Abilities: Difference between revisions
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| {{ItemAnchor | | {{ItemAnchor|Elli's Touch}} || 64 beats || | ||
* Heals 25 HP. | * Heals 25 HP. | ||
|- | |- | ||
| {{ItemAnchor | | {{ItemAnchor|Jarnbjorn}} || 1 room || | ||
* Explosive orb. | * Explosive orb. | ||
|- | |- | ||
| {{ItemAnchor | | {{ItemAnchor|The Quest}} || 8 rooms || | ||
* Permanently increases all [[stats]] by 1. | * Permanently increases all [[stats]] by 1. | ||
* Grants health regen until the next floor. | * Grants health regen until the next floor. | ||
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| {{ItemAnchor | | {{ItemAnchor|Odin's Blessing}} || 1 room || | ||
* Heals 50 HP over time. | * Heals 50 HP over time. | ||
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| {{ItemAnchor | | {{ItemAnchor|Celestial Drumroll}} || 3 rooms || | ||
* Many explosions over a few seconds dealing massive damage, often clearing an entire room or around 50% of boss health. | * Many explosions over a few seconds dealing massive damage, often clearing an entire room or around 50% of boss health. | ||
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| {{ItemAnchor | | {{ItemAnchor|Barter}} || 4 rooms || | ||
* Halves the price, rounding down, of all items in the shop you use it in. | * Halves the price, rounding down, of all items in the shop you use it in. | ||
* Has no effect outside the shop. Does not discount weapon in Muninn's armory. | * Has no effect outside the shop. Does not discount weapon in Muninn's armory. | ||
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| {{ItemAnchor | | {{ItemAnchor|Cursed Luck}} || None || | ||
* Deals 25 damage to you and permanently increases your {{StatLink|Luck}} by 1. | * Deals 25 damage to you and permanently increases your {{StatLink|Luck}} by 1. | ||
|- | |- | ||
| {{ItemAnchor | | {{ItemAnchor|Hermóðr's Enchantment}} || None || | ||
* Greatly increases your speed for a few seconds. {{verification needed|For how long?}} | * Greatly increases your speed for a few seconds. {{verification needed|For how long?}} | ||
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| {{ItemAnchor | | {{ItemAnchor|Njord's Riches}} || 2 rooms || | ||
* Spawns {{Coins|3}} and an additional coin for each {{StatLink|Ability}} point. | * Spawns {{Coins|3}} and an additional coin for each {{StatLink|Ability}} point. | ||
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| {{ItemAnchor | | {{ItemAnchor|Valkyrie's Call}} || 20 kills || | ||
* Summon a floating angel who will attack enemies with projectile damage until the room is clear. | * Summon a floating angel who will attack enemies with projectile damage until the room is clear. | ||
|- | |- | ||
| {{ItemAnchor | | {{ItemAnchor|Mjolnir}} || 1 room || | ||
* Fires burst of strong projectiles in a somewhat wide spread that lasts 1 beat. | * Fires burst of strong projectiles in a somewhat wide spread that lasts 1 beat. | ||
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| {{ItemAnchor | | {{ItemAnchor|Freyr's Blessing}} || 5 rooms || | ||
* Grants 25 armor. | * Grants 25 armor. | ||
|} | |} | ||
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{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
! Ability !! | ! Ability !! Cooldown !! Effects | ||
|- | |- | ||
| {{ItemAnchor | | {{ItemAnchor|Fire Bolt}} || 9 half beats || | ||
* Projectile that lights an enemy on fire, dealing damage over time | |||
|- | |- | ||
| {{ItemAnchor | | {{ItemAnchor|Mortal Curse}} || 2 beats || | ||
* Marked enemies take damage over time until death (1 damage per beat) | |||
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| {{ItemAnchor | | {{ItemAnchor|Broken Burst}} || 1 beat || | ||
* Fires 10 projectiles in a wide spread, dealing ~1 damage each | |||
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| {{ItemAnchor | | {{ItemAnchor|Valkyrie's Veil}} || 3 rooms || | ||
* Absorbs 1 enemy attack | |||
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| {{ItemAnchor | | {{ItemAnchor|Celestial Wave}} || 8 beats || | ||
* Hits everything on the screen for minor damage | |||
