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== 일반 적 == | == 일반 적 == | ||
− | [[무기]] 페이지에 가보시면 각 무기들의 데미지를 확인하실 수 | + | 적들의 체력은 적들마다 비교해서 측정했습니다: 예를 들어 아기 박쥐는 권총 1발이 필요하므로 체력은 1, 애벌레는 2발이 필요하므로 체력은 2가 됩니다. |
+ | |||
+ | [[무기]] 페이지에 가보시면 각 무기들의 데미지를 확인하실 수 있스니다. 기본 권총은 1 데미지를 줍니다. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
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|- | |- | ||
− | | [[File:Worm.png|100px]] || Worm / 애벌레 || {{HP| | + | | [[File:Worm.png|100px]] || Worm / 애벌레 || {{HP|2}} || |
− | |||
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* 물기: 25 | * 물기: 25 | ||
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|- | |- | ||
− | | [[File:Maggot2.png|100px]] || Maggot / 구더기 || {{HP| | + | | [[File:Maggot2.png|100px]] || Maggot / 구더기 || {{HP|1}} || |
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* 알려진 정보 없음 | * 알려진 정보 없음 | ||
|| 죽으면 4-6마리의 파리를 스폰합니다. | || 죽으면 4-6마리의 파리를 스폰합니다. | ||
|- | |- | ||
− | | [[File:SpiderHatchling.png|100px]] || Spider Hatchling / 거미 유충 || {{HP| | + | | [[File:SpiderHatchling.png|100px]] || Spider Hatchling / 거미 유충 || {{HP|1}} || |
* 찌르기: 25 | * 찌르기: 25 | ||
|| | || | ||
|- | |- | ||
− | | [[File:Spider.png|100px]] || Spider / 거미 || {{HP| | + | | [[File:Spider.png|100px]] || Spider / 거미 || {{HP|4}} || |
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* 찌르기: 25 | * 찌르기: 25 | ||
|| 배가 약점입니다. | || 배가 약점입니다. | ||
|- | |- | ||
− | | [[File:GiantSpider.png|100px]] || Giant Spider / 거대 거미 || {{HP| | + | | [[File:GiantSpider.png|100px]] || Giant Spider / 거대 거미 || {{HP|6}} || |
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* 찌르기: 25 | * 찌르기: 25 | ||
|| 등에 달린 노란색 보석 부분이 약점입니다. | || 등에 달린 노란색 보석 부분이 약점입니다. | ||
|- | |- | ||
− | | [[File:Hexapod(LookItUp).png|100px]] || Hexapod / 육각류 || {{HP| | + | | [[File:Hexapod(LookItUp).png|100px]] || Hexapod / 육각류 || {{HP|4}} || |
− | |||
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* 물기: 25 | * 물기: 25 | ||
* 화염구: 25 | * 화염구: 25 | ||
− | || | + | || |
|- | |- | ||
− | | [[File:HexapodPortal.png|100px]] || Hexapod Portal / 육각류 포탈 || {{HP| | + | | [[File:HexapodPortal.png|100px]] || Hexapod Portal / 육각류 포탈 || {{HP|4}} || |
* 없음 | * 없음 | ||
|| 포탈이 부셔지거나 전부 스폰할 때까지 육각류를 스폰합니다. | || 포탈이 부셔지거나 전부 스폰할 때까지 육각류를 스폰합니다. | ||
|- | |- | ||
− | | [[File:Fly.png|100px]] || Fly / 파리 || {{HP| | + | | [[File:Fly.png|100px]] || Fly / 파리 || {{HP|4}} || |
− | |||
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* 화염구: 25 | * 화염구: 25 | ||
− | || 날아다닙니다. [[제단#슬롯_머신|슬롯 머신]]에서 스폰될 수 있습니다. 밝게 빛나는 | + | || 날아다닙니다. [[제단#슬롯_머신|슬롯 머신]]에서 스폰될 수 있습니다. 밝게 빛나는 눈 (약점)을 맞추면 한 방에 죽습니다. |
|- | |- | ||
− | | [[File:FastFly.png|100px]] || Fast Fly / 빠른 파리 || {{HP| | + | | [[File:FastFly.png|100px]] || Fast Fly / 빠른 파리 || {{HP|1}} || |
* 화염구: 25 | * 화염구: 25 | ||
|| 날아다닙니다. | || 날아다닙니다. | ||
|- | |- | ||
− | | [[File:MotherOfFlies.png|100px]] || Mother of Flies / 엄마 파리 || {{HP| | + | | [[File:MotherOfFlies.png|100px]] || Mother of Flies / 엄마 파리 || {{HP|5}} || |
− | |||
− | || | ||
* 물기: 25 | * 물기: 25 | ||
|| 날아다니면서 죽으면 4마리의 빠른 파리를 소환합니다. | || 날아다니면서 죽으면 4마리의 빠른 파리를 소환합니다. | ||
|- | |- | ||
− | | [[File:Hive.png|100px]] || Hive / 벌레집 || {{HP| | + | | [[File:Hive.png|100px]] || Hive / 벌레집 || {{HP|2}} || |
− | |||
− | || | ||
* 없음 | * 없음 | ||
|| 없앨때까지 파리를 소환합니다. | || 없앨때까지 파리를 소환합니다. | ||
|- | |- | ||
− | | [[File:BabyBat.png|100px]] || Baby Bat / 아기 박쥐 || {{HP| | + | | [[File:BabyBat.png|100px]] || Baby Bat / 아기 박쥐 || {{HP|1}} || |
* 화염구: 25 | * 화염구: 25 | ||
|| | || | ||
|- | |- | ||
