Difference between revisions of "Challenges"
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(Elaborated on Boss Rush description) |
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! Name !! Description !! Unlock Requirements | ! Name !! Description !! Unlock Requirements | ||
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− | | Retro || Makes the game pixelated | + | | Retro || Makes the game extremely pixelated, centers the gun on the screen and the player stars with maxed speed stat. || Unlocked by default |
|- | |- | ||
| Supertime || The players and enemies can only move on the beat. || Unlocked by default | | Supertime || The players and enemies can only move on the beat. || Unlocked by default | ||
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| Full Auto || All weapons are fully automatic. || ? | | Full Auto || All weapons are fully automatic. || ? | ||
|- | |- | ||
− | | The Floor is Lava || | + | | The Floor is Lava || All surfaces the player can walk on will deal damage, including railings, pillars and window sills, and not just what would be considered floors. || ? |
|} | |} |
Revision as of 14:16, 24 September 2020
There are currently 5 challenges in the game, each of which modify how the game looks or plays.
Name | Description | Unlock Requirements |
---|---|---|
Retro | Makes the game extremely pixelated, centers the gun on the screen and the player stars with maxed speed stat. | Unlocked by default |
Supertime | The players and enemies can only move on the beat. | Unlocked by default |
Boss Rush | Fight all of the bosses except Nidhogg in a single challenge room in quick succession. Bosses do not drop loot, health or upgrades. | Defeat Nidhogg[verification needed • edit • ?] |
Full Auto | All weapons are fully automatic. | ? |
The Floor is Lava | All surfaces the player can walk on will deal damage, including railings, pillars and window sills, and not just what would be considered floors. | ? |