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== Regular enemies == | == Regular enemies == | ||
− | In the [[Weapons]] page, weapons will show how much damage they do, with the regular pistol dealing | + | Enemy health displayed as a comparison system: e.g. baby bat takes one pistol shot to kill so it has 1 HP, worm takes 2 shots so 2 HP. |
+ | |||
+ | In the [[Weapons]] page, weapons will show how much damage they do, with the regular pistol dealing 1 damage. | ||
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{| class="wikitable sortable" | {| class="wikitable sortable" | ||
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− | | [[File:Worm.png|100px]] | | + | | [[File:Worm.png|100px]] || Worm || {{HP|2}} || |
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* Bite: {{HP|25}} | * Bite: {{HP|25}} | ||
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− | | [[File: | + | | [[File:Maggot2.png|100px]] || Maggot || {{HP|?}} || |
− | * | + | * ? |
− | || | + | || Upon dying, spawns 4-6 Flies |
|- | |- | ||
− | | [[File: | + | | [[File:SpiderHatchling.png|100px]] || Spider Hatchling || {{HP|1}} || |
− | * | + | * Lunge: {{HP|25}} |
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− | | [[File: | + | | [[File:Spider.png|100px]] || Spider || {{HP|4}} || |
* Lunge: {{HP|25}} | * Lunge: {{HP|25}} | ||
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− | | [[File:GiantSpider.png|100px]] | | + | | [[File:GiantSpider.png|100px]] || Giant Spider || {{HP|6}} || |
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* Lunge: {{HP|25}} | * Lunge: {{HP|25}} | ||
|| Yellow crystal on back is weak spot that takes triple damage. | || Yellow crystal on back is weak spot that takes triple damage. | ||
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− | | [[File: | + | | [[File:Hexapod(LookItUp).png|100px]] || Hexapod (look it up) || {{HP|4}} || |
− | * | + | * Bite: {{HP|25}} |
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* Fireball: {{HP|25}} | * Fireball: {{HP|25}} | ||
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− | | [[File: | + | | [[File:HexapodPortal.png|100px]] || Hexapod Portal || {{HP|?}} || |
− | + | * N/A | |
− | || | + | || Spawns Hexapods until destroyed or until it runs out. |
− | * | ||
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− | | [[File: | + | | [[File:Fly.png|100px]] || Fly || {{HP|4}} || |
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* Fireball: {{HP|25}} | * Fireball: {{HP|25}} | ||
− | || | + | || Flyer. Can spawn from [[shrines|slot machines]]. |
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− | | [[File: | + | | [[File:FastFly.png|100px]] || Fast Fly || {{HP|1}} || |
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* Fireball: {{HP|25}} | * Fireball: {{HP|25}} | ||
− | + | || Flyer. | |
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− | | [[File: | + | | [[File:MotherOfFlies.png|100px]] || Mother of Flies || {{HP|5}} || |
− | + | * Bite: {{HP|25}} | |
− | || | + | || Flyer. On death, spawns 4 fast flies |
− | * | ||
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− | | [[File: | + | | [[File:Hive.png|100px]] || Hive || {{HP|2}} || |
− | + | * N/A | |
− | + | || Spawns flies until destroyed | |
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− | | [[File: | + | | [[File:BabyBat.png|100px]] || Baby Bat || {{HP|1}} || |
− | + | * Flyer. Fireball: {{HP|25}} | |
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− | | [[File: | + | | [[File:BigBat.png|100px]] || Big Bat || {{HP|15-18}} || |
* Fireball: {{HP|25}} | * Fireball: {{HP|25}} | ||
− | || | + | * Sonic beam: {{HP|12.5}} |
− | + | || Variable health. Appears as a miniboss. | |
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− | | [[File: | + | | [[File:ScorpionHatchling.png|100px]] || Scorpion Hatchling || {{HP|3}} || |
− | + | * Melee attack: {{HP|25}} | |
− | || | + | * Acid Spray: {{HP|25}} |
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− | | [[File: | + | | [[File:Scorpion.png|100px]] || Scorpion || {{HP|4}} || |
+ | * Charge attack: {{HP|25}} | ||
+ | * Regular attack: {{HP|25}} | ||
+ | * Acid Spray: {{HP|25}} | ||
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− | | [[File: | + | | [[File:ScorpionQueen.png|100px]] || Scorpion Queen || {{HP|8}} || |
− | + | * Rapid Fireballs: {{HP|25}} | |
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− | | | + | | [[File:SmallFloatingSkull.png|100px]] || Elemental (Dragon's Ghost)|| {{HP|1}} || |
− | + | * Self Destruct: {{HP|25}} | |
