Difference between revisions of "Items"

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{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
! Icon !! Name !! In-game description !! Comments
+
! Item !! Description !! Effects
 
|-
 
|-
| [[File:ItemWallGloves.png|64px]] || Powershot Glove || Shots penetrate walls and enemies ||
+
| style="white-space:nowrap"| [[File:ItemWallGloves.png|64px]]'''Powershot Glove''' || Shots penetrate walls and enemies ||
 
|-
 
|-
| [[File:ItemHighGloves.png|64px]] || Spacewalker || Take to flight || Can jump infinitely.
+
| style="white-space:nowrap"| [[File:ItemHighGloves.png|64px]]'''Spacewalker''' || Take to flight || Can jump infinitely.
 
|-
 
|-
| [[File:ItemGoodnessGloves.png|64px]] || Midgard Bracelet || Pure Goodness || +1 to all stats and 25 max hp.
+
| style="white-space:nowrap"| [[File:ItemGoodnessGloves.png|64px]]'''Midgard Bracelet''' || Pure Goodness || +1 to all stats and 25 max hp.
 
|-
 
|-
| [[File:ItemDoubleGloves.png|64px]] || Gunnr's Bracer || Increase Healing Effects || Doubles all healing (including potions)
+
| style="white-space:nowrap"| [[File:ItemDoubleGloves.png|64px]]'''Gunnr's Bracer''' || Increase Healing Effects || Doubles all healing (including potions)
 
|-
 
|-
| [[File:ItemPenetrateGloves.png|64px]] || Sigrdrifa's Bracer || Penetrating Shots || Shots pierce enemies.
+
| style="white-space:nowrap"| [[File:ItemPenetrateGloves.png|64px]]'''Sigrdrifa's Bracer''' || Penetrating Shots || Shots pierce enemies.
 
|-
 
|-
| [[File:ItemTwiceGloves.png|64px]] || Quaternote || Double shots || Weapons shoot twice each shot - consuming twice the ammo. Almost certainly supposed to be called "Quarternote" but typo'd by devs.
+
| style="white-space:nowrap"| [[File:ItemTwiceGloves.png|64px]]'''Quaternote''' || Double shots || Weapons shoot twice each shot - consuming twice the ammo. Almost certainly supposed to be called "Quarternote" but typo'd by devs.
 
|-
 
|-
| [[File:ItemRainGloves.png|64px]] || Golden Bracelet || Find more gold || More gold.
+
| style="white-space:nowrap"| [[File:ItemRainGloves.png|64px]]'''Golden Bracelet''' || Find more gold || More gold.
 
|-
 
|-
| [[File:ItemSlowGloves.png|64px]] || Asp's Whisper || Shots slow enemies || Dealing damage slows enemies.
+
| style="white-space:nowrap"| [[File:ItemSlowGloves.png|64px]]'''Asp's Whisper''' || Shots slow enemies || Dealing damage slows enemies.
 
|-
 
|-
| [[File:ItemSpeedGloves.png|64px]] || Go Faster Glove || Speed Up || Drastically increases speed  
+
| style="white-space:nowrap"| [[File:ItemSpeedGloves.png|64px]]'''Go Faster Glove''' || Speed Up || Drastically increases speed  
 
|-
 
|-
| [[File:ItemCleavingGloves.png|64px]] || Momento Mori || Cleaving || Shooting enemies deals damage to nearby enemies as well. Can also damage enemies behind a shield when shooting the shield.
+
| style="white-space:nowrap"| [[File:ItemCleavingGloves.png|64px]]'''Momento Mori''' || Cleaving || Shooting enemies deals damage to nearby enemies as well. Can also damage enemies behind a shield when shooting the shield.
 