− | | [[File:BigBat.png|100px]] || Big Bat / 거대 박쥐 || {{HP| | + | | [[File:BigBat.png|100px]] || Big Bat / 거대 박쥐 || {{HP|15-18}} || |
− | |||
− | || | ||
* 화염구: 25 | * 화염구: 25 | ||
* 음파: 12.5 | * 음파: 12.5 | ||
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− | + | | [[File:ScorpionHatchling.png|100px]] || Scorpion Hatchling / 전갈 유충 || {{HP|3}} || | |
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− | | [[File:ScorpionHatchling.png|100px]] || Scorpion Hatchling / 전갈 유충 || {{HP| | ||
− | |||
− | || | ||
* 근접 공격: 25 | * 근접 공격: 25 | ||
* 산성액 스프레이: 25 | * 산성액 스프레이: 25 | ||
− | || | + | || |
|- | |- | ||
− | | [[File:Scorpion.png|100px]] || Scorpion / 전갈 || {{HP| | + | | [[File:Scorpion.png|100px]] || Scorpion / 전갈 || {{HP|4}} || |
− | |||
− | || | ||
* 돌진 공격: 25 | * 돌진 공격: 25 | ||
* 일반 공격: 25 | * 일반 공격: 25 | ||
* 산성액 스프레이: 25 | * 산성액 스프레이: 25 | ||
− | || | + | || |
|- | |- | ||
− | | [[File:ScorpionQueen.png|100px]] || Scorpion Queen / 여왕 전갈|| {{HP| | + | | [[File:ScorpionQueen.png|100px]] || Scorpion Queen / 여왕 전갈|| {{HP|8}} || |
− | |||
− | || | ||
* 화염구 난사: 25 | * 화염구 난사: 25 | ||
|| | || | ||
|- | |- | ||
− | | [[File:SmallFloatingSkull.png|100px]] || Elemental (Dragon's Ghost) / 엘리멘탈 (용의 영혼) || {{HP| | + | | [[File:SmallFloatingSkull.png|100px]] || Elemental (Dragon's Ghost) / 엘리멘탈 (용의 영혼) || {{HP|1}} || |
* 자폭: 25 | * 자폭: 25 | ||
− | || 날아다닙니다. | + | || 날아다닙니다. 드라구어, 위미르, 그리고 비팅 하트에 의해 소환될 수 있습니다. 일반 방에서도 스폰됩니다. |
|- | |- | ||
− | | [[File:SiredSkull.png|100px]] || Sired Skull / | + | | [[File:SiredSkull.png|100px]] || Sired Skull / 소의 두개골 || {{HP|4}} || |
− | |||
− | || | ||
* 자폭: 25 | * 자폭: 25 | ||
− | || 날아다닙니다. | + | || 날아다닙니다. Vétt에 의해 소환될 수 있습니다. 벽을 뚫고 다닐 수 있으며 일반 방에서도 스폰됩니다. |
|- | |- | ||
− | | [[File:DragonSpirit.png|100px]] || Dragon's Spirit / 용의 영혼|| {{HP| | + | | [[File:DragonSpirit.png|100px]] || Dragon's Spirit / 용의 영혼|| {{HP|1}} || |
* 자폭: 25 | * 자폭: 25 | ||
|| 날아다니고 니드호그에 의해 소환됩니다. | || 날아다니고 니드호그에 의해 소환됩니다. | ||
|- | |- | ||
− | | [[File:FlightlessImp.png|100px]] || Flightless Imp / 날지 못하는 임프 || {{HP| | + | | [[File:FlightlessImp.png|100px]] || Flightless Imp / 날지 못하는 임프 || {{HP|6}} || |
* 자폭: 50 | * 자폭: 50 | ||
|| 데미지를 입고 플레이어에게 빠르게 달려옵니다. | || 데미지를 입고 플레이어에게 빠르게 달려옵니다. | ||
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|- | |- | ||
− | | [[File:FlyingImp.png|100px]] || Flying Imp / 날아다니는 임프 || {{HP| | + | | [[File:FlyingImp.png|100px]] || Flying Imp / 날아다니는 임프 || {{HP|2}} || |
* 폭탄: 25 | * 폭탄: 25 | ||
|| | || | ||
|- | |- | ||
− | | [[File:Mage.png|100px]] || Mage / 마법사 || {{HP| | + | | [[File:Mage.png|100px]] || Mage / 마법사 || {{HP|20}} || |
* 불덩어리: 투사체 하나당 25 | * 불덩어리: 투사체 하나당 25 | ||
* 마법 공격: 25 | * 마법 공격: 25 | ||
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|- | |- | ||
− | | [[File:IceWitch.png|100px]] || Ice Witch / 얼음 마녀 || {{HP| | + | | [[File:IceWitch.png|100px]] || Ice Witch / 얼음 마녀 || {{HP|20}} || |
− | |||
− | || | ||
* 얼음 날리기: 25 | * 얼음 날리기: 25 | ||
* 얼음 파동: 25 (벽을 통과합니다.) | * 얼음 파동: 25 (벽을 통과합니다.) | ||
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|- | |- | ||
− | | [[File:IgneousRed.png|100px]] || Igneous Red / 이그누스 레드 || {{HP| | + | | [[File:IgneousRed.png|100px]] || Igneous Red / 이그누스 레드 || {{HP|10}} || |
− | |||
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* 파형 공격: 10 | * 파형 공격: 10 | ||
* 펀치: ? | * 펀치: ? | ||
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|- | |- | ||
− | | [[File:Kraken.png|100px]] || Kraken / 크라켄 || {{HP| | + | | [[File:Kraken.png|100px]] || Kraken / 크라켄 || {{HP|50}} || |
* 파동: 25 | * 파동: 25 | ||
* 산탄 공격: 25 | * 산탄 공격: 25 | ||
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|- | |- | ||