− | || | + | || Flyer. Summoned by Draugr, Ymir, and Beating Hearts. Can also appear naturally. |
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− | | [[File: | + | | [[File:SiredSkull.png|100px]] || Sired Skull || {{HP|4}} || |
− | + | * Self Destruct: {{HP|25}} | |
− | || | + | || Flyer. Summoned by Vétt. Can go through walls. ''(AKA big cow floating skull)'' |
− | * | ||
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− | | [[File: | + | | [[File:DragonSpirit.png|100px]] || Dragon's Spirit|| {{HP|?}} || |
− | * | + | * Self Destruct: {{HP|25}} |
− | || Flyer. | + | || Flyer. Summoned by Nidhogg. |
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− | | [[File: | + | | [[File:FlightlessImp.png|100px]] || Flightless Imp || {{HP|?}} || |
− | + | * Self destruct: {{HP|?}} | |
+ | * Mines: {{HP|25}} | ||
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− | | [[File: | + | | [[File:FlyingImp.png|100px]] || Flying Imp || {{HP|}} || |
− | + | * Flyer. Bombardment: 25HP | |
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− | | [[File: | + | | [[File:IceWitch.png|100px]] || Ice Witch || {{HP|20}} || |
− | + | * Ice Projectiles: {{HP|25}} | |
+ | * Ice Wave: {{HP|25}} (can go through walls) | ||
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− | | [[File: | + | | [[File:IgneousRed.png|100px]] || Igneous Red || {{HP|10}} || |
− | + | * Ring: {{HP|10}} | |
− | + | * Punch: ? | |
− | * | + | * Firebolts: {{HP|25}} |
− | * | + | || Appears as a miniboss. |
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− | | [[File: | + | | [[File:Kraken.png|100px]] || Kraken || {{HP|50}} || |
− | + | * Waves: {{HP|25}} | |
− | || | + | * Spread shot: {{HP|25}} |
− | * | + | || Appears as a miniboss. |
− | * | ||
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− | + | | [[File:Krakling.png|100px]] || Krakling || {{HP|?}} || | |
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− | | [[File:Krakling.png|100px]] | | ||
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* Slow projectile: {{HP|25}} | * Slow projectile: {{HP|25}} | ||
|| Flyer. Summoned by Kraken. Can also appear naturally. | || Flyer. Summoned by Kraken. Can also appear naturally. | ||
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− | | [[File: | + | | [[File:Guardian.png|100px]] || Guardian || {{HP|2}} || |
− | + | * Homing missile: {{HP|25}} | |
− | || | + | || Shoots 4 projectiles and then stays still for a while. |
− | * | ||
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− | | [[File: | + | | [[File:ClockworkSoul.png|100px]] || Clockwork Soul || {{HP|8}} || |
− | + | * Three projectiles in a wide spread: {{HP|25}} | |
− | || | + | || Contracts into an invulnerable ball when damaged. Can spawn from [[shrines|slot machines]]. |
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− | | [[File: | + | | [[File:FireEater.png|100px]] || Fire Eater || {{HP|?}} || |
− | * | + | * Fireball Barrage: {{HP|?}} |
− | || | + | || Screams loudly before firing the fireballs |
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− | | [[File: | + | | [[File:Blade.png|100px]] || Blade || {{HP|4}} || |
− | * | + | * Throw blade: {{HP|25}} |
− | || | + | * Explosion: ? |
+ | || Becomes invulnerable at ≤ 50% health for a few seconds | ||
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− | | [[File: | + | | [[File:WildWitch.png|100px]] || Wild Witch || {{HP|45}} || |
− | + | * Fireball: {{HP|25}} | |
− | + | * Floor-wide attack: {{HP|25}} | |
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|| Appears as a miniboss | || Appears as a miniboss | ||
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− | + | | [[File:SyncronisedSkeleton.png|100px]] || Synchronised Skeleton || {{HP|?}} || | |
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− | | [[File:SyncronisedSkeleton.png|100px]] | | ||
* Throws a sword: {{HP|25}} | * Throws a sword: {{HP|25}} | ||
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− | | [[File:SkeletonMage.png|100px]] | | + | | [[File:SkeletonMage.png|100px]] || Skeleton Mage || {{HP|?}} || |
* Magic bolt: {{HP|25}} | * Magic bolt: {{HP|25}} | ||
|| Flyer. Can spawn from [[shrines|slot machines]]. | || Flyer. Can spawn from [[shrines|slot machines]]. | ||
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− | | [[File: | + | | [[File:Reaper.png|100px]] || Reaper || {{HP|30}} || |
− | * | + | * Expanding bubble: {{HP|25}} |
− | || | + | * Magic bolt: {{HP|25}} |
+ | || Can appear in challenge rooms early on. | ||
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− | | [[File: | + | | [[File:Minotaur.png|100px]] || Mechanised Monstrosity || {{HP|?}} || |
