| Name |
Magazine Capacity |
Reload Time |
Fire rate |
Unique Characteristics
|
| Pistol |
8 |
2 taps |
1 Shot per half beat |
None
|
| Pistol Shotgun |
4 |
3 taps |
1 Shot per half beat |
None
|
| Revolver |
6 |
Tap once to ready, every subsequent tap loads one shot |
1 Shot per half beat |
None
|
| Hand Cannon |
4 |
3 taps |
1 Shot per half beat |
None?
|
| Rail gun |
1 |
3 taps |
|
|
| Burst PDW |
21 |
2 taps |
1 Shot per half beat |
3 Round Burst
|
| Sawed-off shotgun |
2 |
2 taps |
1 Shot per half beat |
None
|
| Combat shotgun |
6 |
3 taps |
1 Shot per beat |
Must be "pumped" after each shot, using a half beat
|
| Lever-Action Rifle |
6 |
Tap once to ready, every subsequent tap loads one shot |
1 Shot per beat |
Must be "pumped" after each shot, using a half beat
|
| Grenade launcher |
6 |
3 taps |
1 Shot per beat |
Grenades air detonate
|
| Rocket launcher |
6 |
Tap once to ready, every subsequent tap loads one shot |
1 Shot per beat |
Rockets have slight homing
|
| BFG |
3 |
3 taps |
1 Shot per beat |
|
| Minigun |
30 |
3 taps |
Initially one shot per beat, spools up to 4 shots per beat |
Spooling mechanic, increases fire rate the longer the trigger is held
|
| Alien Pistol |
Infinite |
N/A |
1 Shot per half beat |
Overheats after 8(?) shots in a row
|
| Charge Pistol |
Infinite |
N/A |
1 Shot per beat |
Shot takes one beat to complete (half beat charge, half beat shot)
|
| Energy Rocket Launcher |
Infinite |
N/A |
1 Shot per beat |
Rockets have bigger explosion radius than normal rocket launcher and do more damage(?) but move slower
|
| Hands |
Infinite |
N/A |
1 Shot per half beat |
Can only be used by Njord.
|