Editing Characters

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
There are currently ten playable '''characters''' (called valkyries) with a unique starting loadouts. (Five were added in the Overdrive update.) Except Rún and Sanngriðr, each character can unlock a starting ultimate and secondary [[abilities]]:
+
There are currently ten playable '''characters''' (called valkyries) with a unique starting loadouts. (Five were added in the Overdrive update.) Except Rún and Sanngriðr, Each character can unlock a starting ultimate and secondary [[Abilities]]:
 
* Secondary ability: defeat [[Nidhogg]] with that character on any difficulty.
 
* Secondary ability: defeat [[Nidhogg]] with that character on any difficulty.
 
* Ultimate ability: defeat [[Nidhogg]] with that character on Hard.
 
* Ultimate ability: defeat [[Nidhogg]] with that character on Hard.
  
 
== Göll ==
 
== Göll ==
{{CharacterBox
+
[[File:Goll.jpg|left|thumb|Göll]]
| name = Göll
+
* HP: 100
| image = Goll.jpg
+
* Armor: 0
| hp = 100
+
* Starting weapon: [[weapons|Pistol]]
| armor = 0
+
* Ultimate: {{AbilityLink|Jarnbjorn}}
| weapon = [[Pistol]]
+
* Secondary: {{AbilityLink|Fire Bolt}}  
| ultimate = {{AbilityLink|Jarnbjorn}}
+
<div style="clear: both"></div>
| secondary = {{AbilityLink|Fire Bolt}}  
+
* Unlocked by default.
| how to unlock = Unlocked by default.
 
}}
 
  
 
== Freyr ==
 
== Freyr ==
{{CharacterBox
+
[[File:Freyr.jpg|left|thumb|Freyr]]
| name = Freyr
+
* HP: 0
| image = Freyr.jpg
+
* Armor: 150
| hp = 0
+
* Starting weapon: [[weapons|Revolver]]
| armor = 150
+
* Ultimate: {{AbilityLink|Freyr's Blessing}}
| weapon = [[Revolver]]
+
* Secondary: {{AbilityLink|Block}}
| ultimate = {{AbilityLink|Freyr's Blessing}}
+
* How to unlock: Complete Asgard
| secondary = {{AbilityLink|Block}}
+
<div style="clear: both"></div>
| how to unlock = Complete Asgard
 
| info =
 
 
* Can upgrade max HP with {{ItemLink|Heart Container}} despite starting from 0.
 
* Can upgrade max HP with {{ItemLink|Heart Container}} despite starting from 0.
}}
 
  
 
== Hildr ==
 
== Hildr ==
{{CharacterBox
+
[[File:Hildr.jpg|left|thumb|Hildr]]
| name = Hildr
+
* HP: 50
| image = Hildr.jpg
+
* Armor: 25
| hp = 50
+
* Starting weapon: [[weapons|Shotgun Pistol]]
| armor = 25
+
* Ultimate: {{AbilityLink|Hermóðr's Enchantment}}
| weapon = [[Shotgun pistol]]
+
* Secondary: {{AbilityLink|Fire Bolt}}
| ultimate = {{AbilityLink|Hermóðr's Enchantment}}
+
* How to unlock: Complete Svartalfheim
| extra = 1x {{ItemLink|Key}} and 5x {{StatLink|Speed}}.
+
<div style="clear: both"></div>
| secondary = {{AbilityLink|Fire Bolt}}
+
* Starts with a key and 5 {{StatLink|Speed}}.
| how to unlock = Complete Svartalfheim
 
}}
 
  
 