− | + | * Fireballs: {{HP|25}} | |
− | || | + | || Charges up then sends a barrage at the player. Only weakspot is the back. (name originally incorrect) |
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− | | [[File: | + | | [[File:FoulWretch.png|100px]] || Foul Wretch || {{HP|?}} || |
− | * | + | * Magic bolt: {{HP|25}} |
− | || | + | || Fires 1 bolt at range, but many arcing bolts if player is very close or upon being damaged. |
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− | + | | [[File:Jötunn_guard.png|100px]] || Jötunn Guard || {{HP|?}} || | |
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− | | [[File:Jötunn_guard.png|100px]] | | ||
* Throw shield: {{HP|25}} | * Throw shield: {{HP|25}} | ||
− | * Shield Bash: {{HP|25}} | + | * Shield Bash: {{HP|25?}} |
− | || Can be damaged briefly when lifting their shield before throwing | + | || Can only be damaged briefly when lifting their shield, before throwing. |
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− | + | | [[File:FireBreather.png|100px]] || Firebreather || {{HP|?}} || | |
+ | * Fireball bursts: 25HP | ||
+ | || Shoots two burst of three fireballs then pauses. | ||
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− | | [[File: | + | | [[File:UnknownMob3.png|100px]] || Beating Heart|| {{HP|?}} || |
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* ? | * ? | ||
− | || | + | || Spawns elementals. |
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− | | | + | | [[File:UnknownMob2.png|100px]] || Phoenix|| {{HP|?}} || |
− | + | * Projectile: {{HP|25}} | |
− | || | + | || Flyer. |
− | * | ||
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− | | [[File: | + | | [[File:UnknownMob1.png|100px]] || Minotaur|| {{HP|?}} || |
− | + | * Spinning slash: {{HP|25}} | |
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− | * | ||
* Stomp (floor-wide attack): {{HP|25}} | * Stomp (floor-wide attack): {{HP|25}} | ||
− | || | + | || Appears as a miniboss |
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− | | | + | | [[File:BlackKnight.png|100px]] || Black Knight || {{HP|?}} || |
− | || | + | * Air slash: {{HP|25}} |
− | + | || Sword slashes create air blades which penetrate walls (and you) | |
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− | | | + | | [[File:ServantOfDarkness.png|100px]] || Servant of Darkness || {{HP|?}} || |
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* ? | * ? | ||
− | || | + | || ''(AKA samurai)'' |
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− | | [[File: | + | | [[File:Cutthroat.png|100px]] || Cutthroat || {{HP|?}} || |
− | || | + | * ? |
− | * | + | || Unique enemy that appears in the special room of the [[modifiers|Castle]] level. |
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|} | |} | ||
== Bosses == | == Bosses == | ||
− | Every level has a boss guarding the portal to the next level. All bosses except | + | Every level has a boss guarding the portal to the next level. All bosses except Nidhogg can spawn with a [[modifiers|modifier]]. |
=== Draugr === | === Draugr === | ||
[[File:20200927163139 1.jpg|left|thumb|Draugr]]<div style="clear: both"></div> | [[File:20200927163139 1.jpg|left|thumb|Draugr]]<div style="clear: both"></div> | ||
− | Health: {{HP| | + | Health: {{HP|60}} |
Zone: Asgard 1 | Zone: Asgard 1 | ||
Line 465: | Line 265: | ||
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = Floor attack | + | | description = Floor attack, does not damage the player but causes knockback. |
− | | tips = | + | | tips = Jump to avoid. |
− | + | The projectile can sometimes hit the level geometry. | |
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Summon 3 floating heads. |
| tips = | | tips = | ||
− | * | + | * Telegraphed by laying down his weapon. |
− | + | * A head is summoned each beat. | |
− | * A | + | * Dispatch the adds as soon as possible to be able to focus on the boss. |
− | * Dispatch the | ||
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
| description = Four area attacks. | | description = Four area attacks. | ||
| tips = | | tips = | ||
− | * The first attack will be marked. The next 3 attacks will be performed every other beat and will not be marked. | + | * The first attack will be marked. Move to the opposite direction. |
− | * | + | * The next 3 attacks will be performed every other beat and will not be marked. |
− | + | * While dodging may be easier, it's possible to avoid the attacks just by strafing. | |
