Difference between revisions of "Enemies"
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* Fireball: 25HP | * Fireball: 25HP | ||
* Sonic beam: ? | * Sonic beam: ? | ||
− | ||Variable health | + | ||Variable health, Appears as a miniboss |
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Line 41: | Line 41: | ||
| Giant Spider ||6HP || | | Giant Spider ||6HP || | ||
* Lunge: 25HP | * Lunge: 25HP | ||
− | || | + | || |
|- | |- |
Revision as of 19:46, 19 September 2020
Enemies roam the levels. You must beat all enemies in a room to proceed.
Regular enemies
Regular enemies can sometimes spawn with modifiers.
Enemy health displayed as a comparison system: e.g. baby bat takes one pistol shot to kill so it has 1 HP, worm takes 2 shots so 2 HP.
In the Weapons page, weapons will show how much damage they do, with the regular pistol dealing 1 damage.
Name | Health | Attacks | Comments |
---|---|---|---|
Worm | 2HP |
|
|
Baby Bat | 1HP |
|
|
Big Bat | 15-18 HP |
|
Variable health, Appears as a miniboss |
Spider Hatchling | 1HP |
|
|
Spider | 4HP |
|
|
Giant Spider | 6HP |
|
|
Scorpion |
|
||
Hexapod | 4HP |
|
|
Fly |
|
||
Small Floating Skull | 1HP |
|
|
Igneous Red | 10 HP |
|
Appears as a miniboss. |
Ice Witch |
|
||
Guardian | 2HP |
|
Shoots 4 projectiles and then stays still for a while. |
Clockwerk Soul | 8HP |
|
Contracts into an invulnerable ball when damaged. |
Blade | 4HP |
|
Becomes invulnerable at ≤ 50% health for a few seconds |
Bosses
Every level has a boss.
Name | Zone | Attacks | Comments |
---|---|---|---|
Draugr | Asgard 1 |
|
60HP |
Ymir | Asgard 2 |
|
75HP |
Vétt | Vanaheim 1 |
|
|
Gullveig | Vanaheim 2 | ||
Alvis | Svartalfheim 1 | ||
Mistcalf | Svartalfheim 2 | ||
Surt | Helheim 1 | ||
Nidhogg | Helheim 2 |