Difference between revisions of "Enemies"

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{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
! Name !! Health !! Attacks !! Comments
+
! Image !! Name !! Health !! Attacks !! Comments
  
 
|-
 
|-
| Worm || {{HP|2}} ||
+
| {{missing image}} || Worm || {{HP|2}} ||
 
* Bite: {{HP|25}}
 
* Bite: {{HP|25}}
 
||
 
||
  
 
|-
 
|-
| Maggot || {{HP|?}} ||
+
| {{missing image}} || Maggot || {{HP|?}} ||
 
* ?
 
* ?
 
||
 
||
  
 
|-
 
|-
| Spider Hatchling || {{HP|1}} ||
+
| {{missing image}} || Spider Hatchling || {{HP|1}} ||
 
* Lunge: {{HP|25}}
 
* Lunge: {{HP|25}}
 
||
 
||
  
 
|-
 
|-
| Spider || {{HP|4}} ||
+
| {{missing image}} || Spider || {{HP|4}} ||
 
* Lunge: {{HP|25}}
 
* Lunge: {{HP|25}}
 
||
 
||
  
 
|-
 
|-
| Giant Spider || {{HP|6}} ||
+
| {{missing image}} || Giant Spider || {{HP|6}} ||
 
* Lunge: {{HP|25}}
 
* Lunge: {{HP|25}}
 
||
 
||
  
 
|-
 
|-
| Hexapod || {{HP|4}} ||
+
| {{missing image}} || Hexapod || {{HP|4}} ||
 
* Bite: {{HP|25}}
 
* Bite: {{HP|25}}
 
* Fireball: {{HP|25}}
 
* Fireball: {{HP|25}}
Line 42: Line 42:
  
 
|-
 
|-
| Hexapod Portal || {{HP|?}} ||
+
| {{missing image}} || Hexapod Portal || {{HP|?}} ||
 
* N/A
 
* N/A
 
|| Spawns Hexapods until destroyed or until it runs out.
 
|| Spawns Hexapods until destroyed or until it runs out.
Line 48: Line 48:
  
 
|-
 
|-
| Fly || {{HP|4}} ||
+
| {{missing image}} || Fly || {{HP|4}} ||
 
* Fireball: {{HP|25}}
 
* Fireball: {{HP|25}}
 
|| Flyer. Can spawn from [[shrines|slot machines]].
 
|| Flyer. Can spawn from [[shrines|slot machines]].
  
 
|-
 
|-
| Fast Fly || {{HP|1}} ||
+
| {{missing image}} || Fast Fly || {{HP|1}} ||
 
* Fireball: {{HP|25}}
 
* Fireball: {{HP|25}}
 
|| Flyer.
 
|| Flyer.
  
 
|-
 
|-
| Mother of Flies || {{HP|5}} ||
+
| {{missing image}} || Mother of Flies || {{HP|5}} ||
 
* Bite: {{HP|25}}
 
* Bite: {{HP|25}}
 
|| Flyer. On death, spawns 4 fast flies
 
|| Flyer. On death, spawns 4 fast flies
  
 
|-
 
|-
| Hive || {{HP|?}} ||
+
| {{missing image}} || Hive || {{HP|?}} ||
 
* N/A
 
* N/A
 
|| Spawns flies until destroyed
 
|| Spawns flies until destroyed
  
 
|-
 
|-
| Baby Bat || {{HP|1}} ||
+
| {{missing image}} || Baby Bat || {{HP|1}} ||
 
* Flyer. Fireball: {{HP|25}}
 
* Flyer. Fireball: {{HP|25}}
 
||
 
||
  
 
|-
 
|-
| Big Bat || {{HP|15-18}} ||
+
| {{missing image}} || Big Bat || {{HP|15-18}} ||
 
* Fireball: {{HP|25}}
 
* Fireball: {{HP|25}}
 
* Sonic beam: {{HP|12.5}}
 
* Sonic beam: {{HP|12.5}}
Line 79: Line 79:
  
 
|-
 
|-
| Scorpion Hatchling || {{HP|3}} ||
+
| {{missing image}} || Scorpion Hatchling || {{HP|3}} ||
 
