Difference between revisions of "Enemies"
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Revision as of 11:46, 20 September 2020
Enemies roam the levels. You must beat all enemies in a room to proceed.
Regular enemies
Regular enemies can sometimes spawn with modifiers.
Enemy health displayed as a comparison system: e.g. baby bat takes one pistol shot to kill so it has 1 HP, worm takes 2 shots so 2 HP.
In the Weapons page, weapons will show how much damage they do, with the regular pistol dealing 1 damage.
Name | Health | Attacks | Comments |
---|---|---|---|
Worm | 2 HP |
|
|
Maggot | ? HP |
|
|
Spider Hatchling | 1 HP |
|
|
Spider | 4 HP |
|
|
Giant Spider | 6 HP |
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|
Hexapod | 4 HP |
|
|
Hexapod Portal | ? HP |
|
Spawns Hexapods until destroyed or until it runs out.
|
Fly | 4 HP |
|
Flyer. |
Fast Fly | 1 HP |
|
Flyer. |
Mother of Flies | 5 HP |
|
Flyer. On death, spawns 4 fast flies |
Hive | ? HP |
|
Spawns flies until destroyed |
Baby Bat | 1 HP |
|
|
Big Bat | 15-18 HP |
|
Variable health. Appears as a miniboss. |
Scorpion Hatchling | 3 HP |
|
|
Scorpion | 4 HP |
|
|
Scorpion Queen | 8 HP |
|
|
small floating skull | 1 HP |
|
Flyer. Summoned by Draugr. Can also appear naturally. |
Sired Skull | 4 HP |
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Flyer. Can go through walls. (AKA big cow floating skull) |
Flightless Imp | ? HP |
|
|
Flying Imp | ? HP |
|
|
Ice Witch | 20 HP |
|
|
Guardian | ? HP |
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|
Igneous Red | 10 HP |
|
Appears as a miniboss. |
Kraken | 50 HP |
|
Appears as a miniboss. |
Krakling | ? HP |
|
Flyer. Summoned by Kraken. Can also appear naturally. |
Guardian | 2 HP |
|
Shoots 4 projectiles and then stays still for a while. |
Clockwork Soul | 8 HP |
|
Contracts into an invulnerable ball when damaged. |
Fire Eater | ? HP |
|
|
Blade | 4 HP |
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Becomes invulnerable at ≤ 50% health for a few seconds |
Wild Witch | 45 HP |
|
Appears as a miniboss |
Synchronised Skeleton | ? HP |
|
|
Skeleton Mage | ? HP |
|
Flyer. |
Reaper | ? HP |
|
Can appear in challenge rooms early on. |
Minotaur | ? HP |
|
|
Black Knight | ? HP |
|
|
Servant of Darkness | ? HP |
|
(AKA samurai) |
Bosses
Every level has a boss guarding the portal to the next level. All bosses except Nidhogg can spawn with a modifier.
Name | Zone | Attacks | Comments |
---|---|---|---|
Draugr | Asgard 1 |
|
60HP |
Ymir | Asgard 2 |
|
75HP |
Vétt | Vanaheim 1 |
|
80HP |
Gullveig | Vanaheim 2 | ||
Alvis | Svartalfheim 1 | ||
Mistcalf | Svartalfheim 2 | ||
Surt | Helheim 1 | ||
Nidhogg | Helheim 2 |