== Njord ==
 
== Njord ==
{{CharacterBox
+
[[File:Njord.jpg|left|thumb|Njord]]
| name = Njord
+
* HP: 50
| image = Njord.jpg
+
* Armor: 0
| hp = 50
+
* Starting weapon: [[weapons|Hands]]
| armor = 0
+
* Ultimate: {{AbilityLink|Odin's Blessing}}  
| weapon = [[Hands]]
+
* Secondary: {{AbilityLink|Valkyrie's Veil}}
| ultimate = {{AbilityLink|Odin's Blessing}}  
+
* How to unlock: Defeat [[Nidhogg]]
| secondary = {{AbilityLink|Valkyrie's Veil}}
+
<div style="clear: both"></div>
| extra = {{Coins|7}}
+
* Starts with {{Coins|7}}.
| how to unlock = Defeat [[Nidhogg]]
+
* Cannot pickup or change weapon. Is locked to his starting weapon the (Magic) [[weapons|Hands]].
| info =
 
* Cannot pick up or change weapon. Is locked to his starting weapon the (Magic) [[hands]].
 
* "Clip up" doesn't appear. In Munnin's Armory left and right pedestals are randomized between "Damage up" and "Ability up". Both may have the same upgrade.
 
}}
 
  
 
== Odr ==
 
== Odr ==
{{CharacterBox
+
[[File:Odr.jpg|left|thumb|Odr]]
| name = Odr
+
* HP: N/A
| image = Odr.jpg
+
* Armor: 0
| hp = N/A
+
* Starting weapon: [[weapons|Sawed-off Shotgun]]
| armor = 0
+
* Ultimate: {{AbilityLink|Barter}}
| weapon = [[Sawn-off shotgun]]
+
* Secondary: {{AbilityLink|Teleport}}
| ultimate = {{AbilityLink|Barter}}
+
* How to unlock: Defeat [[Nidhogg]] on Hard
| secondary = {{AbilityLink|Teleport}}
+
<div style="clear: both"></div>
| extra = 1x {{StatLink|Luck}}
+
* Starts with 1 {{StatLink|Luck}}.
| how to unlock = Defeat [[Nidhogg]] on Hard
 
| info =
 
 
* Has unique dash ability "Dash/Fly" that allows him to jump repeatedly to fly, hold jump to glide, and be less affected by gravity.
 
* Has unique dash ability "Dash/Fly" that allows him to jump repeatedly to fly, hold jump to glide, and be less affected by gravity.
* Any damage dealt kills him (You can't increase max HP, gain armor or heal.)   
+
* Any damage dealt kills them (You can't increase max HP, gain armor or heal.)   
* The {{ItemLink|Lion Heart}} gives an extra hit to Odr.
+
* Can survive a fatal blow with the {{ItemLink|Lion Heart}}, can block damage {{AbilityLink|Valkyrie's Veil}} or {{AbilityLink|Block}}. Currently {{AbilityLink|Undying Strength}} prevents death for other characters, but not Odr.
* Can block damage with {{AbilityLink|Valkyrie's Veil}} and {{AbilityLink|Block}}.
 
* {{AbilityLink|Undying Strength}} does not prevent death on Odr, unlike on other characters.
 
}}
 
  
 
== Skuld ==
 
== Skuld ==
{{CharacterBox
+
[[File:Skuld.jpg|left|thumb|Skuld]]
| name = Skuld
+
* HP: 150
| image = Skuld.jpg
+
* Armor: 0
| hp = 150
+
* Starting weapon: [[weapons|Garand]]
| armor = 0
+
* Ultimate: Sigyn's Help
| weapon = [[Garand]]
+
* Secondary: {{AbilityLink|Mortal Curse}}
| ultimate = {{AbilityLink|Sigyn's Help}}
+
* How to unlock: Kill 2000 enemies
| secondary = {{AbilityLink|Mortal Curse}}
+
<div style="clear: both"></div>
| how to unlock = Kill 2000 enemies
+
* Fading: Loses 1HP every quarter beat (dies after 55 seconds if idle at starting HP)
| info =
+
* Gains 5HP every time you shoot an enemy
* Fading: Loses {{HP|1}} every quarter beat (dies after 55 seconds if idle at starting HP).
+
* Shotgun-type weapons heal Skuld for each pellet. For example, "Shotgun Pistol" heals her for ~25 hp per shot.
* Gains {{HP|5}} every time you shoot an enemy
+
* Skuld's hp is healed to full when entering new stage. Health starts ticking down after a name of stage disappears.
* Shotgun-type weapons heal Skuld for each pellet. For example, [[shotgun pistol]] heals her for ~25 hp per shot.
+
* Currently there's bug - if you use "Quest" then you get strange healing that drasticaly decreases fading damage. If you have {{ItemLink|Gunnr's Bracer}} then you will have small regen instead of taking damage. It lasts till you enter next stage.
* Skuld is healed for {{HP|50}} when entering new stage. Health starts ticking down after a name of stage disappears.
+
* {{ItemLink|Circlet of the Serpentine}} will override Skuld's innate healing, drastically reducing the amount of healing he recieves.
* Using "The Quest" ability drastically decreases fading damage. If you have {{ItemLink|Gunnr's Bracer}} then you will regenerate slightly instead of taking damage. It lasts until you enter the next stage.
 