* Melee attack: {{HP|25}}
 
* Melee attack: {{HP|25}}
 
* Acid Spray: {{HP|25}}
 
* Acid Spray: {{HP|25}}
Line 85: Line 85:
  
 
|-
 
|-
| Scorpion || {{HP|4}} ||
+
| {{missing image}} || Scorpion || {{HP|4}} ||
 
* Charge attack: {{HP|25}}
 
* Charge attack: {{HP|25}}
 
* Regular attack: {{HP|25}}
 
* Regular attack: {{HP|25}}
Line 92: Line 92:
  
 
|-
 
|-
| Scorpion Queen || {{HP|8}} ||
+
| {{missing image}} || Scorpion Queen || {{HP|8}} ||
 
* Rapid Fireballs: {{HP|25}}
 
* Rapid Fireballs: {{HP|25}}
 
||
 
||
  
 
|-
 
|-
| ''small floating skull'' || {{HP|1}} ||
+
| {{missing image}} || ''small floating skull'' || {{HP|1}} ||
 
* Self Destruct: {{HP|25}}
 
* Self Destruct: {{HP|25}}
 
|| Flyer. Summoned by Draugr. Can also appear naturally.
 
|| Flyer. Summoned by Draugr. Can also appear naturally.
  
 
|-
 
|-
| Sired Skull || {{HP|4}} ||
+
| {{missing image}} || Sired Skull || {{HP|4}} ||
 
* Self Destruct: {{HP|25}}
 
* Self Destruct: {{HP|25}}
 
|| Flyer. Summoned by Vétt. Can go through walls. ''(AKA big cow floating skull)''
 
|| Flyer. Summoned by Vétt. Can go through walls. ''(AKA big cow floating skull)''
  
 
|-
 
|-
| Flightless Imp || {{HP|?}} ||
+
| {{missing image}} || Flightless Imp || {{HP|?}} ||
 
* ?
 
* ?
 
||
 
||
  
 
|-
 
|-
| Flying Imp || {{HP|}} ||
+
| {{missing image}} || Flying Imp || {{HP|}} ||
 
* Flyer. Bombardment: 25HP
 
* Flyer. Bombardment: 25HP
 
||
 
||
  
 
|-
 
|-
| Ice Witch || {{HP|20}} ||
+
| {{missing image}} || Ice Witch || {{HP|20}} ||
 
* Ice Projectiles: {{HP|25}}
 
* Ice Projectiles: {{HP|25}}
 
* Ice Wave: {{HP|25}} (can go through walls)  
 
* Ice Wave: {{HP|25}} (can go through walls)  
Line 123: Line 123:
  
 
|-
 
|-
| Guardian || {{HP|?}} ||
+
| {{missing image}} || Guardian || {{HP|?}} ||
 
* Homing missile: 25HP
 
* Homing missile: 25HP
 
||
 
||
  
 
|-
 
|-
| Igneous Red || {{HP|10}} ||
+
| {{missing image}} || Igneous Red || {{HP|10}} ||
 
* Ring: {{HP|10}}
 
* Ring: {{HP|10}}
 
* Punch: ?
 
* Punch: ?
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|-
 
|-
| Kraken || {{HP|50}} ||
+
| {{missing image}} || Kraken || {{HP|50}} ||
 
* Waves: {{HP|25}}
 
* Waves: {{HP|25}}
 
* Spread shot: {{HP|25}}
 
* Spread shot: {{HP|25}}
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|-
 
|-
| Krakling || {{HP|?}} ||
+
| {{missing image}} || Krakling || {{HP|?}} ||
 
* ?
 