− | | [[File:Krakling.png|100px]] || Krakling / 크라클링 || {{HP| | + | | [[File:Krakling.png|100px]] || Krakling / 크라클링 || {{HP|2}} || |
− | + | * Slow projectile: {{HP|25}} | |
− | || | ||
− | * | ||
|| 날아다니며 크라켄에 의해 소환될 수 있습니다. 일반 방에서도 스폰됩니다. | || 날아다니며 크라켄에 의해 소환될 수 있습니다. 일반 방에서도 스폰됩니다. | ||
|- | |- | ||
− | | [[File:Guardian.png|100px]] || Guardian / 가디언 || {{HP| | + | | [[File:Guardian.png|100px]] || Guardian / 가디언 || {{HP|2}} || |
− | |||
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* 유도 미사일: 25 | * 유도 미사일: 25 | ||
|| 4개의 유도 미사일을 쏘고 잠시 멈춥니다. 방패 뒤에서만 데미지를 줄 수 있습니다. | || 4개의 유도 미사일을 쏘고 잠시 멈춥니다. 방패 뒤에서만 데미지를 줄 수 있습니다. | ||
|- | |- | ||
− | | [[File:ClockworkSoul.png|100px]] || Clockwork Soul / 시계공의 영혼 || {{HP| | + | | [[File:ClockworkSoul.png|100px]] || Clockwork Soul / 시계공의 영혼 || {{HP|8}} || |
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* 넓게 퍼지는 투사체 3개: 25 | * 넓게 퍼지는 투사체 3개: 25 | ||
− | * 폭발: | + | * 폭발: 25 |
|| | || | ||
− | * 데미지를 받으면 데미지를 받지 않는 상태로 웅크립니다. [[제단#슬롯_머신|슬롯 머신]]에서 스폰될 수 있습니다 | + | * 데미지를 받으면 데미지를 받지 않는 상태로 웅크립니다.[[제단#슬롯_머신|슬롯 머신]]에서 스폰될 수 있습니다 |
* 웅크리고 다시 일어날 때 폭발합니다. | * 웅크리고 다시 일어날 때 폭발합니다. | ||
|- | |- | ||
− | | [[File:FireEater.png|100px]] || Fire Eater / 파이어 이터 || {{HP| | + | | [[File:FireEater.png|100px]] || Fire Eater / 파이어 이터 || {{HP|10}} || |
− | || | ||
* 화염구 난사: 25 | * 화염구 난사: 25 | ||
|| 회염구를 날리기 전에 크게 소리를 지릅니다. | || 회염구를 날리기 전에 크게 소리를 지릅니다. | ||
|- | |- | ||
− | | [[File:Blade.png|100px]] || Blade / 블레이드 || {{HP| | + | | [[File:Blade.png|100px]] || Blade / 블레이드 || {{HP|4}} || |
− | |||
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* 칼날 던지기: 25 | * 칼날 던지기: 25 | ||
* 폭발 공격: ? | * 폭발 공격: ? | ||
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|- | |- | ||
− | | [[File:WildWitch.png|100px]] || Wild Witch / 야생의 마녀 || {{HP| | + | | [[File:WildWitch.png|100px]] || Wild Witch / 야생의 마녀 || {{HP|45}} || |
− | |||
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* 화염구: 25 | * 화염구: 25 | ||
* 바닥 공격: 25 | * 바닥 공격: 25 | ||
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|- | |- | ||
− | | [[File:SyncronisedSkeleton.png|100px]] || Synchronised Skeleton | + | | [[File:SyncronisedSkeleton.png|100px]] || Synchronised Skeleton || {{HP|4}} || |
− | * | + | * Throws a sword: {{HP|25}} |
|| | || | ||
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− | | [[File:SkeletonMage.png|100px]] || Skeleton Mage | + | | [[File:SkeletonMage.png|100px]] || Skeleton Mage || {{HP|6}} || |
− | * | + | * Magic bolt: {{HP|25}} |
− | || | + | || Flyer. Can spawn from [[shrines|slot machines]]. |
|- | |- | ||
− | | [[File:Reaper.png|100px]] || Reaper | + | | [[File:Reaper.png|100px]] || Reaper || {{HP|30}} || |
− | + | * Expanding bubble: {{HP|25}} | |
− | + | * Magic bolt: {{HP|25}} | |
− | * | + | || Can appear in challenge rooms early on. |
− | |||
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|- | |- | ||
− | | [[File:Minotaur.png|100px]] || Mechanised Monstrosity | + | | [[File:Minotaur.png|100px]] || Mechanised Monstrosity || {{HP|3}} || |
− | * | + | * Fireballs: {{HP|25}} |
− | || | + | || Charges up then sends a barrage at the player. Only weakspot is the back. (name originally incorrect) |
|- | |- | ||
− | | [[File:FoulWretch.png|100px]] || Foul Wretch | + | | [[File:FoulWretch.png|100px]] || Foul Wretch || {{HP|6}} || |
− | * | + | * Magic bolt: {{HP|25}} |
− | || | + | || Fires 1 bolt at range, but many arcing bolts if player is very close. |
− | + | Will fall to the floor at ≤ 50% of it's health and will only attack with many arcing bolts while grounded. | |
