Difference between revisions of "Rooms"
(→Treasure room: 4-1=3) |
(→Arena: clarifying) |
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=== Arena === | === Arena === | ||
− | Has a lever that can be used up to 3 times to spawn enemies. When defeated, a chest will spawn. | + | Has a lever that can be used up to 3 times to spawn enemies. When each wave is defeated, a chest will spawn. |
=== Bank === | === Bank === |
Revision as of 07:05, 18 September 2020
Each zone is comprised of multiple rooms in a grid layout. Rooms cannot be exited while there are any enemies in it.
Contents
Regular rooms
Regular rooms contain enemies and have a high likelihood of containing a shrine.
Special rooms
Some rooms start with no enemies and specially marked in the minimap.
Arena
Has a lever that can be used up to 3 times to spawn enemies. When each wave is defeated, a chest will spawn.
Bank
Can deposit or withdraw coins. There's a limit of a 10 coin deposit per room. There are no withdrawal limits.
Boss
Contains the boss and the portal to the next area. Guaranteed to spawn.
Golden chest
Contains a locked chest. Sometimes has an extra chest behind a wall that deals 12.5 damage when walked through. Guaranteed to spawn.
Huginn's shop
Sells equipment, healing and stat boosts.
Library
Contains an ability book or scroll. Requires a key to open.
Muinn's armory
Sells weapons and clip improvements.
Treasure room
Contains 4 equipment items. Whenever one is picked up, the other 3 will lower into bottomless pits.