Difference between revisions of "Mechanics"
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(Created page with "This page contains some info about the core '''mechanics''' of the game. == Beat == Actions you and enemies perform must be done to the beat of the music. These include: * fi...") |
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Line 7: | Line 7: | ||
* dodging | * dodging | ||
* using [[abilities]]. | * using [[abilities]]. | ||
− | Note that jumping does not have to be done to the beat of the song. | + | |
+ | Note that jumping and moving does not have to be done to the beat of the song. | ||
== Score == | == Score == | ||
Not missing a beat increases a score multiplier. The multiplier can go from x1 up to x4. | Not missing a beat increases a score multiplier. The multiplier can go from x1 up to x4. | ||
Every beat of the song, you lose an amount of score dependent on the floor you're in. | Every beat of the song, you lose an amount of score dependent on the floor you're in. |
Revision as of 20:25, 3 October 2020
This page contains some info about the core mechanics of the game.
Beat
Actions you and enemies perform must be done to the beat of the music. These include:
- firing
- reloading
- dodging
- using abilities.
Note that jumping and moving does not have to be done to the beat of the song.
Score
Not missing a beat increases a score multiplier. The multiplier can go from x1 up to x4. Every beat of the song, you lose an amount of score dependent on the floor you're in.