Difference between revisions of "Abilities"
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* Marked enemies take damage over time until death (1 damage per beat). | * Marked enemies take damage over time until death (1 damage per beat). | ||
* Can stack multiple times on the same target. | * Can stack multiple times on the same target. | ||
+ | * If used on another target, curse also stays on the previous target. | ||
|- | |- |
Revision as of 01:11, 7 October 2020
Characters can use abilities to turn the tide of combat or utility. books or scrolls and recharge after a certain number of beats or rooms. The potency of effects can be increased by the Ability stat.
Ultimate
Ultimate abilities are represented by books.
Ability | Cooldown | Effects |
---|---|---|
Template:ItemAnchor | 64 beats |
|
Template:ItemAnchor | 1 room |
|
Template:ItemAnchor | 12 rooms |
|
Template:ItemAnchor | 1 room |
|
Template:ItemAnchor | 3 rooms |
|
Template:ItemAnchor | 4 rooms |
|
Template:ItemAnchor | None |
|
Template:ItemAnchor | None |
|
Template:ItemAnchor | 2 rooms |
|
Template:ItemAnchor | 20 kills |
|
Template:ItemAnchor | 1 room |
|
Template:ItemAnchor | 5 rooms |
|
Secondary
Secondary abilities are represented by scrolls.
Ability | Cooldown | Effects |
---|---|---|
Template:ItemAnchor | 9 half beats |
|
Template:ItemAnchor | 2 beats |
|
Template:ItemAnchor | 1 beat |
|
Template:ItemAnchor | 10 kills |
|
Template:ItemAnchor | 8 beats |
|
Template:ItemAnchor | 2 beats |
|
Template:ItemAnchor | 1 beat | |
Template:ItemAnchor | 4 beats |
|
Template:ItemAnchor | 1 beat |
|
Template:ItemAnchor | 1 beat |
|
Template:ItemAnchor | 1 half beat |
|
Template:ItemAnchor | 8 beats. |
|
Template:ItemAnchor | 4 beats |
|
Movement
Movement ability can't be changed once in-game. All except Odr's work the same.
Ability | Cooldown | Effect |
---|---|---|
Template:ItemAnchor | 1 beat | Move Quickly |
Template:ItemAnchor | 1 beat | Move Quickly/Fly |
Template:ItemAnchor | 1 beat | Move Quickly |
Template:ItemAnchor | 1 beat | Move Quickly |
Template:ItemAnchor | 1 beat | Move Quickly |