* {{ItemLink|Circlet of the Serpentine}} will override Skuld's innate healing, drastically reducing the amount of healing she receives.
 
* Having any amount of shield will prevent death from the fading health loss (this is potentially unintended).
 
}}
 
  
 
== Geri ==
 
== Geri ==
{{CharacterBox
+
[[File:Geri.jpg|left|thumb|Geri]]
| name = Geri
+
* HP: 25
| image = Geri.jpg
+
* Armor: 0
| hp = 25
+
* Starting weapon: [[weapons|Pistol]]
| armor = 0
+
* Ultimate: Banking
| weapon = [[Pistol]]
+
* Secondary: Burning Coin
| ultimate = {{AbilityLink|Banking}}
+
* How to unlock: Store 100 coins in the bank
| secondary = {{AbilityLink|Burning Coin}}
+
<div style="clear: both"></div>
| extra = {{Coins|3}}
 
| how to unlock = Store 100 coins in the bank
 
| info =
 
 
* Your camera is moved down to floor. However, you jump as usual.
 
* Your camera is moved down to floor. However, you jump as usual.
* Guaranteed bank each stage(except [[Helheim]] I and Helheim II). Can be used for making quick coins for the bank.
+
* Starts with {{Coins|3}}.
 +
* Guaranteed bank each stage(except Helheim I and Helheim II). Can be used for making quick coins for bank
 
* More likely to get coins as reward rather than keys {{Verification needed}}
 
* More likely to get coins as reward rather than keys {{Verification needed}}
}}
 
  
 
== Herfjötur ==
 
== Herfjötur ==
{{CharacterBox
+
[[File:Herfjötur.jpg|left|thumb|Herfjötur]]
| name = Herfjötur
+
* HP: N/A
| image = Herfjötur.jpg
+
* Armor: 0
| hp = N/A
+
* Starting weapon: [[weapons|Bolt-Action Rifle]]
| armor = 0
+
* Ultimate: Geri's Audit  
| weapon = [[Bolt-action rifle]]
+
* Secondary: Snipe
| ultimate = {{AbilityLink|Geri's Audit}}
+
* How to unlock: Store 100 coins in the dish
| secondary = {{AbilityLink|Snipe}}
+
<div style="clear: both"></div>
| how to unlock = Store 100 coins in the dish
+
* Starts with {{Coins|3}}.
| extra = {{Coins|3}}
+
* Uses coins instead of HP and shields. Taking damage will make you lose half of your coins (if odd then rounded down) no matter how small damage was.
| info =
 
* Uses coins instead of HP and shields. Taking damage will make you lose half of your coins (if odd then rounded up) no matter how small damage was.
 
 
* If you buy something and your money will be set to 0 then you will die. Line will be "Killed by - A lack of coins".
 
* If you buy something and your money will be set to 0 then you will die. Line will be "Killed by - A lack of coins".
 
* When you use Damocles' sword for Coin Bag - you will at first get these coins and after that take damage and lose half of your new stock.
 