* ?
 
|| Flyer. Summoned by Kraken. Can also appear naturally.
 
|| Flyer. Summoned by Kraken. Can also appear naturally.
  
 
|-
 
|-
| Guardian || {{HP|2}} ||
+
| {{missing image}} || Guardian || {{HP|2}} ||
 
* Homing missile: {{HP|25}}
 
* Homing missile: {{HP|25}}
 
|| Shoots 4 projectiles and then stays still for a while.
 
|| Shoots 4 projectiles and then stays still for a while.
  
 
|-
 
|-
| Clockwork Soul || {{HP|8}} ||
+
| {{missing image}} || Clockwork Soul || {{HP|8}} ||
 
* ?
 
* ?
 
|| Contracts into an invulnerable ball when damaged. Can spawn from [[shrines|slot machines]].
 
|| Contracts into an invulnerable ball when damaged. Can spawn from [[shrines|slot machines]].
  
 
|-
 
|-
| Fire Eater || {{HP|?}} ||
+
| {{missing image}} || Fire Eater || {{HP|?}} ||
 
* ?
 
* ?
 
||
 
||
  
 
|-
 
|-
| Blade || {{HP|4}} ||
+
| {{missing image}} || Blade || {{HP|4}} ||
 
* Throw blade: {{HP|25}}
 
* Throw blade: {{HP|25}}
 
* Explosion: ?
 
* Explosion: ?
Line 166: Line 166:
  
 
|-
 
|-
| Wild Witch || {{HP|45}} ||
+
| {{missing image}} || Wild Witch || {{HP|45}} ||
 
* Fireball: {{HP|25}}
 
* Fireball: {{HP|25}}
 
* Floor-wide attack: {{HP|25}}
 
* Floor-wide attack: {{HP|25}}
Line 172: Line 172:
  
 
|-
 
|-
| Synchronised Skeleton || {{HP|?}} ||
+
| {{missing image}} || Synchronised Skeleton || {{HP|?}} ||
 
* ?
 
* ?
 
||
 
||
  
 
|-
 
|-
| Skeleton Mage || {{HP|?}} ||
+
| {{missing image}} || Skeleton Mage || {{HP|?}} ||
 
* Magic bolt: {{HP|25}}
 
* Magic bolt: {{HP|25}}
 
|| Flyer. Can spawn from [[shrines|slot machines]].
 
|| Flyer. Can spawn from [[shrines|slot machines]].
  
 
|-
 
|-
| Reaper || {{HP|30}} ||
+
| {{missing image}} || Reaper || {{HP|30}} ||
 
* Expanding bubble: {{HP|25}}
 
* Expanding bubble: {{HP|25}}
 
* Magic bolt: {{HP|25}}
 
* Magic bolt: {{HP|25}}
Line 188: Line 188:
  
 
|-
 
|-
| Minotaur || {{HP|?}} ||
+
| {{missing image}} || Minotaur || {{HP|?}} ||
 
* ?
 
* ?
 
||
 
||
  
 
|-
 
|-
| Black Knight || {{HP|?}} ||
+
| {{missing image}} || Black Knight || {{HP|?}} ||
 
* ?
 
* ?
 
||
 
||
  
 
|-
 
|-
| Servant of Darkness || {{HP|?}} ||
+
| {{missing image}} || Servant of Darkness || {{HP|?}} ||
 
* ?
 
* ?
 
|| ''(AKA samurai)''
 
|| ''(AKA samurai)''
  
 
|-
 
|-
| Cutthroat || {{HP|?}} ||
+
| {{missing image}} || Cutthroat || {{HP|?}} ||
 
* ?
 
* ?
 
|| Unique enemy that appears in the special room of the [[modifiers|Castle]] level.
 
|| Unique enemy that appears in the special room of the [[modifiers|Castle]] level.
Line 213: Line 213:
  
 
=== Draugr (Asgard 1) ===
 
=== Draugr (Asgard 1) ===
 +
{{missing image}}
 
Health: {{HP|60}}
 
Health: {{HP|60}}
  
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=== Ymir (Asgard 2) ===
 
=== Ymir (Asgard 2) ===
 +
{{missing image}}
 
Health: {{HP|75}}
 
Health: {{HP|75}}
  
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=== Vétt (Vanaheim 1) ===
 
=== Vétt (Vanaheim 1) ===
 +
{{missing image}}
 
Health: {{HP|80}}{{verification needed}}
 
Health: {{HP|80}}{{verification needed}}
  
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=== Nidhogg (Helheim 2) ===
 
=== Nidhogg (Helheim 2) ===
 +
{{missing image}}
 
Health: {{HP|???}}
 
Health: {{HP|???}}
  
 
The final room and boss of a BPM run, Nidhogg will only aggro the player after three rounds of fights which can be triggered via the lever on the ground, similar to a challenge room.
 
