Enemies
Enemies roam the levels. You must beat all enemies in a room to proceed.
Regular enemies
Regular enemies can sometimes spawn with modifiers.
Enemy health displayed as a comparison system: e.g. baby bat takes one pistol shot to kill so it has 1 HP, worm takes 2 shots so 2 HP.
In the Weapons page, weapons will show how much damage they do, with the regular pistol dealing 1 damage.
Name | Health | Attacks | Comments |
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Worm | 2HP |
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Baby Bat | 1HP |
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Big Bat | 15-18 HP |
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Variable health, Appears as a miniboss |
Spider Hatchling | 1HP |
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Spider | 4HP |
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Giant Spider | 6HP |
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Scorpion |
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Baby Scorpion | 2HP |
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Scorpion Queen |
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Hexapod | 4HP |
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Fly |
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Small Floating Skull | 1HP |
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Igneous Red | 10 HP |
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Appears as a miniboss. |
Ice Witch |
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Guardian | 2HP |
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Shoots 4 projectiles and then stays still for a while. |
Clockwerk Soul | 8HP |
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Contracts into an invulnerable ball when damaged. |
Blade | 4HP |
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Becomes invulnerable at ≤ 50% health for a few seconds |
Bosses
Every level has a boss.
Name | Zone | Attacks | Comments |
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Draugr | Asgard 1 |
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60HP |
Ymir | Asgard 2 |
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75HP |
Vétt | Vanaheim 1 |
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Gullveig | Vanaheim 2 | ||
Alvis | Svartalfheim 1 | ||
Mistcalf | Svartalfheim 2 | ||
Surt | Helheim 1 | ||
Nidhogg | Helheim 2 |