|-
 
|-
| [[File:ItemConsumeGloves.png|64px]] || Loki's Bargain || Sacrifice slot for stats || +1 to all stats
+
| style="white-space:nowrap"| [[File:ItemConsumeGloves.png|64px]]'''Loki's Bargain''' || Sacrifice slot for stats || +1 to all stats
 
|}
 
|}
  
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{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
! Icon !! Name !! In-game description !! Comments
+
! Item !! Description !! Effects
 
|-
 
|-
| [[File:ItemDamageBoots.png|64px]] || Rhythmic Chaos Boots || Strike to the beat || From when you enter a room, deals damage to nearby enemies on every beat for 4 beats, then once every 4 beats.  
+
| style="white-space:nowrap"| [[File:ItemDamageBoots.png|64px]]'''Rhythmic Chaos Boots''' || Strike to the beat || From when you enter a room, deals damage to nearby enemies on every beat for 4 beats, then once every 4 beats.  
 
|-
 
|-
| [[File:ItemTramplingBoots.png|64px]] || Trampling Boots || Finishes off low health enemies || Instantly kills low health enemies in the room (with one hit left? percentage based?)
+
| style="white-space:nowrap"| [[File:ItemTramplingBoots.png|64px]]'''Trampling Boots''' || Finishes off low health enemies || Instantly kills low health enemies in the room (with one hit left? percentage based?)
 
|-
 
|-
| [[File:ItemCreepBoots.png|64px]] || Poison Boots || Lay Creep || You leave a poison trail behind you that damages enemies.
+
| style="white-space:nowrap"| [[File:ItemCreepBoots.png|64px]]'''Poison Boots''' || Lay Creep || You leave a poison trail behind you that damages enemies.
 
|-
 
|-
| [[File:ItemDocBoots.png|64px]] || Tumbler's Boots || Tumble when firing || Every successful hit on an enemy causes you to perform a mini dash.
+
| style="white-space:nowrap"| [[File:ItemDocBoots.png|64px]]'''Tumbler's Boots''' || Tumble when firing || Every successful hit on an enemy causes you to perform a mini dash.
 
|-
 
|-
| [[File:ItemKnightBoots.png|64px]] || Giant Slayer Boots || Deal percentage health damage || Deals extra damage when you damage enemies based on a percentage of their health (so stronger enemies are affected more). Provided every time in Helheim II after you put 100 coins in the dish across all your runs.
+
| style="white-space:nowrap"| [[File:ItemKnightBoots.png|64px]]'''Giant Slayer Boots''' || Deal percentage health damage || Deals extra damage when you damage enemies based on a percentage of their health (so stronger enemies are affected more). Provided every time in Helheim II after you put 100 coins in the dish across all your runs.
 
|-
 
|-
| [[File:ItemSkates.png|64px]] || Skates of Strafe || Speed Multiplier || Every multiplier increases movement speed, up to 4x the normal speed.
+
| style="white-space:nowrap"| [[File:ItemSkates.png|64px]]'''Skates of Strafe''' || Speed Multiplier || Every multiplier increases movement speed, up to 4x the normal speed.
 
|-
 
|-
| [[File:ItemHeavyBoots.png|64px]] || Boots of Rock || Explode on landing || Whenever you land you create a small explosion around yourself.
+
| style="white-space:nowrap"| [[File:ItemHeavyBoots.png|64px]]'''Boots of Rock''' || Explode on landing || Whenever you land you create a small explosion around yourself.
 
|-
 
|-
| [[File:ItemJumpBoots.png|64px]] || Angelic Boots || Jump Up || Allows you to triple jump. Activate to super jump.
+
| style="white-space:nowrap"| [[File:ItemJumpBoots.png|64px]]'''Angelic Boots''' || Jump Up || Allows you to triple jump. Activate to super jump.
 
|-
 
|-
| [[File:ItemSpeedBoots.png|64px]] || Odin's Sneakers || Speed Up ||
+
| style="white-space:nowrap"| [[File:ItemSpeedBoots.png|64px]]'''Odin's Sneakers''' || Speed Up ||
 
|-
 
|-
| [[File:ItemCowboyBoots.png|64px]] || Spurs of Justice || Critical hits deal damage over time ||
+
| style="white-space:nowrap"| [[File:ItemCowboyBoots.png|64px]]'''Spurs of Justice''' || Critical hits deal damage over time ||
 
|}
 
|}
  
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{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
! Icon !! Name !! In-game description !! Comments
+
! Item !! Description !! Effects
 
|-
 
|-
| [[File:ItemChainChest.png|64px]] || Storm || Cleaving || Shooting enemies deals damage to nearby enemies as well.
+
| style="white-space:nowrap"| [[File:ItemChainChest.png|64px]]'''Storm''' || Cleaving || Shooting enemies deals damage to nearby enemies as well.
 