The final room and boss of a BPM run, Nidhogg will only aggro the player after three rounds of fights which can be triggered via the lever on the ground, similar to a challenge room.
  
First round: Draugr + 2x Flying Imp
+
* First round: Draugr + 2x Flying Imp
 
+
* Second round: Ymir + 2x Ice Witch
Second round: Ymir + 2x Ice Witch
+
* Third round: {{verification needed}}
 
+
* Final round: Nidhogg
Third round:
 
 
 
Final round: Nidhogg
 

Revision as of 22:52, 23 September 2020

Enemies roam the levels. You must beat all enemies in a room to proceed. Enemies attack to the beat of the music.

Regular enemies

Enemy health displayed as a comparison system: e.g. baby bat takes one pistol shot to kill so it has 1 HP, worm takes 2 shots so 2 HP.

In the Weapons page, weapons will show how much damage they do, with the regular pistol dealing 1 damage.

Image Name Health Attacks Comments

Missing image!

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Worm 2 HP
  • Bite: 25 HP

Missing image!

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Maggot ? HP
  •  ?

Missing image!

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Spider Hatchling 1 HP
  • Lunge: 25 HP

Missing image!

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Spider 4 HP
  • Lunge: 25 HP

Missing image!

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Giant Spider 6 HP
  • Lunge: 25 HP

Missing image!

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Hexapod 4 HP
  • Bite: 25 HP
  • Fireball: 25 HP

Missing image!

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Hexapod Portal ? HP
  • N/A
Spawns Hexapods until destroyed or until it runs out.


Missing image!

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Fly 4 HP
  • Fireball: 25 HP
Flyer. Can spawn from slot machines.

Missing image!

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Fast Fly 1 HP
  • Fireball: 25 HP
Flyer.

Missing image!

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Mother of Flies 5 HP
  • Bite: 25 HP
Flyer. On death, spawns 4 fast flies

Missing image!

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Hive ? HP
  • N/A
Spawns flies until destroyed

Missing image!

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Baby Bat 1 HP
  • Flyer. Fireball: 25 HP

Missing image!

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Big Bat 15-18 HP
  • Fireball: 25 HP
  • Sonic beam: 12.5 HP
Variable health. Appears as a miniboss.

Missing image!

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Scorpion Hatchling 3 HP
  • Melee attack: 25 HP
  • Acid Spray: 25 HP

Missing image!

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Scorpion 4 HP
  • Charge attack: 25 HP
  • Regular attack: 25 HP
  • Acid Spray: 25 HP

Missing image!

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Scorpion Queen 8 HP
  • Rapid Fireballs: 25 HP

Missing image!

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small floating skull 1 HP
  • Self Destruct: 25 HP
Flyer. Summoned by Draugr. Can also appear naturally.

Missing image!

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Sired Skull 4 HP
  • Self Destruct: 25 HP
Flyer. Summoned by Vétt. Can go through walls. (AKA big cow floating skull)

Missing image!

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Flightless Imp ? HP
  •  ?

Missing image!

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Flying Imp ? HP
  • Flyer. Bombardment: 25HP

Missing image!

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Ice Witch 20 HP
  • Ice Projectiles: 25 HP
  • Ice Wave: 25 HP (can go through walls)

Missing image!

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Guardian ? HP
  • Homing missile: 25HP

Missing image!

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Igneous Red 10 HP
  • Ring: 10 HP
  • Punch: ?
Appears as a miniboss.

Missing image!

