Difference between revisions of "Enemies"
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− | | Kraken || | + | | Kraken ||50 HP || |
* Waves: ? | * Waves: ? | ||
* Spread shot: 25HP | * Spread shot: 25HP |
Revision as of 04:07, 20 September 2020
Enemies roam the levels. You must beat all enemies in a room to proceed.
Regular enemies
Regular enemies can sometimes spawn with modifiers.
Enemy health displayed as a comparison system: e.g. baby bat takes one pistol shot to kill so it has 1 HP, worm takes 2 shots so 2 HP.
In the Weapons page, weapons will show how much damage they do, with the regular pistol dealing 1 damage.
Name | Health | Attacks | Comments |
---|---|---|---|
Worm | 2HP |
|
|
Baby Bat | 1HP |
|
|
Big Bat | 15-18 HP |
|
Variable health, Appears as a miniboss |
Spider Hatchling | 1HP |
|
|
Spider | 4HP |
|
|
Giant Spider | 6HP |
|
|
Scorpion | 4HP |
|
|
Baby Scorpion | 3HP |
|
|
Scorpion Queen | 8HP |
|
|
Hexapod | 4HP |
|
|
Fly | 4HP |
|
|
Fast Fly | 1HP |
|
|
Mother of Flies | 5HP |
|
On death, spawns 4 fast flies |
Small Floating Skull | 1HP |
|
|
Large Floating Skull | 4HP |
|
Can go through walls. |
Igneous Red | 10 HP |
|
Appears as a miniboss. |
Kraken | 50 HP |
|
Appears as a miniboss. |
Ice Witch | 20HP |
|
|
Guardian | 2HP |
|
Shoots 4 projectiles and then stays still for a while. |
Clockwork Soul | 8HP |
|
Contracts into an invulnerable ball when damaged. |
Blade | 4HP |
|
Becomes invulnerable at ≤ 50% health for a few seconds |
Wild Witch | 45HP |
|
Appears as a miniboss |
Skeleton Mage | ?HP |
|
Can fly. |
Reaper | ?HP |
|
Can appear in challenge rooms early on |
Bosses
Every level has a boss.
Name | Zone | Attacks | Comments |
---|---|---|---|
Draugr | Asgard 1 |
|
60HP |
Ymir | Asgard 2 |
|
75HP |
Vétt | Vanaheim 1 |
|
80HP |
Gullveig | Vanaheim 2 | ||
Alvis | Svartalfheim 1 | ||
Mistcalf | Svartalfheim 2 | ||
Surt | Helheim 1 | ||
Nidhogg | Helheim 2 |