|- | |- | ||
− | | [[File:Jötunn_guard.png|100px]] ||Jötunn Guard | + | | [[File:Jötunn_guard.png|100px]] || Jötunn Guard || {{HP|6}} || |
− | * | + | * Throw shield: {{HP|25}} |
− | * | + | * Shield Bash: {{HP|25}} |
− | || | + | || Can be damaged briefly when lifting their shield before throwing, or with a well aimed shot at their feet as they hold their shield. |
− | + | ||
− | |||
|- | |- | ||
− | | [[File:FireBreather.png|100px]] || Firebreather | + | | [[File:FireBreather.png|100px]] || Firebreather || {{HP|12}} || |
− | * | + | * Fireball bursts: 25HP |
− | || | + | || Shoots two burst of three fireballs then pauses. |
|- | |- | ||
− | | [[File:UnknownMob3.png|100px]] || Beating Heart | + | | [[File:UnknownMob3.png|100px]] || Beating Heart|| {{HP|10}} || |
− | * | + | * ? |
− | || | + | || Spawns elementals. |
|- | |- | ||
− | | [[File:UnknownMob2.png|100px]] || | + | | [[File:UnknownMob2.png|100px]] || Phoenix|| {{HP|8}} || |
− | * | + | * Projectile: {{HP|25}} |
− | || | + | || Flyer. |
|- | |- | ||
− | | [[File:UnknownMob1.png|100px]] || Minotaur | + | | [[File:UnknownMob1.png|100px]] || Minotaur|| {{HP|67-68}} || |
− | * | + | * Spinning slash: {{HP|25}} |
− | * | + | * Stomp (floor-wide attack): {{HP|25}} |
− | || | + | || Appears as a miniboss |
|- | |- | ||
− | | [[File:BlackKnight.png|100px]] || Black Knight | + | | [[File:BlackKnight.png|100px]] || Black Knight || {{HP|96}} || |
− | * | + | * Air slash: {{HP|25}} |
− | || | + | || Sword slashes create air blades which penetrate walls (and you) |
|- | |- | ||
− | | [[File:ServantOfDarkness.png|100px]] || Servant of Darkness | + | | [[File:ServantOfDarkness.png|100px]] || Servant of Darkness || {{HP|96}} || |
− | * | + | * ? |
− | || ''( | + | || ''(AKA samurai)'' |
|- | |- | ||
− | | [[File:Cutthroat.png|100px]] || Cutthroat | + | | [[File:Cutthroat.png|100px]] || Cutthroat || {{HP|2}} || |
− | |||
− | || | ||
* ? | * ? | ||
− | || [[ | + | || Appears in the special room of the [[modifiers|Castle]] level, and within Helheim I. |
|} | |} | ||
− | == | + | == Bosses == |
− | + | Every level has a boss guarding the portal to the next level. All bosses except Nidhogg can spawn with a [[modifiers|modifier]]. | |
− | === Draugr | + | === Draugr === |
− | [[File:20200927163139 1.jpg|left|thumb|Draugr | + | [[File:20200927163139 1.jpg|left|thumb|Draugr]]<div style="clear: both"></div> |
− | + | Health: {{HP|60}} | |
− | + | Zone: Asgard 1 | |
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{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Four slow projectiles. |
| tips = | | tips = | ||
− | * | + | * It's pretty easy to avoid by walking perpendicular to Draugr. |
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Eight fast projectiles |
| tips = | | tips = | ||
− | * | + | * A projectile is fired each half-beat. |
− | * | + | * Keep strafing in the same direction. |
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Floor attack. Unlike other floor attacks it is a projectile, and has a limited area of effect. |
| tips = | | tips = | ||
− | * | + | * Jump to avoid. Dashing out of the area of effect can also work. Hiding behind a pillar is another alternative, as the attack is a projectile. |
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Summon 3 floating heads. |
| tips = | | tips = | ||
− | * | + | * Telegraphed by laying down his weapon. |
− | * | + | * A head is summoned each beat. |
− | * | + | * Dispatch the adds as soon as possible to be able to focus on the boss. |
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Four area attacks. |
