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− | There are currently ten playable '''characters''' (called valkyries) with a unique starting loadouts. (Five were added in the Overdrive update.) Except Rún and Sanngriðr, | + | There are currently ten playable '''characters''' (called valkyries) with a unique starting loadouts. (Five were added in the Overdrive update.) Except Rún and Sanngriðr, Each character can unlock a starting ultimate and secondary [[Abilities]]: |
* Secondary ability: defeat [[Nidhogg]] with that character on any difficulty. | * Secondary ability: defeat [[Nidhogg]] with that character on any difficulty. | ||
* Ultimate ability: defeat [[Nidhogg]] with that character on Hard. | * Ultimate ability: defeat [[Nidhogg]] with that character on Hard. | ||
== Göll == | == Göll == | ||
− | + | [[File:Goll.jpg|left|thumb|Göll]] | |
− | + | * HP: 100 | |
− | + | * Armor: 0 | |
− | + | * Starting weapon: [[weapons|Pistol]] | |
− | + | * Ultimate: {{AbilityLink|Jarnbjorn}} | |
− | + | * Secondary: {{AbilityLink|Fire Bolt}} | |
− | + | <div style="clear: both"></div> | |
− | + | * Unlocked by default. | |
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== Freyr == | == Freyr == | ||
− | + | [[File:Freyr.jpg|left|thumb|Freyr]] | |
− | | | + | * HP: 0 |
− | | | + | * Armor: 150 |
− | + | * Starting weapon: [[weapons|Revolver]] | |
− | + | * Ultimate: {{AbilityLink|Freyr's Blessing}} | |
− | + | * Secondary: {{AbilityLink|Block}} | |
− | + | * How to unlock: Complete Asgard | |
− | + | <div style="clear: both"></div> | |
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* Can upgrade max HP with {{ItemLink|Heart Container}} despite starting from 0. | * Can upgrade max HP with {{ItemLink|Heart Container}} despite starting from 0. | ||
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== Hildr == | == Hildr == | ||
− | + | [[File:Hildr.jpg|left|thumb|Hildr]] | |
− | | | + | * HP: 50 |
− | | | + | * Armor: 25 |
− | + | * Starting weapon: [[weapons|Shotgun Pistol]] | |
− | + | * Ultimate: {{AbilityLink|Hermóðr's Enchantment}} | |
− | + | * Secondary: {{AbilityLink|Fire Bolt}} | |
− | + | * How to unlock: Complete Svartalfheim | |
− | + | <div style="clear: both"></div> | |
− | + | * Starts with a key and 5 {{StatLink|Speed}}. | |
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− | }} | ||
== Njord == | == Njord == | ||
− | + | [[File:Njord.jpg|left|thumb|Njord]] | |
− | | | + | * HP: 50 |
− | | | + | * Armor: 0 |
− | + | * Starting weapon: [[weapons|Hands]] | |
− | + | * Ultimate: {{AbilityLink|Odin's Blessing}} | |
− | + | * Secondary: {{AbilityLink|Valkyrie's Veil}} | |
− | + | * How to unlock: Defeat [[Nidhogg]] | |
− | + | <div style="clear: both"></div> | |
− | + | * Starts with {{Coins|7}}. | |
− | + | * Cannot pick up or change weapon. Is locked to his starting weapon the (Magic) [[weapons|Hands]]. | |
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− | * Cannot pick up or change weapon. Is locked to his starting weapon the (Magic) [[ | ||
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== Odr == | == Odr == | ||
− | + | [[File:Odr.jpg|left|thumb|Odr]] | |
− | | | + | * HP: N/A |
− | | | + | * Armor: 0 |
− | + | * Starting weapon: [[weapons|Sawed-off Shotgun]] | |
− | + | * Ultimate: {{AbilityLink|Barter}} | |
− | + | * Secondary: {{AbilityLink|Teleport}} | |
− | + | * How to unlock: Defeat [[Nidhogg]] on Hard | |
− | + | <div style="clear: both"></div> | |
− | + | * Starts with 1 {{StatLink|Luck}}. | |
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* Has unique dash ability "Dash/Fly" that allows him to jump repeatedly to fly, hold jump to glide, and be less affected by gravity. | * Has unique dash ability "Dash/Fly" that allows him to jump repeatedly to fly, hold jump to glide, and be less affected by gravity. | ||
− | * Any damage dealt kills | + | * Any damage dealt kills them (You can't increase max HP, gain armor or heal.) |
− | * | + | * Can survive a fatal blow with the {{ItemLink|Lion Heart}}, can block damage {{AbilityLink|Valkyrie's Veil}} or {{AbilityLink|Block}}. Currently {{AbilityLink|Undying Strength}} prevents death for other characters, but not Odr. |
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== Skuld == | == Skuld == | ||
− | + | [[File:Skuld.jpg|left|thumb|Skuld]] | |
− | | | + | * HP: 150 |
− | | | + | * Armor: 0 |
− | + | * Starting weapon: [[weapons|Garand]] | |
− | + | * Ultimate: Sigyn's Help | |
− | + | * Secondary: {{AbilityLink|Mortal Curse}} | |
− | + | * How to unlock: Kill 2000 enemies | |
− | + | <div style="clear: both"></div> | |
− | + | * Fading: Loses 1HP every quarter beat (dies after 55 seconds if idle at starting HP) | |
− | + | * Gains 5HP every time you shoot an enemy | |
− | * Fading: Loses | + | * Shotgun-type weapons heal Skuld for each pellet. For example, "Shotgun Pistol" heals her for ~25 hp per shot. |
− | * Gains | + | * Skuld's hp is healed to full when entering new stage. Health starts ticking down after a name of stage disappears. |
− | * Shotgun-type weapons heal Skuld for each pellet. For example, | + | * Currently there's a bug - if you use "Quest" then you get strange healing that drastically decreases fading damage. If you have {{ItemLink|Gunnr's Bracer}} then you will regenerate slightly instead of taking damage. It lasts until you enter the next stage. |