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| {{ItemAnchor | | {{ItemAnchor|Thunderclap}} || 2 beats || | ||
* AoE Explosion centered on you | |||
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| {{ItemAnchor | | {{ItemAnchor|Frost Bolt}} || 1 beat || | ||
* Freeze enemies for 3 half beats | |||
|- | |- | ||
| {{ItemAnchor | | {{ItemAnchor|Block}} || 2 beats || | ||
* Blocks all damage for a full beat. | |||
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| {{ItemAnchor | | {{ItemAnchor|Steal Life}} || 1 beat || | ||
* Steals a small amount (~4 HP) of health from target. Does exceedingly low damage to enemies | |||
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| {{ItemAnchor | | {{ItemAnchor|Teleport}} || 1 beat || | ||
* Instantly teleport to where your cursor is aimed. | |||
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| {{ItemAnchor | | {{ItemAnchor|Sacred Sapper}} || 1 half beat || | ||
* Spawns an explosive barrel. Can have up to 10 barrels spawned at once. | |||
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| {{ItemAnchor | | {{ItemAnchor|Undying Strength}} || 8 beats. || | ||
* Prevents death (Not invulnerable) for 3 beats. Current bug where it does not prevent death on Odr. | |||
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| {{ItemAnchor | | {{ItemAnchor|Rhythm Burst}} || 2 beats || | ||
* Fires X projectiles over 1 beat. Each projectile deals damage over time (similar damage to {{AbilityLink|Fire Bolt}}). | |||
{{verification needed|Is the number of projectiles dependent on the ability stat?}} | |||
|} | |} | ||
== Movement == | == Movement == | ||
Movement ability can't be changed once in-game. All except [[characters|Odr]]'s work the same. | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
! | ! Ability || Cooldown | Effect | ||
|- | |- | ||
| | | {{ItemAnchor|image=CenterAbilityInsideFlash.png|Dash}} || 1 beat || Move Quickly | ||
|- | |- | ||
| | | {{ItemAnchor|image=AuxFly.png|id=Dash Odr|Dash ''(Odr Only)''}} || 1 beat || Move Quickly/Fly | ||
|- | |- | ||
| | | {{ItemAnchor|image=AuxFullAuto.png|id=Dash Full Auto|Dash ''(Full Auto Challenge Only)''}} || 1 beat || Move Quickly | ||
|- | |- | ||
| | | {{ItemAnchor|image=AuxRetro.png|id=Dash Retro Mode|Dash ''(Retro Mode Challenge Only)''}} || 1 beat || Move Quickly | ||
|- | |- | ||
| | | {{ItemAnchor|image=AuxTimeStep.png|id=Dash Supertime|Dash ''(Supertime Challenge Only)''}} || 1 beat || Move Quickly | ||
|} | |} | ||
Revision as of 15:02, 27 September 2020
Characters can use abilities to turn the tide of combat or utility. books or scrolls and recharge after a certain number of beats or rooms.
Ultimate
| Ability | Cooldown | Effects |
|---|---|---|
| Template:ItemAnchor | 64 beats |
|
| Template:ItemAnchor | 1 room |
|
| Template:ItemAnchor | 8 rooms |
|
| Template:ItemAnchor | 1 room |
|
| Template:ItemAnchor | 3 rooms |
|
| Template:ItemAnchor | 4 rooms |
|
| Template:ItemAnchor | None |
|
| Template:ItemAnchor | None | |
| Template:ItemAnchor | 2 rooms |
|
| Template:ItemAnchor | 20 kills |
|
| Template:ItemAnchor | 1 room |
|
| Template:ItemAnchor | 5 rooms |
|
Secondary
| Ability | Cooldown | Effects |
|---|---|---|
| Template:ItemAnchor | 9 half beats |
|
| Template:ItemAnchor | 2 beats |
|
| Template:ItemAnchor | 1 beat |
|
| Template:ItemAnchor | 3 rooms |
|
| Template:ItemAnchor | 8 beats |
|
| Template:ItemAnchor | 2 beats |
|
| Template:ItemAnchor | 1 beat |
|
| Template:ItemAnchor | 2 beats |
|
| Template:ItemAnchor | 1 beat |
|
| Template:ItemAnchor | 1 beat |
|
| Template:ItemAnchor | 1 half beat |
|
| Template:ItemAnchor | 8 beats. |
|
| Template:ItemAnchor | 2 beats |
[Is the number of projectiles dependent on the ability stat? • edit • ?] |
Movement
Movement ability can't be changed once in-game. All except Odr's work the same.
| Ability | Effect | |
|---|---|---|
| Template:ItemAnchor | 1 beat | Move Quickly |
| Template:ItemAnchor | 1 beat | Move Quickly/Fly |
| Template:ItemAnchor | 1 beat | Move Quickly |
| Template:ItemAnchor | 1 beat | Move Quickly |
| Template:ItemAnchor | 1 beat | Move Quickly |