| tips = | | tips = | ||
− | * | + | * The first attack will be marked. The next 3 attacks will be performed every other beat and will not be marked. |
+ | * Attacks alternate directions and are always in the same order. Strafe left, right, left, right to avoid the whole combo. | ||
+ | * Strafing in the correct direction will dodge the attack, dashing is not required. | ||
}} | }} | ||
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{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Charges and knocks the player back. |
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| tips = | | tips = | ||
− | * | + | * This attack doesn't deal damage but it can knock you into a floating head. |
+ | * Be specially careful if the boss has the [[modifiers|burning]] modifier as this will hurt you. | ||
}} | }} | ||
− | === Ymir | + | === Ymir === |
− | [[File:Ymir.png|thumb|left|Ymir | + | [[File:Ymir.png|thumb|left|Ymir]]<div style="clear: both"></div> |
− | + | Health: {{HP|70}} ±2 | |
− | + | Zone: Asgard 2 | |
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Fires a homing projectile. |
| tips = | | tips = | ||
− | * | + | * Dodge or strafe sideways to avoid. |
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Channels a homing high damaging beam. |
| tips = | | tips = | ||
− | * | + | * Hide behind a pillar to avoid. |
+ | * Deals increased damage the longer you touch the beam. | ||
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Summon 5 floating heads. |
| tips = | | tips = | ||
− | * | + | * Telegraphed by kneeling. |
− | * | + | * A head is summoned each beat. Heads only start moving 1 beat after spawning. |
− | * | + | * Dispatch the adds as soon as possible to be able to focus on the boss. |
− | * | + | * The heads spawn counterclockwise at each beat, making it easy to destroy them istantly if you rotate accordingly around the boss. |
− | * | + | * Some heads may not spawn if their spawn location is occupied by terrain (happens frequently when the boss uses this attack near walls or pillars). |
}} | }} | ||
− | === Vétt | + | === Vétt === |
[[File:Vett.png|thumb|left|Vétt]]<div style="clear: both"></div> | [[File:Vett.png|thumb|left|Vétt]]<div style="clear: both"></div> | ||
− | + | Health: {{HP|73}} ±2 | |
− | + | Zone: Vanaheim 1 | |
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Reaches for his back and then flings a spinning axe. |
| tips = | | tips = | ||
− | * | + | * Dodge or strafe sideways. |
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Quickly throws a spinning axe and then fires a 8 projectile barrage in the cardinal directions around him. |
| tips = | | tips = | ||
− | * | + | * Dodge, strafe sideways, (or double-jump for non-giant variants). |
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Transforms into a flaming ball of fire and charges the player. |
| tips = | | tips = | ||
− | * | + | * Dodge or strafe sideways. |
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Stops moving, readies his clubs, and then claps them together spawning a damaging orb. It moves linearly while slightly expanding before eventually phasing through the arena |
| tips = | | tips = | ||
− | * | + | * Dodge, or strafe sideways |
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Stops moving, and readies his clubs which glow before attacking with a flurry of axes. These travel in a quick spread in the direction he is facing |
| tips = | | tips = | ||
− | * | + | * Dodge, or strafe sideways |
