Difference between revisions of "Abilities"
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| {{ItemAnchor|Barter}} || 4 rooms || | | {{ItemAnchor|Barter}} || 4 rooms || | ||
− | * Halves the price, rounding down, of all items in | + | * Halves the price, rounding down, of all items in shop you use it in. |
− | * Has no effect outside | + | * Has no effect outside a shop. Does not discount weaponry in [[Muninn's armory]]. |
− | * Can be used multiple times on the same shop, essentially turning all items into free upgrades. This is most easily achievable with the Battle Lion | + | * Can be used multiple times on the same shop, essentially turning all items into free upgrades. |
+ | ** This is most easily achievable with the {{ItemLink|Battle Lion Shield}} and finding said room early in each stage. | ||
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| {{ItemAnchor|Njord's Riches}} || 2 rooms || | | {{ItemAnchor|Njord's Riches}} || 2 rooms || | ||
− | * Spawns | + | * Spawns 3 coins, and an additional coin for each {{StatLink|Ability}} point. |
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| {{ItemAnchor|Freyr's Blessing}} || 5 rooms || | | {{ItemAnchor|Freyr's Blessing}} || 5 rooms || | ||
− | * Grants 25 | + | * Grants 25 shields. |
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| {{ItemAnchor|Rhythm Burst}} || 2 beats || | | {{ItemAnchor|Rhythm Burst}} || 2 beats || | ||
− | * Fires X projectiles over 1 beat. Each projectile deals damage over time (similar damage to {{AbilityLink|Fire Bolt}}). | + | * Fires X projectiles over 1 beat. Each projectile deals damage over time (similar damage to {{AbilityLink|Fire Bolt}}). {{verification needed|Is the number of projectiles dependent on the ability stat?}} |
− | {{verification needed|Is the number of projectiles dependent on the ability stat?}} | ||
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Revision as of 01:48, 28 September 2020
Characters can use abilities to turn the tide of combat or utility. books or scrolls and recharge after a certain number of beats or rooms. The potency of effects can be increased by the Ability stat.
Ultimate
Ability | Cooldown | Effects |
---|---|---|
Template:ItemAnchor | 64 beats |
|
Template:ItemAnchor | 1 room |
|
Template:ItemAnchor | 8 rooms |
|
Template:ItemAnchor | 1 room |
|
Template:ItemAnchor | 3 rooms |
|
Template:ItemAnchor | 4 rooms |
|
Template:ItemAnchor | None |
|
Template:ItemAnchor | None |
|
Template:ItemAnchor | 2 rooms |
|
Template:ItemAnchor | 20 kills |
|
Template:ItemAnchor | 1 room |
|
Template:ItemAnchor | 5 rooms |
|
Secondary
Ability | Cooldown | Effects |
---|---|---|
Template:ItemAnchor | 9 half beats |
|
Template:ItemAnchor | 2 beats |
|
Template:ItemAnchor | 1 beat |
|
Template:ItemAnchor | 3 rooms |
|
Template:ItemAnchor | 8 beats |
|
Template:ItemAnchor | 2 beats |
|
Template:ItemAnchor | 1 beat |
|
Template:ItemAnchor | 2 beats |
|
Template:ItemAnchor | 1 beat |
|
Template:ItemAnchor | 1 beat |
|
Template:ItemAnchor | 1 half beat |
|
Template:ItemAnchor | 8 beats. |
|
Template:ItemAnchor | 2 beats |
Movement
Movement ability can't be changed once in-game. All except Odr's work the same.
Ability | Cooldown | Effect |
---|---|---|
Template:ItemAnchor | 1 beat | Move Quickly |
Template:ItemAnchor | 1 beat | Move Quickly/Fly |
Template:ItemAnchor | 1 beat | Move Quickly |
Template:ItemAnchor | 1 beat | Move Quickly |
Template:ItemAnchor | 1 beat | Move Quickly |