Difference between revisions of "Enemies"

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== Regular enemies ==
 
== Regular enemies ==
 
Regular enemies can sometimes spawn with [[modifiers]].
 
Regular enemies can sometimes spawn with [[modifiers]].
 +
 +
Enemy health displayed as a comparison system: e.g. baby bat takes one pistol shot to kill so it has 1 HP, worm takes 2 shots so 2 HP.
 +
 +
In the [[Weapons]] page, weapons will show how much damage they do, with the regular pistol dealing 1 damage.
  
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
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|-
 
|-
| Worm || ||
+
| Worm ||2HP ||
 
* Bite: 25 HP
 
* Bite: 25 HP
 
||
 
||
  
 
|-
 
|-
| Baby Bat || ||
+
| Baby Bat ||1HP ||
 
* Fireball: 25HP
 
* Fireball: 25HP
 
||
 
||
  
 
|-
 
|-
| Big Bat || ||
+
| Big Bat ||18 HP ||
 
* Fireball: 25HP
 
* Fireball: 25HP
 
* Sonic beam: ?
 
* Sonic beam: ?
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|-
 
|-
| Spider Hatchling || ||
+
| Spider Hatchling ||1HP ||
 
* Lunge: 25HP
 
* Lunge: 25HP
 
||
 
||
  
 
|-
 
|-
| Spider || ||
+
| Spider ||4HP ||
 
* Lunge: 25HP
 
* Lunge: 25HP
 
||
 
||
  
 
|-
 
|-
| Giant Spider || ||
+
| Giant Spider ||6HP ||
 
* Lunge: 25HP
 
* Lunge: 25HP
 
|| Appears as a miniboss.
 
|| Appears as a miniboss.
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|-
 
|-
| Igneous Red || ||
+
| Small Floating Skull || 1HP ||
 +
*Self Destruct: 25HP
 +
||
 +
 
 +
|-
 +
| Igneous Red ||10 HP ||
 
* Ring: 10HP
 
* Ring: 10HP
 
* Punch: ?
 
* Punch: ?
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|-
 
|-
| Guardian || ||
+
| Guardian ||2HP ||
 
* Homing missile: 25 HP
 
* Homing missile: 25 HP
 
|| Shoots 4 projectiles and then stays still for a while.
 
|| Shoots 4 projectiles and then stays still for a while.
  
 
|-
 
|-
| Clockwerk Soul || ||
+
| Clockwerk Soul ||8HP ||
 
* ?
 
* ?
 
|| Contracts into an invulnerable ball when damaged.
 
|| Contracts into an invulnerable ball when damaged.

Revision as of 19:23, 19 September 2020

Enemies roam the levels. You must beat all enemies in a room to proceed.

Regular enemies

Regular enemies can sometimes spawn with modifiers.

Enemy health displayed as a comparison system: e.g. baby bat takes one pistol shot to kill so it has 1 HP, worm takes 2 shots so 2 HP.

In the Weapons page, weapons will show how much damage they do, with the regular pistol dealing 1 damage.

Name Health Attacks Comments
Worm 2HP
  • Bite: 25 HP
Baby Bat 1HP
  • Fireball: 25HP
Big Bat 18 HP
  • Fireball: 25HP
  • Sonic beam: ?
Spider Hatchling 1HP
  • Lunge: 25HP
Spider 4HP
  • Lunge: 25HP
Giant Spider 6HP
  • Lunge: 25HP
Appears as a miniboss.
Scorpion
  •  ?
Fly
  •  ?
Small Floating Skull 1HP
  • Self Destruct: 25HP
Igneous Red 10 HP
  • Ring: 10HP
  • Punch: ?
Appears as a miniboss.
Ice Witch
  •  ?
Guardian 2HP
  • Homing missile: 25 HP
Shoots 4 projectiles and then stays still for a while.
Clockwerk Soul 8HP
  •  ?
Contracts into an invulnerable ball when damaged.

Bosses

Every level has a boss.

Name Zone Attacks Comments
Draugr Asgard 1
  • Slow projectiles. Strafe.
  • Fast projectiles. Strafe.
  • Floor projectile. Jump.
  • Summon 3 floating heads. Spawns floating head enemies.
  • Lateral area damage. Move to the opposite side to avoid.
Ymir Asgard 2
  • Summon floating heads. Shoot them.
  • Homing projectile. Strafe.
  • Lock-on Beam. Stand behind a pillar.
Vétt Vanaheim 1
  • Fling spinning axe. Strafe.
  • Projectile barrage. Strafe.
  • Charge. Strafe.
  • Area attack. Stand in the circle to avoid damage.
Gullveig Vanaheim 2
Alvis Svartalfheim 1
Mistcalf Svartalfheim 2
Surt Helheim 1
Nidhogg Helheim 2