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Stops moving and then slams the ground, causing a damaging ripple that increases in size every full-beat once spawned (eventually dissipates) |
| tips = | | tips = | ||
− | * | + | * Jump over or move away from the ripple until it dissipates |
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Stops moving to prepare a circle (safe-zone) and then attacks twice. |
| tips = | | tips = | ||
− | * | + | * Stand inside the circle in front of Vétt to avoid taking damage. |
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}} | }} | ||
− | === Gullveig | + | === Gullveig === |
− | [[File:Gullveig2.png|thumb|left|Gullveig | + | [[File:Gullveig2.png|thumb|left|Gullveig]]<div style="clear: both"></div> |
− | + | Health: {{HP|63}} ±2 | |
− | + | Zone: Vanaheim 2 | |
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Individually fires 5 daggers towards the player on every full-beat. |
| tips = | | tips = | ||
− | * | + | * Dodge, strafe sideways, or jump |
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Fires 4 daggers towards the player at once that travel in a spread. |
| tips = | | tips = | ||
− | * | + | * Dodge, strafe sideways, or jump |
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Attacks the ground causing it to damage the player. |
| tips = | | tips = | ||
− | * | + | * Jump when the button prompt reaches the center of the screen (crosshair) |
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Kneels and initiates an aerial attack. |
| tips = | | tips = | ||
− | * | + | * Stay on the ground or fly above with [[Odr]] / {{ItemLink|Angelic Boots}} / {{ItemLink|Spacewalker}} |
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Places a dagger in front of her which spawns a cross that can move clockwise or counter-clockwise around the arena 4 times before dissipating. |
| tips = | | tips = | ||
− | * | + | * Recognize which direction the cross starts to slowly rotate towards and react accordingly. |
− | * | + | * The player can choose to either move in the same direction of the cross or double-jump over it to avoid the attack, this however leaves the player vulnerable to Gullveig's aerial attack. |
}} | }} | ||
− | === Alvis | + | === Alvis === |
− | [[File:Alvis2.png|thumb|left|Alvis | + | [[File:Alvis2.png|thumb|left|Alvis]]<div style="clear: both"></div> |
− | + | Health: {{HP|80}}. | |
− | + | Zone: Svartalfheim 1 | |
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Rapidly throws a small rock towards the player. |
| tips = | | tips = | ||
− | * | + | * Dodge, or strafe sideways |
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Grabs a huge rock from the ground and throws it towards the player. |
| tips = | | tips = | ||
− | * | + | * If the player is close to the point of impact, he will be pushed away from it. |
− | * | + | * Dodge, or strafe sideways. |
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Crouches, then fires 8 fireballs round him. |
| tips = | | tips = | ||
− | * | + | * Dodge, strafe sideways, (or double jump for non-giant variants). |
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Smashes his fists onto the ground, creating 2 homing shockwaves. |
| tips = | | tips = | ||
− | * | + | * The shockwaves can't be destroyed, but only last a limited time. |
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Growls, creating an expanding damaging sphere. |
| tips = | | tips = | ||
− | * | + | * Before growling he stands on his feet with his hands on his head. |
− | * | + | * The sphere only damages the player when expanding, and becomes safe every time it stops. |
