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− | There are currently ten playable '''characters''' (called valkyries) with a unique starting loadouts. (Five were added in the Overdrive update.) Except Rún and Sanngriðr, | + | There are currently ten playable '''characters''' (called valkyries) with a unique starting loadouts. (Five were added in the Overdrive update.) Except Rún and Sanngriðr, Each character can unlock a starting ultimate and secondary [[Abilities]]: |
* Secondary ability: defeat [[Nidhogg]] with that character on any difficulty. | * Secondary ability: defeat [[Nidhogg]] with that character on any difficulty. | ||
* Ultimate ability: defeat [[Nidhogg]] with that character on Hard. | * Ultimate ability: defeat [[Nidhogg]] with that character on Hard. | ||
− | == | + | == Summary == |
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− | + | {| class="wikitable sortable" | |
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− | + | ! Image !! Name !! HP !! Armor !! Starting weapon !! Ultimate !! Secondary !! Comments !! How to unlock | |
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− | + | | [[File:Goll.jpg]] || {{Anchor|Göll}} || 100 || 0 || [[weapons|Pistol]] || {{AbilityLink|Jarnbjorn}} || {{AbilityLink|Fire Bolt}} | |
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− | | | + | || Unlocked by default |
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− | + | | [[File:Freyr.jpg]] || {{Anchor|Freyr}} || 0 || 150 || [[weapons|Revolver]] || {{AbilityLink|Freyr's Blessing}} || {{AbilityLink|Block}} | |
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− | | | + | * Can upgrade max HP with potions despite starting from 0. |
− | | | + | || Complete Asgard |
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− | {{ | + | | [[File:Hildr.jpg]] || {{Anchor|Hildr}} || 50 || 25 || [[weapons|Shotgun Pistol]] || {{AbilityLink|Hermóðr's Enchantment}} || {{AbilityLink|Fire Bolt}} |
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− | | | + | * Starts with a key and 5 {{StatLink|Speed}}. |
− | | | + | || Complete Svartalfheim |
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− | | | + | | [[File:Njord.jpg]] || {{Anchor|Njord}} || 50 || 0 || [[weapons|Hands]] || {{AbilityLink|Odin's Blessing}} || {{AbilityLink|Valkyrie's Veil}} |
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− | | | + | * Starts with {{Coins|7}}. |
− | | | + | * Cannot pickup or change weapon. Is locked to his starting weapon the (Magic) [[weapons|Hands]]. |
− | | | + | || Defeat [[Nidhogg]] |
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+ | | [[File:Odr.jpg]] || {{Anchor|Odr}} || N/A || 0 || [[weapons|Sawed-off Shotgun]] || {{AbilityLink|Barter}} || {{AbilityLink|Teleport}} | ||
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+ | * Starts with 1 {{StatLink|Luck}}. | ||
* Has unique dash ability "Dash/Fly" that allows him to jump repeatedly to fly, hold jump to glide, and be less affected by gravity. | * Has unique dash ability "Dash/Fly" that allows him to jump repeatedly to fly, hold jump to glide, and be less affected by gravity. | ||
− | * Any damage dealt kills | + | * Any damage dealt kills them (You can't increase max HP, gain armor or heal.) |
− | * | + | * Can survive a fatal blow with the {{ItemLink|Lion Heart}}, can block damage {{AbilityLink|Valkyrie's Veil}} or {{AbilityLink|Block}}. Currently {{AbilityLink|Undying Strength}} prevents death for other characters, but not Odr. |
− | + | || Defeat [[Nidhogg]] on Hard | |
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− | {{ | + | | [[File:Skuld.jpg]] || {{Anchor|Skuld}} || 150 || 0 || Garand || Sigyn's Help || {{AbilityLink|Mortal Curse}} |
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− | | | + | * Fading: Loses 1HP every quarter beat (dies after 55 seconds if idle at starting HP) |
− | | | + | * Gains 5HP every time you shoot an enemy |
− | | | + | * Shotgun-type weapons heal Skuld for each pellet. For example, "Shotgun Pistol" heals her for ~25 hp per shot. |
− | | | + | * Skuld's hp is healed to full when entering new stage. Health starts ticking down after a name of stage disappears. |
− | | | + | * Curenlty there's bug - if you use "Quest" then you get strange healing that drasticaly decreases fading damage. If you have {{ItemLink|Gunnr's Bracer}} then you will have small regen instead of taking damage. It lasts till you enter next stage. |