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Kraken 50 HP
  • Waves: 25 HP
  • Spread shot: 25 HP
Appears as a miniboss.

Missing image!

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Krakling ? HP
  •  ?
Flyer. Summoned by Kraken. Can also appear naturally.

Missing image!

Upload
Guardian 2 HP
  • Homing missile: 25 HP
Shoots 4 projectiles and then stays still for a while.

Missing image!

Upload
Clockwork Soul 8 HP
  •  ?
Contracts into an invulnerable ball when damaged. Can spawn from slot machines.

Missing image!

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Fire Eater ? HP
  •  ?

Missing image!

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Blade 4 HP
  • Throw blade: 25 HP
  • Explosion: ?
Becomes invulnerable at ≤ 50% health for a few seconds

Missing image!

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Wild Witch 45 HP
  • Fireball: 25 HP
  • Floor-wide attack: 25 HP
Appears as a miniboss

Missing image!

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Synchronised Skeleton ? HP
  •  ?

Missing image!

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Skeleton Mage ? HP
  • Magic bolt: 25 HP
Flyer. Can spawn from slot machines.

Missing image!

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Reaper 30 HP
  • Expanding bubble: 25 HP
  • Magic bolt: 25 HP
Can appear in challenge rooms early on.

Missing image!

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Minotaur ? HP
  •  ?

Missing image!

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Black Knight ? HP
  •  ?

Missing image!

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Servant of Darkness ? HP
  •  ?
(AKA samurai)

Missing image!

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Cutthroat ? HP
  •  ?
Unique enemy that appears in the special room of the Castle level.

Bosses

Every level has a boss guarding the portal to the next level. All bosses except Nidhogg can spawn with a modifier.

Draugr (Asgard 1)

Missing image!

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Health: 60 HP

Four slow projectiles.

  • It's pretty easy to avoid by walking perpendicular to Draugr.

Eight fast projectiles

  • A projectile is fired each half-beat.
  • Keep strafing in the same direction.

Floor attack.

Jump to avoid. The projectile can sometimes hit the level geometry.

Summon 3 floating heads.

  • Telegraphed by laying down his weapon.
  • A head is summoned each beat.
  • Dispatch the adds as soon as possible to be able to focus on the boss.

Four area attacks.

  • The first attack will be marked. Move to the opposite direction.
  • The next 3 attacks will be performed every other beat and will not be marked.
  • While dodging may be easier, it's possible to avoid the attacks just by strafing.

Charges and knocks the player back.

  • This attack doesn't deal damage but it can knock you into a floating head.
  • Be specially careful if the boss has the burning modifier as this will hurt you.

Ymir (Asgard 2)

Missing image!

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Health: 75 HP

Fires a homing projectile.

Dodge or strafe sideways to avoid.

Channels a high damaging beam.

Hide behind a pillar to avoid.

Summon 4 floating heads.

  • Telegraphed by kneeling.
  • A head is summoned each beat.
  • Dispatch the adds as soon as possible to be able to focus on the boss.

Vétt (Vanaheim 1)

Missing image!

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Health: 80 HP[verification needededit?]

Flings a spinning axe.

Dodge or strafe sideways.

Fires a projectile barrage in a wide angle.

Dodge or strafe sideways.

Transforms into a flaming ball of fire and charges the player.

Dodge or strafe sideways.

Transforms into a flaming ball of fire and charges the player.

  • To avoid the attack, you must stand inside the double circle in front of Vétt.

Gullveig (Vanaheim 2)

WIP

Alvis (Svartalfheim 1)

WIP

Mistcalf (Svartalfheim 2)

WIP

Surt (Helheim 1)

WIP

Nidhogg (Helheim 2)

Missing image!

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Health: ? HP

The final room and boss of a BPM run, Nidhogg will only aggro the player after three rounds of fights which can be triggered via the lever on the ground, similar to a challenge room.

  • First round: Draugr + 2x Flying Imp
  • Second round: Ymir + 2x Ice Witch
  • Third round: [verification needededit?]
  • Final round: Nidhogg