− | * Skuld is healed | + | * {{ItemLink|Circlet of the Serpentine}} will override Skuld's innate healing, drastically reducing the amount of healing she recieves. |
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− | * {{ItemLink|Circlet of the Serpentine}} will override Skuld's innate healing, drastically reducing the amount of healing she | ||
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== Geri == | == Geri == | ||
− | + | [[File:Geri.jpg|left|thumb|Geri]] | |
− | | | + | * HP: 25 |
− | | | + | * Armor: 0 |
− | + | * Starting weapon: [[weapons|Pistol]] | |
− | + | * Ultimate: Banking | |
− | + | * Secondary: Burning Coin | |
− | + | * How to unlock: Store 100 coins in the bank | |
− | + | <div style="clear: both"></div> | |
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* Your camera is moved down to floor. However, you jump as usual. | * Your camera is moved down to floor. However, you jump as usual. | ||
− | * Guaranteed bank each stage(except | + | * Starts with {{Coins|3}}. |
+ | * Guaranteed bank each stage(except Helheim I and Helheim II). Can be used for making quick coins for the bank. | ||
* More likely to get coins as reward rather than keys {{Verification needed}} | * More likely to get coins as reward rather than keys {{Verification needed}} | ||
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== Herfjötur == | == Herfjötur == | ||
− | + | [[File:Herfjötur.jpg|left|thumb|Herfjötur]] | |
− | | | + | * HP: N/A |
− | | | + | * Armor: 0 |
− | + | * Starting weapon: [[weapons|Bolt-Action Rifle]] | |
− | + | * Ultimate: Geri's Audit | |
− | + | * Secondary: Snipe | |
− | + | * How to unlock: Store 100 coins in the dish | |
− | + | <div style="clear: both"></div> | |
− | + | * Starts with {{Coins|3}}. | |
− | + | * Uses coins instead of HP and shields. Taking damage will make you lose half of your coins (if odd then rounded down) no matter how small damage was. | |
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− | * Uses coins instead of HP and shields. Taking damage will make you lose half of your coins (if odd then rounded | ||
* If you buy something and your money will be set to 0 then you will die. Line will be "Killed by - A lack of coins". | * If you buy something and your money will be set to 0 then you will die. Line will be "Killed by - A lack of coins". | ||
* When you use Damocles' sword for Coin Bag - you will at first get these coins and after that take damage and lose half of your new stock. | * When you use Damocles' sword for Coin Bag - you will at first get these coins and after that take damage and lose half of your new stock. | ||
* {{ItemLink|Lion Heart}} won't save you - it will say that you died to lack of coins. However, if you die without {{ItemLink|Lion Heart}} then it will say name of enemy. | * {{ItemLink|Lion Heart}} won't save you - it will say that you died to lack of coins. However, if you die without {{ItemLink|Lion Heart}} then it will say name of enemy. | ||
− | * {{ItemLink|Skjaldmeyjar's Plate}} won't prevent you from losing money | + | * {{ItemLink|Skjaldmeyjar's Plate}} won't prevent you from losing money. |
* Because of not having hp, healing, hp increase and shields are useless, much as items like {{ItemLink|Dragon's Skin}}. | * Because of not having hp, healing, hp increase and shields are useless, much as items like {{ItemLink|Dragon's Skin}}. | ||
* Acquiring the Banking ability allows you to have as much "health" as coins stored in your bank across all your runs, as the ability allows you to instantly withdraw if you're low. | * Acquiring the Banking ability allows you to have as much "health" as coins stored in your bank across all your runs, as the ability allows you to instantly withdraw if you're low. | ||
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== Rún == | == Rún == | ||
− | + | [[File:Rún.jpg|left|thumb|Rún]] | |
− | | | + | * HP: Random |
− | | | + | * Armor: Random |
− | + | * Starting weapon: Random | |
− | + | * Ultimate: Random | |
− | + | * Secondary: Random | |
− | + | * How to unlock: Spend 1000 coins in the armoury | |
− | + | <div style="clear: both"></div> | |
− | + | * Starts each run with all atributes randomed: | |
− | + | * Any weapon (can get high-tier weapons such as Raygun) + 1 random item in random slot (Only the ones that are spawning in The Well Room). | |
− | + | * 0-2 random abilities. Can also randomly get Odr's dash ability "Dash/Fly" (doesn't prevent you from getting other abilities) and other character's unique abilities. | |
− | * Starts each run with all | + | * 0-100 hp (0-75 of them can be empty), 0-100 shield (if he has 0 max hp then he will have at least 25 shield) |
− | * | + | * 0-3 keys, 0-10 coins |
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== Sanngriðr == | == Sanngriðr == | ||
− | + | [[File:Sanngriðr.jpg|left|thumb|Sanngriðr]] | |
− | | | + | * HP: N/A |
− | | | + | * Armor: 0 |
− | + | * Starting weapon: [[weapons|Pistol]] | |
− | + | * Ultimate: None | |
− | + | * Secondary: None | |
− | + | * How to unlock: Complete the game with Odr to unlock | |
− | + | <div style="clear: both"></div> | |
− | + | * Any damage dealt kills them (You can't increase max HP, gain armor or heal.) | |
− | + | * Must completely explore every level to gain access to the boss room (clearing challenge rooms are optional). | |
− | * Any damage dealt kills | ||
− | * Must completely | ||
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