Difference between revisions of "Modifiers"
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(Created page with "Bosses and levels can have '''modifiers''' that change aspects of gameplay. == Boss modifiers == {| class="wikitable sortable" |- ! Name !! Descriptio...") |
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| Dark || The level is darker. | | Dark || The level is darker. | ||
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+ | | Castle || Rooms are bigger (?). | ||
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| Glass || The player and enemies take extra damage. | | Glass || The player and enemies take extra damage. |
Revision as of 03:10, 18 September 2020
Bosses and levels can have modifiers that change aspects of gameplay.
Boss modifiers
Name | Description |
---|---|
Cloned | Two of the boss spawn. Both must be killed and they have less health. |
Lethal | Deals more damage. |
Dwarf | Boss has a smaller model. |
Level modifiers
Name | Description |
---|---|
Dark | The level is darker. |
Castle | Rooms are bigger (?). |
Glass | The player and enemies take extra damage. |
Midas | Enemies have more chance to drop gold. |
Inverted | World is inverted. |