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− | + | Shrines are small, interactive objects found throughout the map that reward the player with various bonuses or loot in exchange for an offering, most commonly coins. | |
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+ | == Appearance and behavior == | ||
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+ | Shrines only spawn in normal [[rooms]], excluding the spawn room on each level. One variant of [[Huginn's shop]] has a secret shrine. Most rooms spawn with a shrine of some kind, but their appearance is not guaranteed. | ||
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+ | Often times shrines can be difficult to spot; they tend to blend into their surroundings, both in color and in geometry. Scanning the peripheral walls of the room is a good start. | ||
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Once exhausted (which may take multiple inputs), shrines cannot be used again, and will usually glow with a pale fire or a halo to indicate they've been used. | Once exhausted (which may take multiple inputs), shrines cannot be used again, and will usually glow with a pale fire or a halo to indicate they've been used. | ||
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Only one shrine of each type will spawn in a given room, but rooms can spawn with multiple types of shrines. | Only one shrine of each type will spawn in a given room, but rooms can spawn with multiple types of shrines. | ||
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− | == | + | Shrines, especially secondary rarer shrines, can be located in hard to access places, usually high up on balconies or ledges. While some of these shrines can be reached via creatively jumping from rails, banisters, mushrooms, etc. having a mobility buff like flying, triple jump, super jump, rocket jump, grenade jump, low gravity level modifier or super speed can help. Some shrines may be impossible to reach with the player's current equipment and stats. |
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+ | Shrines typically behave the same way given their type, but the player's [[Stats|Luck]] stat can induce other, better outcomes, even from basic shrines. | ||
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+ | == Normal Shrines == | ||
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+ | These shrines follow the typical spawning rules for shrines as described above. | ||
− | === | + | === Blessing Shrines === |
− | <gallery heights="200px" | + | These are the most common shrines, and take the form of statues with small offering bowls. They are easily accessible and usually appear along the peripheral walls of the room. They will accept a single {{coins|coin}} in exchange for a +1 boost to the character's stat, dependent on the statue. |
− | + | <gallery heights="200px" mode=packed> | |
− | + | SpeedShrine.png|Speed Shrine | |
+ | RangeShrine.png|Range Shrine | ||
+ | LuckShrine.png|Luck Shrine | ||
+ | DamageShrine.png|Damage Shrine | ||
+ | PrecisionShrine.png|Precision Shrine | ||
+ | AbilityShrine.png|Ability Shrine | ||
</gallery> | </gallery> | ||
− | These | + | |
+ | === Angel and Devil Shrines === | ||
+ | These shrines take the form of large statues with urns, and will accept a random number between 1 and 5 of coins (for the Angel Shrine) or keys (for the Devil Shrine) in exchange for a random result. The random results include: | ||
* a stat increment consumable, eg. {{ItemLink|Luck Up}} | * a stat increment consumable, eg. {{ItemLink|Luck Up}} | ||
− | * a {{ItemLink|Key}} (Angel | + | * a {{ItemLink|Key}} (Angel Shrine only{{verification needed}}) |
* a random equippable [[item]] | * a random equippable [[item]] | ||
* an [[ultimate ability]] book | * an [[ultimate ability]] book | ||
* a [[secondary ability]] scroll | * a [[secondary ability]] scroll | ||
− | + | * a random [[weapon]] | |
− | + | * a {{ItemLink|Skeleton Key}}. | |
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<gallery heights="200px" mode=packed> | <gallery heights="200px" mode=packed> | ||
− | + | AngelShrine.png|Angel Shrine | |
− | + | DevilShrine.png|Devil Shrine | |
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</gallery> | </gallery> | ||
− | + | [[File:TripleChest.png|thumb|Cursed Chests]] | |
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− | [[File: | ||
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− | + | === Cursed Chests === | |
− | + | Three locked chests appear in a row. Two contain a {{EnemyLink|Fly}} and the remaining one holds an item. See [[Chests#Cursed_Chest|Cursed Chest]]. {{clr}} | |
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− | {{clr}} | ||
− | + | [[File:SlotMachine.png|thumb|Slotted Chest]] | |
− | [[File:SlotMachine.png|thumb|Slot Machine | + | === Slotted Chests (Slot Machine) === |
− | These take the form of small, square chests with a slot | + | These take the form of small, square chests with a slot into the front into which a coin is inserted. Upon inserting a coin a random outcome will occur: |
* Nothing. Represented by a puff of smoke. | * Nothing. Represented by a puff of smoke. | ||
* An enemy spawns. Can be one of: | * An enemy spawns. Can be one of: | ||
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In addition to a previous effect, the machine can jam. The coin will remain in the slot and no further input will be accepted. | In addition to a previous effect, the machine can jam. The coin will remain in the slot and no further input will be accepted. | ||
− | + | [[File:DamoclesSword.png|thumb|upright=0.25|Damocles' Sword]] | |
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+ | === Damocles' Sword === | ||
+ | This shrine resembles a small pillar with either a Bag of Coins, a Max HP Potion, or a Key with a floating, fiery sword above. Activating it deals 25 damage to the player, in exchange for whatever is resting on the pillar. Can also rarely contain a max health increase upgrade. The damage can be reduced or avoided with abilities and items like {{AbilityLink|Block}} and {{AbilityLink|Valkyrie's Veil}}, which will negate the damage completely, or {{AbilityLink|Skjaldmeyjar's Plate}} which will reduce the damage to 15.{{clr}} | ||
− | + | == Special Shrines == | |
+ | These shrines are unique and only appear in certain specific parts of the game. | ||
=== The Dish === | === The Dish === | ||
− | Located in | + | Located in [[zones|Helheim 2]]. After depositing {{coins|100}}, {{ItemLink|Giant Slayer Boots}} will appear. All subsequent runs will spawn the boots. |
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