Modifiers
Revision as of 20:12, 27 September 2020 by 71.66.252.23 (talk)
Bosses and levels can have modifiers that change aspects of gameplay.
Boss modifiers
Bosses can spawn with multiple modifiers (for example, "cloned burning dwarf champion")
Name | Description |
---|---|
Burning | Boss has a fiery aura that damages the player if they get too close. |
Champion | Doubled HP[verification needed • edit • ?] |
Cloned | Two of the boss spawn. Both must be killed and they have less health. |
Cosmic | ? |
Crazed | Boss acts faster. |
Dwarf | Boss has a smaller model and moves faster. |
Electric | Boss has an electric field surrounding them, lightning bolts occasionally fall from the sky. |
Giant | Boss is physically bigger and has a larger health pool. |
Hidden | Boss is mostly invisible (can just barely see them). |
Lethal | Deals more damage. Uses special attacks much more frequently. |
Poisonous | Attacks inflict damage over time. |
Twin | There are two bosses, but they share a health pool. This is different from Cloned. |
Vengeful | Boss shoots projectiles back at you when you damage them. |
Level modifiers
Name | Description |
---|---|
Barren | Enemies do not drop coins and reward chests do not spawn. |
Castle | A rare parkour-orientated room can spawn, at the end of the room is a weapon box and a enemy who fires beams at the player as they traverse the parkour. Guardian enemies as well as clockwork enemies are much more likely to spawn. |
Dark | The level is darker and the player must navigate with a flashlight. |
Explosive | Enemies drop skulls on death, which explode and cause AoE damage to other enemies.
The skull will replace enemy natural gold and key drops (including boss key drops). |
Frozen | The whole level is ice causing the player to slide about. |
Glass | The player and enemies take double damage. Floor texture changes to look more brittle. |
Infested | More enemies spawn. |
Inverted | The player camera is flipped vertically and controls are inverted. Can only occur at Asgard I. |
Midas | Every enemy drops a coin. Keys and potions are replaced by coins. Mini-Bosses and Bosses drops multiple coins instead of a key. |
Pitted | The level has a unique room, where you have to complete a (simple) jumping puzzle in order to exit. |
Retro | Your screen becomes highly pixelated, and your weapon model centres on the screen like in DOOM.
Note: this modifier is Challenge specific and does not occur in normal runs. |
Space | Gravity is reduced. Guns with recoil will double. IE Freyers revolver or the minigun with cause double the recoil allowing flight with successive shots downward. |