− | * | + | * Pass through the sphere when it stops; every time it stops it becomes dark red and an audio clue is played. |
− | * | + | * Entering the sphere too early isn't advised, as you'll have limited space to dodge other attacks. |
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Jumps in the air smashing his fists onto the ground, creating a big explosion. |
| tips = | | tips = | ||
− | * | + | * Keeps moving forwards even after jumping, creating an explosion around the impact. |
− | * | + | * This attack is really slow and only impacts 3 beats after starting. Be sure to keep your distance. |
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Stands back and inhales, then spits a barrage of fireballs in a cone in front of him. |
| tips = | | tips = | ||
− | * | + | * Doesn't track the player, but only aims where the player was once the attack was charged. |
− | * | + | * Strafe around the boss, or dodge sideways if you are too far. |
}} | }} | ||
− | === Mistcalf | + | === Mistcalf === |
− | [[File:Mistcalf.png|thumb|left|Mistcalf | + | [[File:Mistcalf.png|thumb|left|Mistcalf]]<div style="clear: both"></div> |
− | + | Health: {{HP|130}}. | |
− | + | Zone: Svartalfheim 2 | |
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Throws a single projectile towards the player. |
| tips = | | tips = | ||
− | * | + | * Dodge, jump, or strafe sideways |
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Launches three large, semicircle slashes at the player one at a time on each beat, at varying angles. |
| tips = | | tips = | ||
− | * | + | * The first and third slash are aimed at the right of the player while the second targets the player directly. |
− | * | + | * This attack can be avoided by strafing left and jumping over the second slash. |
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Thrusts his whips into the ground, one on each beat, and performs a ground attack. |
| tips = | | tips = | ||
− | * | + | * Jump when the dodge prompt reaches the crosshair to avoid taking damage. |
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Hits the ground that creates a straight line that lingers on the ground for a short time. |
| tips = | | tips = | ||
− | * | + | * Avoid the line, as touching it will do damage. |
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Mistcalf pulls the player toward itself. Does no damage. |
| tips = | | tips = | ||
− | * | + | * Be careful not to be pulled into the damaging line. |
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Charges up for three half beats and releases a flurry of projectiles towards the player. |
| tips = | | tips = | ||
− | * | + | * Try to get move away from the direction Mistcalf is facing to be out of the line of fire. |
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Transforms into a flaming ball of fire and then dashes at the player |
| tips = | | tips = | ||
− | * | + | * Three jump prompts (untied to the beat) and a dodge prompt (tied to the beat) are displayed to the player as Mistcalf initiates his charge. |
− | * | + | * If the player jumps and dodges when these prompts reach the crosshair Mistcalf will stop his charge, otherwise he will continue to charge for a short time. |
}} | }} | ||
− | === Surt | + | === Surt === |
− | [[File:Surt.png|thumb|left|Surt | + | [[File:Surt.png|thumb|left|Surt]]<div style="clear: both"></div> |
− | + | Health: {{HP|150}} | |
− | + | Zone: Helheim 1 | |
− | + | First Phase: | |
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Hits clubs together, creating an expanding hemisphere that will damage the player if touched. |