|-
 
|-
| [[File:ItemSpikeChest.png|64px]] || Berserker's Arm || Critical || Deal more damage on a critical shot.
+
| style="white-space:nowrap"| [[File:ItemSpikeChest.png|64px]]'''Berserker's Arm''' || Critical || Deal more damage on a critical shot.
 
|-
 
|-
| [[File:ItemReviveChest.png|64px]] || Lion Heart || One more life || Upon death you will gain 50 HP (or up to your current max HP if that's less than 50) and the Lion Heart will disappear. If used on a character with 0 max HP, will revive you when you die but still with 0 HP.
+
| style="white-space:nowrap"| [[File:ItemReviveChest.png|64px]]'''Lion Heart''' || One more life || Upon death you will gain 50 HP (or up to your current max HP if that's less than 50) and the Lion Heart will disappear.
 +
If used on a character with 0 max HP, will revive you when you die but still with 0 HP.
 
|-
 
|-
| [[File:ItemRegenChest.png|64px]] || Dragon's Skin || Shield regeneration || Grants 25 armor that regenerates back at 2.5 per beat if lost.
+
| style="white-space:nowrap"| [[File:ItemRegenChest.png|64px]]'''Dragon's Skin''' || Shield regeneration || Grants 25 armor that regenerates back at 2.5 per beat if lost.
 
|-
 
|-
| [[File:ItemSunChest.png|64px]] || Richeous Sun || Solar flares || Adds 4 fire projectiles in a wide spread to your shots. These shots will also ignite enemies that they touch.
+
| style="white-space:nowrap"| [[File:ItemSunChest.png|64px]]'''Richeous Sun''' || Solar flares || Adds 4 fire projectiles in a wide spread to your shots. These shots will also ignite enemies that they touch.
 
|-
 
|-
| [[File:ItemSkullChest.png|64px]] || Face of Death || Double damage ||
+
| style="white-space:nowrap"| [[File:ItemSkullChest.png|64px]]'''Face of Death''' || Double damage || {{verification needed|What sources of damage does it double? All?}}
 
|-
 
|-
| [[File:ItemChestInfinite.png|64px]] || The Best Defense || Infinite Ammo || Infinite clip size (no need to reload)
+
| style="white-space:nowrap"| [[File:ItemChestInfinite.png|64px]]'''The Best Defense''' || Infinite Ammo || Infinite clip size (no need to reload)
 
|-
 
|-
| [[File:ItemReductChest.png|64px]] || Battle Lion Shield || Cooldown Reduction || 50% Cooldown reduction for abilities, weapon fire, reloading, dodging.
+
| style="white-space:nowrap"| [[File:ItemReductChest.png|64px]]'''Battle Lion Shield''' || Cooldown Reduction || 50% Cooldown reduction for abilities, weapon fire, reloading, dodging.
 
|-
 
|-
| [[File:ItemArmorChest.png|64px]] || Skjaldmeyjar's Plate || Armor || Reduces damage taken by 10. Most attacks become 15, damage door and bat mini boss sonar become 2.5, lava becomes 0. Glass modifier doubles damage after armor reduction.
+
| style="white-space:nowrap"| [[File:ItemArmorChest.png|64px]]'''Skjaldmeyjar's Plate''' || Armor || Reduces damage taken by 10. Most attacks become 15, damage door and bat mini boss sonar become 2.5, lava becomes 0.
 +
[[modifiers|Glass modifier]] doubles damage after armor reduction.
 
|}
 
|}
  
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{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
! Icon !! Name !! Description
+
! Item !! Description
 
|-
 
|-
| [[File:ConsumableKey.png|64px]] || Key || Grants one key which allows you to open one locked chest or door.
+
| style="white-space:nowrap"| [[File:ConsumableKey.png|64px]]'''Key''' || Grants one key which allows you to open one locked chest or door.
 
