Rooms
Each zone is comprised of multiple rooms in a grid layout. Rooms cannot be exited while there are any enemies in it.
Contents
Normal rooms
Regular rooms contain enemies and always contain a shrine or secret chest.
Special rooms
Special rooms are marked in the minimap and don't contain enemies unless otherwise is specified.
Bank
Can deposit or withdraw coins. Bank's have coin deposit limit of 10 per room with no withdrawal limits. After donating 100 coins a secret door is permanently unlocked with an open chest that can grant the player 2-5 coins.
Boss
Contains the boss and the portal to the next area. Guaranteed to spawn.
Challenge
Has a lever that can be used up to 3 times to spawn enemy waves of increasing difficulty. When each wave is defeated, a chest will spawn.
Golden chest
Contains a locked chest. Sometimes has an extra chest behind a wall that deals 12.5 damage when walked through. Guaranteed to spawn.
Huginn's shop
Sells equipment, healing and stat boosts. Spending coins increases Huginn's Loyalty Card and unlocks more pedestals. Has the following inventory:
- Small Healing Potion for 2.
- Large Healing Potion for 4.
- Max health increase for 4.
- Random items for 7.
- Random stat buffs for 7.
- Lucky Dice for 7.
- At max shop level the front podium holds a free +25 or +50 potion.
Library
Contains an ability book or scroll. Requires a key to open.
Muninn's armory
Indicated by an anvil icon on the minimap, and marked with "Blacksmith" above the door. Sells weapons and clip improvements. Spending coins increases Muninn's Gratitude and unlocks more pedestals. Has the following fixed inventory:
- Weapon for 5.
- Weapon for 15. Unlocked at ?.
- Weapon for 30. Unlocked at ?.
- Clip up for 5. Unlocked at ?.
- Damage up for 5. Unlocked at ?.
- ? for ?. Unlocked at ?.
Tower room
Very vertical room with a special enemy. Only appears when the level has a Castle modifier.
Well room
Indicated by a magic sparkle icon on the minimap. Contains 4 equipment items. Whenever one is picked up, the other 3 will lower into bottomless pits. The pits will deal damage if the player jumps in after the items.