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}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Charges and knocks the player back. |
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| tips = | | tips = | ||
− | * | + | * This attack doesn't deal damage but it can knock you into a floating head. |
+ | * Be specially careful if the boss has the [[modifiers|burning]] modifier as this will hurt you. | ||
}} | }} | ||
=== Ymir === | === Ymir === | ||
− | [[File:Ymir.png|thumb|left| | + | [[File:Ymir.png|thumb|left|Draugr]]<div style="clear: both"></div> |
− | Health: {{HP| | + | Health: {{HP|75}} |
Zone: Asgard 2 | Zone: Asgard 2 | ||
{{Enemy attack | {{Enemy attack | ||
| description = Fires a homing projectile. | | description = Fires a homing projectile. | ||
− | | tips = | + | | tips = Dodge or strafe sideways to avoid. |
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}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
Line 522: | Line 304: | ||
* Hide behind a pillar to avoid. | * Hide behind a pillar to avoid. | ||
* Deals increased damage the longer you touch the beam. | * Deals increased damage the longer you touch the beam. | ||
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}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = Summon 5 | + | | description = Summon 5 floating heads. |
| tips = | | tips = | ||
* Telegraphed by kneeling. | * Telegraphed by kneeling. | ||
− | * A | + | * A head is summoned each beat. Heads only start moving 1 beat after spawning. |
− | * Dispatch the | + | * Dispatch the adds as soon as possible to be able to focus on the boss. |
− | * The | + | * The heads spawn counterclockwise at each beat, making it easy to destroy them istantly if you rotate accordingly around the boss. |
− | * Some | + | * Some heads may not spawn if their spawn location is occupied by terrain (happens frequently when the boss uses this attack near walls or pillars). |
}} | }} | ||
=== Vétt === | === Vétt === | ||
[[File:Vett.png|thumb|left|Vétt]]<div style="clear: both"></div> | [[File:Vett.png|thumb|left|Vétt]]<div style="clear: both"></div> | ||
− | Health: {{HP| | + | Health: {{HP|90}} |
Zone: Vanaheim 1 | Zone: Vanaheim 1 | ||
{{Enemy attack | {{Enemy attack | ||
| description = Reaches for his back and then flings a spinning axe. | | description = Reaches for his back and then flings a spinning axe. | ||
− | | tips = | + | | tips = Dodge or strafe sideways. |
− | |||
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}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
| description = Quickly throws a spinning axe and then fires a 8 projectile barrage in the cardinal directions around him. | | description = Quickly throws a spinning axe and then fires a 8 projectile barrage in the cardinal directions around him. | ||
− | | tips = | + | | tips = Dodge, strafe sideways, (or double-jump for non-giant variants). |
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}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
| description = Transforms into a flaming ball of fire and charges the player. | | description = Transforms into a flaming ball of fire and charges the player. | ||
− | | tips = | + | | tips = Dodge or strafe sideways. |
− | |||
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
| description = Stops moving, readies his clubs, and then claps them together spawning a damaging orb. It moves linearly while slightly expanding before eventually phasing through the arena | | description = Stops moving, readies his clubs, and then claps them together spawning a damaging orb. It moves linearly while slightly expanding before eventually phasing through the arena | ||
− | | tips = | + | | tips = Dodge, or strafe sideways |
− | |||
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
| description = Stops moving, and readies his clubs which glow before attacking with a flurry of axes. These travel in a quick spread in the direction he is facing | | description = Stops moving, and readies his clubs which glow before attacking with a flurry of axes. These travel in a quick spread in the direction he is facing | ||
− | | tips = | + | | tips = Dodge, or strafe sideways |
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}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
| description = Stops moving and then slams the ground, causing a damaging ripple that increases in size every full-beat once spawned (eventually dissipates) | | description = Stops moving and then slams the ground, causing a damaging ripple that increases in size every full-beat once spawned (eventually dissipates) | ||
