시련
Revision as of 07:17, 27 October 2020 by Resbik (76561198134149321) (talk | contribs) (Created page with "보스들 과 [[지역|레벨들]에 게임 플레이에 영향을 주는 '''시련'' 이 생길수도 있습니다. == 보스 == 보스들은 시련이 없을수도...")
보스들 과 [[지역|레벨들]에 게임 플레이에 영향을 주는 '시련 이 생길수도 있습니다.
보스
보스들은 시련이 없을수도 있고 최대 4개의 시련을 가질 수 있습니다.
이름 | 설명 |
---|---|
Burning | Boss has a fiery aura that damages the player if they get too close. |
Champion | Boss HP is increased by 50%. |
Cloned | Two of the boss spawn. Both must be killed and they have less health. |
Crazed | Boss acts faster. Boss limited to one special attack. [verification needed • edit • ?] |
Dwarf | Boss has a smaller model and moves faster. |
Electric | Boss has an electric field surrounding them, lightning bolts constantly fall from the sky. Their strike point is marked with a white dot on the ground. |
Giant | Boss is physically bigger and has double HP |
Hidden | Boss is translucent, but has a waves visual effect around them. Has 25% less HP. |
Lethal | Deals more damage. Uses special attacks much more frequently. |
Poisonous | Attacks inflict damage over time. |
Twin | There are two bosses, but they share a health pool. This is different from Cloned. |
Vengeful | Boss shoots projectiles back at you when you damage them. |
레벨
레벨은 하나의 시련을 가지거나 없습니다.
이름 | 설명 |
---|---|
Barren | Enemies do not drop coins and reward chests do not spawn. |
Castle | The level has a unique vertical room with a Cutthroat that fires beams at the player and a weapon box. Guardian and clockwork enemies are more likely to spawn. |
Dark | The level is darker and the player must navigate with a flashlight. |
Explosive | All enemies drop skulls upon death, which can be touched to cause an explosion that damages nearby enemies. Enemies won't drop keys or gold. |
Frozen | The whole level is ice causing the player to slide about. |
Glass | The player and enemies take double damage. Floor texture changes to look more brittle. |
Infested | Rooms have more enemies. |
Inverted | The player camera is flipped vertically and controls are inverted. Can only occur at Asgard I. |
Midas | Every enemy drops a coin. Keys and potions are replaced by coins. Mini-bosses and bosses drops multiple coins instead of a key. |
Pitted | The level has a unique room, where you have to complete a (simple) jumping puzzle in order to exit. |
Retro | Your screen becomes highly pixelated, and your weapon model centers on the screen like in DOOM.
Note: this modifier is Challenge specific and does not occur in normal runs. |
Space | Gravity is reduced. Doubles the effect of recoil, allowing flight by successively shooting downwards. |