* When you use Damocles' sword for Coin Bag - you will at first get these coins and after that take damage and lose half of your new stock.
 
* {{ItemLink|Lion Heart}} won't save you - it will say that you died to lack of coins. However, if you die without {{ItemLink|Lion Heart}} then it will say name of enemy.
 
* {{ItemLink|Lion Heart}} won't save you - it will say that you died to lack of coins. However, if you die without {{ItemLink|Lion Heart}} then it will say name of enemy.
* {{ItemLink|Skjaldmeyjar's Plate}} won't prevent you from losing money nor lessen the amount lost.
+
* {{ItemLink|Skjaldmeyjar's Plate}} won't prevent you from losing money {{Verification needed}}.
* Because of not having hp, healing, hp increase and shields are useless, much as items like {{ItemLink|Dragon's Skin}}.
+
* {{ItemLink|Dragon's Skin}} Won't give you any shield
 
* Acquiring the Banking ability allows you to have as much "health" as coins stored in your bank across all your runs, as the ability allows you to instantly withdraw if you're low.
 
* Acquiring the Banking ability allows you to have as much "health" as coins stored in your bank across all your runs, as the ability allows you to instantly withdraw if you're low.
}}
 
  
 
== Rún ==
 
== Rún ==
{{CharacterBox
+
[[File:Rún.jpg|left|thumb|Rún]]
| name = Rún
+
* HP: Random
| image = Rún.jpg
+
* Armor: Random
| hp = 0-100 max HP, 25-100 HP
+
* Starting weapon: Random
| armor = 0-100
+
* Ultimate: Random
| weapon = Random
+
* Secondary: Random
| ultimate = Random
+
* How to unlock: Spend 1000 coins in the armoury
| secondary = Random
+
<div style="clear: both"></div>
| extra = 0-3 {{ItemLink|Key}} and 0-10 {{Coins}}
+
* Starts each run with all atributes randomed:
| how to unlock = Spend 1000 coins in the armoury
+
* Any weapon (can get high-tier weapons such as Raygun) + 1 random item in random slot (Only the ones that are spawning in The Well Room).
| info =
+
* 0-2 random abilities. Can also randomly get Odr's dash ability "Dash/Fly" (doesn't prevent you from getting other abilities) and other character's unique abilities.
* Starts each run with all attributes randomized.
+
* 0-100 hp (0-75 of them can be empty), 0-100 shield (if he has 0 max hp then he will have at least 25 shield)
* His starting weapon can be from any pool.
+
* 0-3 keys, 0-10 coins
* Starts with a random [[item]] in a randomly chosen slot. The item is taken from the well room pool.
 
* His dash ability can sometimes be Odr's "Dash/Fly" instead.
 
}}
 
  
 
== Sanngriðr ==
 
== Sanngriðr ==
{{CharacterBox
+
[[File:Sanngriðr.jpg|left|thumb|Sanngriðr]]
| name = Sanngriðr
+
* HP: N/A
| image = Sanngriðr.jpg
+
* Armor: 0
| hp = N/A
+
* Starting weapon: [[weapons|Pistol]]
| armor = 0
+
* Ultimate: None
| weapon = [[Pistol]]
+
* Secondary: None
| ultimate = None
+
* How to unlock: Complete the game with Odr to unlock
| secondary = None
+
<div style="clear: both"></div>
| how to unlock = Complete the game with Odr
+
* Any damage dealt kills them (You can't increase max HP, gain armor or heal.)
| info =
+
* Must completely explore every level to gain access to the boss room (clearing challenge rooms are optional).
* Any damage dealt kills her (You can't increase max HP, gain armor or heal.)
 
* Must completely visit every level to gain access to the boss room. Note that clearing challenge rooms is optional.
 
}}
 
 
 
== Other languages ==
 
[[Персонажи|Russian: Персонажи]]
 
 
 
[[캐릭터|Korean: 캐릭터]]
 

Please note that all contributions to BPM Wiki are considered to be released under the Creative Commons Attribution-ShareAlike (see Project:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)