− | | tips = | + | | tips = Jump over or move away from the ripple until it dissipates |
− | |||
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
| description = Stops moving to prepare a circle (safe-zone) and then attacks twice. | | description = Stops moving to prepare a circle (safe-zone) and then attacks twice. | ||
− | | tips = | + | | tips = To avoid the attack, you must stand inside the circle in front of Vétt. |
− | |||
}} | }} | ||
=== Gullveig === | === Gullveig === | ||
[[File:Gullveig2.png|thumb|left|Gullveig]]<div style="clear: both"></div> | [[File:Gullveig2.png|thumb|left|Gullveig]]<div style="clear: both"></div> | ||
− | Health: {{HP| | + | Health: {{HP|90}} |
Zone: Vanaheim 2 | Zone: Vanaheim 2 | ||
{{Enemy attack | {{Enemy attack | ||
| description = Individually fires 5 daggers towards the player on every full-beat. | | description = Individually fires 5 daggers towards the player on every full-beat. | ||
− | | tips = | + | | tips = Dodge, strafe sideways, or jump |
− | |||
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
| description = Fires 4 daggers towards the player at once that travel in a spread. | | description = Fires 4 daggers towards the player at once that travel in a spread. | ||
− | | tips = | + | | tips = Dodge, strafe sideways, or jump |
− | |||
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
| description = Attacks the ground causing it to damage the player. | | description = Attacks the ground causing it to damage the player. | ||
− | | tips = | + | | tips = Jump when the button prompt reaches the center of the screen (crosshair) |
− | |||
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
| description = Kneels and initiates an aerial attack. | | description = Kneels and initiates an aerial attack. | ||
− | | tips = | + | | tips = Stay on the ground or fly above it with [[Odr]] / {{AbilityLink|Angelic Boots}} / {{AbilityLink|Spacewalker}} |
− | |||
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Spawns a cross which can move clockwise or counter-clockwise around the arena 4 times before dissipating, touching the cross will damage the player. |
− | | tips = | + | | tips = Recognize which direction the cross starts to slowly rotate towards and react accordingly. The player can choose to either move in the same direction of the cross or double-jump over it, this however leaves the player vulnerable to Gullveig's aerial attack. |
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}} | }} | ||
=== Alvis === | === Alvis === | ||
[[File:Alvis2.png|thumb|left|Alvis]]<div style="clear: both"></div> | [[File:Alvis2.png|thumb|left|Alvis]]<div style="clear: both"></div> | ||
− | Health: {{HP| | + | Health: {{HP|100}} |
Zone: Svartalfheim 1 | Zone: Svartalfheim 1 | ||
{{Enemy attack | {{Enemy attack | ||
| description = Rapidly throws a small rock towards the player. | | description = Rapidly throws a small rock towards the player. | ||
− | | tips = | + | | tips = Dodge, or strafe sideways |
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}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
Line 628: | Line 392: | ||
{{Enemy attack | {{Enemy attack | ||
| description = Crouches, then fires 8 fireballs round him. | | description = Crouches, then fires 8 fireballs round him. | ||
− | | tips = | + | | tips = Dodge, strafe sideways, (or double jump for non-giant variants). |
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}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
Line 659: | Line 422: | ||
=== Mistcalf === | === Mistcalf === | ||
[[File:Mistcalf.png|thumb|left|Mistcalf]]<div style="clear: both"></div> | [[File:Mistcalf.png|thumb|left|Mistcalf]]<div style="clear: both"></div> | ||
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Zone: Svartalfheim 2 | Zone: Svartalfheim 2 | ||
{{Enemy attack | {{Enemy attack | ||
| description = Throws a single projectile towards the player. | | description = Throws a single projectile towards the player. | ||
− | | tips = | + | | tips = Dodge, jump, or strafe sideways |
− | |||
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
| description = Launches three large, semicircle slashes at the player one at a time on each beat, at varying angles. | | description = Launches three large, semicircle slashes at the player one at a time on each beat, at varying angles. | ||
− | | tips = | + | | tips = The first one will come out very quickly, and can be hard to dodge. Keeping your distance is beneficial with this attack. The next two are more reactable. |
