Editing Modifiers
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| {{Anchor|Burning}} || Boss has a fiery aura that damages the player if they get too close. | | {{Anchor|Burning}} || Boss has a fiery aura that damages the player if they get too close. | ||
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− | | {{Anchor|Champion}} || Boss HP is increased by 50% and have larger AOE Attacks. | + | | {{Anchor|Champion}} || Boss HP is increased by 50% and have larger AOE Attacks. |
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| {{Anchor|Cloned}} || Two of the boss spawn. Both must be killed. Each clone has 50% of the health pool. | | {{Anchor|Cloned}} || Two of the boss spawn. Both must be killed. Each clone has 50% of the health pool. | ||
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− | | {{Anchor|Crazed}} || Boss acts faster | + | | {{Anchor|Crazed}} || Boss acts faster. Bosses after Asgard with this modifier will have 50% more HP.{{verification needed}} |
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| {{Anchor|Dwarf}} || Boss has a smaller model and moves faster. | | {{Anchor|Dwarf}} || Boss has a smaller model and moves faster. | ||
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| {{Anchor|Hidden}} || Boss is translucent, but has a waves visual effect around them. Has 30% less HP. | | {{Anchor|Hidden}} || Boss is translucent, but has a waves visual effect around them. Has 30% less HP. | ||
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− | | {{Anchor|Lethal}} || Only uses its more dangerous attacks. | + | | {{Anchor|Lethal}} || Deals more damage.{{verification needed}} Only uses its more dangerous attacks. |
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| {{Anchor|Poisonous}} || Attacks inflict damage over time. | | {{Anchor|Poisonous}} || Attacks inflict damage over time. | ||
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− | | {{Anchor|Vengeful}} || Boss shoots projectiles back at you when you damage them | + | | {{Anchor|Vengeful}} || Boss shoots projectiles back at you when you damage them. |
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! Name !! Description | ! Name !! Description | ||
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− | | {{Anchor|Barren}} || Enemies do not drop coins | + | | {{Anchor|Barren}} || Enemies do not drop coins and reward chests do not spawn. |
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| {{Anchor|Bountiful}} || [[Chests#Bank_Chest|Bank Chests]], [[Chests#Cursed_Chest|Cursed Chests]] and [[Chests#Pain_Chest|Pain Chests]] spawn on room completion. | | {{Anchor|Bountiful}} || [[Chests#Bank_Chest|Bank Chests]], [[Chests#Cursed_Chest|Cursed Chests]] and [[Chests#Pain_Chest|Pain Chests]] spawn on room completion. | ||
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''Note: this modifier is Challenge specific and does not occur in normal runs.'' | ''Note: this modifier is Challenge specific and does not occur in normal runs.'' | ||
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− | | {{Anchor|Space}} || Gravity is reduced. Doubles the effect of recoil, allowing flight by successively shooting downwards | + | | {{Anchor|Space}} || Gravity is reduced. Doubles the effect of recoil, allowing flight by successively shooting downwards. |
|- | |- | ||
− | | {{Anchor|Shopless}} || Neither [[ | + | | {{Anchor|Shopless}} || Neither [[rooms|Huginn's shop]] nor the [[rooms|Black market]] will appear on this floor. [[rooms|Muninn's armoury]] may still appear. |
|} | |} |