− | | | + | || Kill 2000 enemies |
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− | * Fading: Loses | ||
− | * Gains | ||
− | * Shotgun-type weapons heal Skuld for each pellet. For example, | ||
− | * Skuld is healed | ||
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− | {{ | + | | [[File:Geri.jpg]] || {{Anchor|Geri}} || 25 || 0 || [[weapons|Pistol]] || Banking || Burning Coin |
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* Your camera is moved down to floor. However, you jump as usual. | * Your camera is moved down to floor. However, you jump as usual. | ||
− | * Guaranteed bank each stage(except | + | * Starts with {{Coins|3}}. |
+ | * Guaranteed bank each stage(except Helheim I and Helheim II). Can be used for making quick coins for bank | ||
* More likely to get coins as reward rather than keys {{Verification needed}} | * More likely to get coins as reward rather than keys {{Verification needed}} | ||
− | + | || Store 100 coins in the bank | |
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− | {{ | + | | [[File:Herfjötur.jpg]] || {{Anchor|Herfjötur}} || N/A || 0 || Bolt-Action Rifle || Geri's Audit || Snipe |
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− | | | + | * Starts with {{Coins|3}}. |
− | | | + | * Uses coins instead of HP and shields. Taking damage will make you lose half of your coins (if odd then rounded down) no matter how small damage was. |
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− | * Uses coins instead of HP and shields. Taking damage will make you lose half of your coins (if odd then rounded | ||
* If you buy something and your money will be set to 0 then you will die. Line will be "Killed by - A lack of coins". | * If you buy something and your money will be set to 0 then you will die. Line will be "Killed by - A lack of coins". | ||
* When you use Damocles' sword for Coin Bag - you will at first get these coins and after that take damage and lose half of your new stock. | * When you use Damocles' sword for Coin Bag - you will at first get these coins and after that take damage and lose half of your new stock. | ||
* {{ItemLink|Lion Heart}} won't save you - it will say that you died to lack of coins. However, if you die without {{ItemLink|Lion Heart}} then it will say name of enemy. | * {{ItemLink|Lion Heart}} won't save you - it will say that you died to lack of coins. However, if you die without {{ItemLink|Lion Heart}} then it will say name of enemy. | ||
− | * {{ItemLink|Skjaldmeyjar's Plate}} won't prevent you from losing money | + | * {{ItemLink|Skjaldmeyjar's Plate}} won't prevent you from losing money {{Verification needed}}. |
− | * | + | * {{ItemLink|Dragon's Skin}} Won't give you any shield |
− | + | || Store 100 coins in the dish | |
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− | + | | [[File:Rún.jpg]] || {{Anchor|Rún}} || Random || Random || Random || Random || Random | |
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− | {{ | + | * Starts each run with all atributes randomed: |
− | | | + | * Any weapon (can get high-tier weapons such as Raygun) + 1 random item in random slot (Only the ones that are spawning in The Well Room). |
− | | | + | * 0-2 random abilities. Can also randomly get Odr's dash ability "Dash/Fly" (doesn't prevent you from getting other abilities) and other characters' unique abilities (such as Geri's "Banking"). |
− | | | + | * 0-100 hp (0-75 of them can be empty), 0-100 shield (if he has 0 max hp then he will have at least 25 shield) |
− | | | + | * 0-3 keys, 0-10 coins |
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− | * Starts each run with all | ||
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− | + | || Spend 1000 coins in the armoury | |
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− | [[ | + | | [[File:Sanngriðr.jpg]] || {{Anchor|Sanngriðr}} || N/A || 0 || [[weapons|Pistol]] || None || None |
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+ | * Any damage dealt kills them (You can't increase max HP, gain armor or heal.) | ||
+ | * Must completely explore every level to gain access to the boss room (must not clear challenges). | ||
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+ | Complete the game with Odr to unlock | ||
− | + | |} |