| tips = | | tips = | ||
− | * | + | * Strafe around to the open side of the hemisphere. |
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Hits the ground, creating a damaging line across the ground. |
| tips = | | tips = | ||
− | * | + | * Jump over the line if you must cross it. |
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Charges the player with a fiery outline and swings clubs at the end of charge, then swings again one beat after. |
| tips = | | tips = | ||
− | * | + | * Strafe/Dodge to the side to avoid the charge. |
− | |||
− | |||
}} | }} | ||
− | + | Second Phase: | |
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Once taken down to 50% HP, Surt with grow and lose the clubs. After this point Surt will throw quick projectiles at the player on every beat. |
| tips = | | tips = | ||
− | * | + | * Strafe and dodge to avoid the projectiles. |
|}} | |}} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Hits hands together to create an expanding hemisphere. |
| tips = | | tips = | ||
− | * | + | * Get to the open side of the hemisphere to avoid damage. |
|}} | |}} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Spawns a fireball projectile from their mouth |
| tips = | | tips = | ||
− | * | + | * The fireball slowly tracks the player around the arena and can be avoided by strafing / dodging |
|}} | |}} | ||
− | === Nidhogg | + | === Nidhogg === |
− | [[File:Nidhogg.png|thumb|left|Nidhogg | + | [[File:Nidhogg.png|thumb|left|Nidhogg]]<div style="clear: both"></div> |
− | + | Health: {{HP|200}}. | |
− | + | Zone: Helheim 2 | |
+ | |||
+ | The final boss Nidhogg will only aggro the player after three rounds of fights which can be triggered via the lever on the ground, similar to a challenge room. | ||
− | + | * First round: [[Draugr]] + 2x [[Flying Imp]] | |
− | * | + | * Second round: [[Ymir]] + 2x [[Ice Witch]] |
− | * | + | * Third round: [[Jötunn Guard]] + 2x [[Firebreather]] |
− | * | + | * Final round: Nidhogg |
− | * | ||
− | + | First Phase: | |
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Launches a fast fireball at the player with a crosshair dodge warning. |
| tips = | | tips = | ||
− | * | + | * Dodge to avoid damage. Strafing will not work no matter the distance. |
|}} | |}} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Creates and expanding sphere that grows in size every other beat. |
| tips = | | tips = | ||
− | * | + | * Move through the sphere when stationary. |
|}} | |}} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Launches 6 projectiles on half beats at player |
| tips = | | tips = | ||
− | * | + | * Strafe/Dodge/Jump out of the way |
|}} | |}} | ||
− | + | Second Phase: Nidhogg lands on the ground and faces the player | |
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Spawns four [[Dragon's Spirit]] in quick succession. |
| tips = | | tips = | ||
− | * | + | * Quickly dispatch them to focus on Nidhogg. |
|}} | |}} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Nidhogg's Tail pokes forward and creates an expanding hemisphere |
| tips = | | tips = | ||
− | * | + | * Move around to the open side to avoid damage. |
|}} | |}} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Launches six sets of three projectiles on half beats at the player. |
| tips = | | tips = | ||
− | * | + | * Strafe/Jump out of the way. |
|}} | |}} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Launches a fireball at the player with a crosshair dodge warning. |
| tips = | | tips = | ||
− | * | + | * Dodge to avoid damage. Strafing will not work no matter the distance. |
|}} | |}} |