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}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
| description = Thrusts his whips into the ground, one on each beat, and performs a ground attack. | | description = Thrusts his whips into the ground, one on each beat, and performs a ground attack. | ||
− | | tips = | + | | tips = Jump to avoid getting hit. The long windup and crosshair indicator make this fairly easy. |
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}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = Hits the ground that creates a straight line that lingers on the ground for a | + | | description = Hits the ground that creates a straight line that lingers on the ground for a while. |
− | | tips = | + | | tips = Avoid the line, as touching it will do damage. |
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}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
| description = Mistcalf pulls the player toward itself. Does no damage. | | description = Mistcalf pulls the player toward itself. Does no damage. | ||
− | | tips = | + | | tips = Be careful not to be pulled into the damaging line. |
− | |||
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
| description = Charges up for three half beats and releases a flurry of projectiles towards the player. | | description = Charges up for three half beats and releases a flurry of projectiles towards the player. | ||
− | | tips = | + | | tips = Try to get behind or to Mistcalf's side to be out of the line of fire. |
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}} | }} | ||
=== Surt === | === Surt === | ||
[[File:Surt.png|thumb|left|Surt]]<div style="clear: both"></div> | [[File:Surt.png|thumb|left|Surt]]<div style="clear: both"></div> | ||
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Zone: Helheim 1 | Zone: Helheim 1 | ||
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{{Enemy attack | {{Enemy attack | ||
| description = Hits clubs together, creating an expanding hemisphere that will damage the player if touched. | | description = Hits clubs together, creating an expanding hemisphere that will damage the player if touched. | ||
− | | tips = | + | | tips = Strafe around to the open side of the hemisphere. |
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}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
| description = Hits the ground, creating a damaging line across the ground. | | description = Hits the ground, creating a damaging line across the ground. | ||
− | | tips = | + | | tips = Jump over the line if you must cross it. |
− | |||
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
| description = Charges the player with a fiery outline and swings clubs at the end of charge, then swings again one beat after. | | description = Charges the player with a fiery outline and swings clubs at the end of charge, then swings again one beat after. | ||
− | | tips = | + | | tips = Strafe/Dodge to the side to avoid the charge. |
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}} | }} | ||
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{{Enemy attack | {{Enemy attack | ||
| description = Once taken down to 50% HP, Surt with grow and lose the clubs. After this point Surt will throw quick projectiles at the player on every beat. | | description = Once taken down to 50% HP, Surt with grow and lose the clubs. After this point Surt will throw quick projectiles at the player on every beat. | ||
− | | tips = | + | | tips = Strafe and dodge to avoid the projectiles. |
− | + | }} | |
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=== Nidhogg === | === Nidhogg === | ||
[[File:Nidhogg.png|thumb|left|Nidhogg]]<div style="clear: both"></div> | [[File:Nidhogg.png|thumb|left|Nidhogg]]<div style="clear: both"></div> | ||
− | Health: {{HP| | + | Health: {{HP|???}} |
Zone: Helheim 2 | Zone: Helheim 2 | ||
The final boss Nidhogg will only aggro the player after three rounds of fights which can be triggered via the lever on the ground, similar to a challenge room. | The final boss Nidhogg will only aggro the player after three rounds of fights which can be triggered via the lever on the ground, similar to a challenge room. | ||
− | * First round: [[Draugr]] + 2x [[ | + | * First round: [[Draugr]] + 2x [[Flying Imp]] |
− | * Second round: [[Ymir]] + 2x [[Ice Witch | + | * Second round: [[Ymir]] + 2x [[Ice Witch]] |
− | * Third round: [[Jötunn Guard]] + 2x [[Firebreather]] | + | * Third round: [[Jötunn Guard]] + 2x [[Firebreather]] |
* Final round: Nidhogg | * Final round: Nidhogg | ||
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