|-
 
|-
| [[File:ConsumableSkeletonKey.png|64px]] || Skeleton Key || An infinitely reusable key, bypassing the need to collect normal keys. This lasts for the entire run. You can still place keys in the [[Shrines#Super_Shrines|Key Super Shrine]] as if you had normal keys (since you have infinite keys, you basically have a guaranteed reward).
+
| style="white-space:nowrap"| [[File:ConsumableSkeletonKey.png|64px]]'''Skeleton Key'''
 +
|| An infinitely reusable key, bypassing the need to collect normal keys. This lasts for the entire run.
 +
You can still place keys in the [[Shrines#Super_Shrines|Key Super Shrine]] as if you had normal keys and guarantee a reward.
 
|-
 
|-
| [[File:Consumable_Clip_Up.png|64px]] || Clip Up || Increases clip size by 1.
+
| style="white-space:nowrap"| [[File:Consumable_Clip_Up.png|64px]]'''Clip Up''' || Increases clip size by 1.
 
|-
 
|-
| [[File:Consumable_Small_Heal.png|64px]] || Small Healing Potion || Heals for 25 HP.
+
| style="white-space:nowrap"| [[File:Consumable_Small_Heal.png|64px]]'''Small Healing Potion''' || Heals for 25 HP.
 
|-
 
|-
| [[File:Consumable_Heal.png|64px]] || Large Healing Potion || Heals for 50 HP.
+
| style="white-space:nowrap"| [[File:Consumable_Heal.png|64px]]'''Large Healing Potion''' || Heals for 50 HP.
 
|-
 
|-
| [[File:Consumable_Heart_Container.png|64px]] || Max Health Increase || Increases max hp by 25 (does not increase current hp to match). Cannot be used by Odr.
+
| style="white-space:nowrap"| [[File:Consumable_Heart_Container.png|64px]]'''Max Health Increase'''
 +
|| Increases max HP by 25 (does not increase current HP to match). Cannot be used by Odr.
 
|-
 
|-
| [[File:ConsumableMoneyBag.png|64px]] || Money Bag || Grants a random number of coins (between 3-5?).
+
| style="white-space:nowrap"| [[File:ConsumableMoneyBag.png|64px]]'''Coin Bag''' || Grants a random number of coins (between 3-5?).
 
|-
 
|-
| [[File:Consumable_Shield.png|64px]] || Shield || Grants 25 shield. Cannot be used by Odr.
+
| style="white-space:nowrap"| [[File:Consumable_Shield.png|64px]]'''Shield''' || Grants 25 shield. Cannot be used by Odr.
 
|-
 
|-
| [[File:Consumable_Lucky_Dice.png|64px]] || Lucky Dice || Increases [[stats|luck]] by 4.
+
| style="white-space:nowrap"| [[File:Consumable_Lucky_Dice.png|64px]]'''Lucky Dice''' || Increases [[stats|luck]] by 4.
 
|-
 
|-
| [[File:Consumable_Shield_Converter.png|64px]] || Shield Converter || Converts all current shields to both maximum and current health.
+
| style="white-space:nowrap"| [[File:Consumable_Shield_Converter.png|64px]]'''Shield Converter''' || Converts all current shields to both maximum and current health.
 
|-
 
|-
| [[File:Stat_Speed.png|64px]] || Speed up || Increases the [[Stats#Summary|Speed]] stat by 1.
+
| style="white-space:nowrap"| [[File:Stat_Speed.png|64px]]'''Speed up''' || Increases the [[Stats#Summary|Speed]] stat by 1.
 
|-
 
|-
| [[File:Stat_Ability.png|64px]] || Ability up || Increases the [[Stats#Summary|Ability]] stat by 1.
+
| style="white-space:nowrap"| [[File:Stat_Ability.png|64px]]'''Ability up''' || Increases the [[Stats#Summary|Ability]] stat by 1.
 
