Difference between revisions of "Modifiers"

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Line 12: Line 12:
 
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| Dwarf || Boss has a smaller model.
 
| Dwarf || Boss has a smaller model.
 +
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 +
| Cosmic || ?
 +
|-
 +
| Champion || ?
 +
|-
 +
| Electric || ?
 
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| Dark || The level is darker.
 
| Dark || The level is darker.
 
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|-
| Castle || Rooms are bigger (?).
+
| Castle || ?
 
|-
 
|-
 
| Glass || The player and enemies take extra damage.
 
| Glass || The player and enemies take extra damage.
 
|-
 
|-
| Midas || Enemies have more chance to drop gold.
+
| Midas || Enemies have greater chance to drop coins. Greater chance of coin bag?
 
|-
 
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| Inverted || World is inverted.
+
| Inverted || The player camera is flipped vertically.
 
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Revision as of 10:20, 18 September 2020

Bosses and levels can have modifiers that change aspects of gameplay.

Boss modifiers

Name Description
Cloned Two of the boss spawn. Both must be killed and they have less health.
Lethal Deals more damage.
Dwarf Boss has a smaller model.
Cosmic ?
Champion ?
Electric ?

Level modifiers

Name Description
Dark The level is darker.
Castle ?
Glass The player and enemies take extra damage.
Midas Enemies have greater chance to drop coins. Greater chance of coin bag?
Inverted The player camera is flipped vertically.