Difference between revisions of "Modifiers"
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| Inverted || The player camera is flipped vertically. | | Inverted || The player camera is flipped vertically. | ||
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| + | | Barren || Enemies do not drop coins and reward chests do not spawn. | ||
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Revision as of 13:34, 18 September 2020
Bosses and levels can have modifiers that change aspects of gameplay.
Boss modifiers
| Name | Description |
|---|---|
| Cloned | Two of the boss spawn. Both must be killed and they have less health. |
| Lethal | Deals more damage. |
| Dwarf | Boss has a smaller model. |
| Cosmic | ? |
| Champion | ? |
| Electric | ? |
Level modifiers
| Name | Description |
|---|---|
| Dark | The level is darker. |
| Castle | A rare parkour-orientated room can spawn, at the end of the room is a weapon box and a enemy who fires beams at the player as they traverse the parkour. |
| Glass | The player and enemies take extra damage. |
| Midas | Enemies have greater chance to drop coins. Greater chance of coin bag? |
| Inverted | The player camera is flipped vertically. |
| Barren | Enemies do not drop coins and reward chests do not spawn. |