|-
 
|-
| [[File:Stat_Range.png|64px]] || Range up || Increases the [[Stats#Summary|Range]] stat by 1.
+
| style="white-space:nowrap"| [[File:Stat_Range.png|64px]]'''Range up''' || Increases the [[Stats#Summary|Range]] stat by 1.
 
|-
 
|-
| [[File:Stat_Damage.png|64px]] || Damage up || Increases the [[Stats#Summary|Damage]] stat by 1.
+
| style="white-space:nowrap"| [[File:Stat_Damage.png|64px]]'''Damage up''' || Increases the [[Stats#Summary|Damage]] stat by 1.
 
|-
 
|-
| [[File:Stat_Precision.png|64px]] || Precision up || Increases the [[Stats#Summary|Precision]] stat by 1.
+
| style="white-space:nowrap"| [[File:Stat_Precision.png|64px]]'''Precision up''' || Increases the [[Stats#Summary|Precision]] stat by 1.
 
|-
 
|-
| [[File:Stat_Luck.png|64px]] || Luck up || Increases the [[Stats#Summary|Luck]] stat by 1.
+
| style="white-space:nowrap"| [[File:Stat_Luck.png|64px]]'''Luck up''' || Increases the [[Stats#Summary|Luck]] stat by 1.
 
|}
 
|}

Revision as of 18:14, 24 September 2020

Items can be found in chests, shops and special rooms.

Equipment

There are 4 different slots: footwear, handwear, headwear and armor. You can only have one piece of equipment per slot.

Head

Item Description Effects
ItemVampHead.pngCirclet of the Serpentine Vamp health on damage Dealing damage heals 1-3 points of health. Affected by Gunnr's Bracer.
ItemCrown.pngYmir's Crown Echoes your attacks When you hit an enemy, an extra projectile will be fired at them.
ItemRageHead.pngHelm of Rage Increase damage with perfect rhythm Damage is increased based on your current multiplier.
ItemAimingHead.pngDeadeye Lens Autoaim Increases the size of the crosshair making the natural autoaim more effective.
ItemMultiplierHead.pngHelm of Precision Critical Multiplier Critical chance increases with with beat multiplier.
ItemExplosiveHead.pngHat of Madness Timed Explosives Enemies explode a short time after damaging them.
ItemHelmetTest.pngHermóár the Messenger Speed multiplier Multiplier gets stronger as your speed increases. (Needs testing)
ItemShotsHead.pngHorned Shot Explosive shots Shots explode.
ItemReflectHead.pngEquity Reflects damage Enemies that damage you are damaged.
ItemSwapHead.pngAdventurer's Fedora Rotate ability slots Activate to rotate items counter clockwise (including the Adventurer's Fedora itself) and swap ability slots, allowing 2 ultimate abilities to be equipped at the same time, as well as multiple items of the same kind.
ItemChordHead.pngThe Secret Chord Opening Mega Shot Charges after room clear. After charging, your first shot deals extra damage in an AoE.
ItemFlayHead.pngSelðr's Hat Mind Flay Damages enemies in the area around your character (indicated by the circles emanating outwards).

Hands

Item Description Effects
ItemWallGloves.pngPowershot Glove Shots penetrate walls and enemies
ItemHighGloves.pngSpacewalker Take to flight Can jump infinitely.
ItemGoodnessGloves.pngMidgard Bracelet Pure Goodness +1 to all stats and 25 max hp.
ItemDoubleGloves.pngGunnr's Bracer Increase Healing Effects Doubles all healing (including potions)
ItemPenetrateGloves.pngSigrdrifa's Bracer Penetrating Shots Shots pierce enemies.
ItemTwiceGloves.pngQuaternote Double shots Weapons shoot twice each shot - consuming twice the ammo. Almost certainly supposed to be called "Quarternote" but typo'd by devs.
ItemRainGloves.pngGolden Bracelet Find more gold More gold.
ItemSlowGloves.pngAsp's Whisper Shots slow enemies Dealing damage slows enemies.
ItemSpeedGloves.pngGo Faster Glove Speed Up Drastically increases speed
ItemCleavingGloves.pngMomento Mori Cleaving Shooting enemies deals damage to nearby enemies as well. Can also damage enemies behind a shield when shooting the shield.
ItemConsumeGloves.pngLoki's Bargain Sacrifice slot for stats +1 to all stats

