug - if you use "Quest" then you get strange healing that drastically decreases fading damage. If you have {{ItemLink|Gunnr's Bracer}} then you will regenerate slightly instead of taking damage. It lasts until you enter the next stage.
 
* {{ItemLink|Circlet of the Serpentine}} will override Skuld's innate healing, drastically reducing the amount of healing she receives.
 
* {{ItemLink|Circlet of the Serpentine}} will override Skuld's innate healing, drastically reducing the amount of healing she receives.
 
* Having any amount of shield will prevent death from the fading health loss (this is potentially unintended).
 
* Having any amount of shield will prevent death from the fading health loss (this is potentially unintended).

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