Difference between revisions of "Weapons"
Jump to navigation
Jump to search
Line 6: | Line 6: | ||
| ||Pistol || 8 || 2 taps || 1 Shot per half beat || 1 Damage, None | | ||Pistol || 8 || 2 taps || 1 Shot per half beat || 1 Damage, None | ||
|- | |- | ||
− | | ||Pistol Shotgun || 4 || 3 taps || 1 Shot per half beat || | + | | ||Pistol Shotgun || 4 || 3 taps || 1 Shot per half beat || 2 damage point blank - decreases to 0.33 damage at max range |
|- | |- | ||
| ||Revolver || 6 || Tap once to ready, every subsequent tap loads one shot || 1 Shot per half beat || 2 damage, None | | ||Revolver || 6 || Tap once to ready, every subsequent tap loads one shot || 1 Shot per half beat || 2 damage, None |
Revision as of 22:23, 19 September 2020
In Game | Name | Magazine Capacity | Reload Time | Fire rate | Damage/Unique Characteristics |
---|---|---|---|---|---|
Pistol | 8 | 2 taps | 1 Shot per half beat | 1 Damage, None | |
Pistol Shotgun | 4 | 3 taps | 1 Shot per half beat | 2 damage point blank - decreases to 0.33 damage at max range | |
Revolver | 6 | Tap once to ready, every subsequent tap loads one shot | 1 Shot per half beat | 2 damage, None | |
Hand Cannon | 4 | 3 taps | 1 Shot per half beat | None? | |
Rail gun | 1 | 3 taps | |||
Burst PDW | 21 | 2 taps | 1 Shot per half beat | 3 Round Burst | |
Sawn-off shotgun | 2 | 2 taps | 1 Shot per half beat | None | |
Automatic Shotgun | 6 | 3 taps | 1 Shot per beat | Must be "pumped" after each shot, using a half beat | |
Bolt-action Rifle | 6 | Tap once to ready, every subsequent tap loads one shot | 1 Shot per beat | Must be "pumped" after each shot, using a half beat | |
Grenade launcher | 6 | 3 taps | 1 Shot per beat | Grenades air detonate | |
Rocket launcher | 6 | Tap once to ready, every subsequent tap loads one shot | 1 Shot per beat | Rockets have slight homing | |
BFG | 3 | 3 taps | 1 Shot per beat | ||
Minigun | 30 | 3 taps | Initially one shot per beat, spools up to 4 shots per beat | Spooling mechanic, increases fire rate the longer the trigger is held | |
Plasma Pistol | Infinite | N/A | 1 Shot per half beat | Overheats after 8(?) shots in a row | |
Charge Pistol | Infinite | N/A | 1 Shot per beat | Shot takes one beat to complete (half beat charge, half beat shot) | |
Energy Rocket Launcher | Infinite | N/A | 1 Shot per beat | Rockets have bigger explosion radius than normal rocket launcher and do more damage(?) but move slower | |
Hands | Infinite | N/A | 1 Shot per half beat | Can only be used by Njord. Does not appear as loot. |