Feet

Item Description Effects
ItemDamageBoots.pngRhythmic Chaos Boots Strike to the beat From when you enter a room, deals damage to nearby enemies on every beat for 4 beats, then once every 4 beats.
ItemTramplingBoots.pngTrampling Boots Finishes off low health enemies Instantly kills low health enemies in the room (with one hit left? percentage based?)
ItemCreepBoots.pngPoison Boots Lay Creep You leave a poison trail behind you that damages enemies.
ItemDocBoots.pngTumbler's Boots Tumble when firing Every successful hit on an enemy causes you to perform a mini dash.
ItemKnightBoots.pngGiant Slayer Boots Deal percentage health damage Deals extra damage when you damage enemies based on a percentage of their health (so stronger enemies are affected more). Provided every time in Helheim II after you put 100 coins in the dish across all your runs.
ItemSkates.pngSkates of Strafe Speed Multiplier Every multiplier increases movement speed, up to 4x the normal speed.
ItemHeavyBoots.pngBoots of Rock Explode on landing Whenever you land you create a small explosion around yourself.
ItemJumpBoots.pngAngelic Boots Jump Up Allows you to triple jump. Activate to super jump.
ItemSpeedBoots.pngOdin's Sneakers Speed Up
ItemCowboyBoots.pngSpurs of Justice Critical hits deal damage over time

Armor

Item Description Effects
ItemChainChest.pngStorm Cleaving Shooting enemies deals damage to nearby enemies as well.
ItemSpikeChest.pngBerserker's Arm Critical Deal more damage on a critical shot.
ItemReviveChest.pngLion Heart One more life Upon death you will gain 50 HP (or up to your current max HP if that's less than 50) and the Lion Heart will disappear.

If used on a character with 0 max HP, will revive you when you die but still with 0 HP.

ItemRegenChest.pngDragon's Skin Shield regeneration Grants 25 armor that regenerates back at 2.5 per beat if lost.
ItemSunChest.pngRicheous Sun Solar flares Adds 4 fire projectiles in a wide spread to your shots. These shots will also ignite enemies that they touch.
ItemSkullChest.pngFace of Death Double damage [What sources of damage does it double? All?edit?]
ItemChestInfinite.pngThe Best Defense Infinite Ammo Infinite clip size (no need to reload)
ItemReductChest.pngBattle Lion Shield Cooldown Reduction 50% Cooldown reduction for abilities, weapon fire, reloading, dodging.
ItemArmorChest.pngSkjaldmeyjar's Plate Armor Reduces damage taken by 10. Most attacks become 15, damage door and bat mini boss sonar become 2.5, lava becomes 0.

Glass modifier doubles damage after armor reduction.

Consumables

Consumables are items that are immediately used upon pickup.

Item Description
ConsumableKey.pngKey Grants one key which allows you to open one locked chest or door.
ConsumableSkeletonKey.pngSkeleton Key An infinitely reusable key, bypassing the need to collect normal keys. This lasts for the entire run.

You can still place keys in the Key Super Shrine as if you had normal keys and guarantee a reward.

64pxClip Up Increases clip size by 1.
64pxSmall Healing Potion Heals for 25 HP.
64pxLarge Healing Potion Heals for 50 HP.
64pxMax Health Increase Increases max HP by 25 (does not increase current HP to match). Cannot be used by Odr.
ConsumableMoneyBag.pngCoin Bag Grants a random number of coins (between 3-5?).
64pxShield Grants 25 shield. Cannot be used by Odr.
64pxLucky Dice Increases luck by 4.
64pxShield Converter Converts all current shields to both maximum and current health.
64pxSpeed up Increases the Speed stat by 1.
64pxAbility up Increases the Ability stat by 1.
64pxRange up Increases the Range stat by 1.
64pxDamage up Increases the Damage stat by 1.
64pxPrecision up Increases the Precision stat by 1.
64pxLuck up Increases the Luck stat by 1.