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== Regular enemies == | == Regular enemies == | ||
− | In the [[Weapons]] page, weapons will show how much damage they do, with the regular pistol dealing | + | Enemy health displayed as a comparison system: e.g. baby bat takes one pistol shot to kill so it has 1 HP, worm takes 2 shots so 2 HP. |
+ | |||
+ | In the [[Weapons]] page, weapons will show how much damage they do, with the regular pistol dealing 1 damage. | ||
+ | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
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|- | |- | ||
− | | [[File:Worm.png|100px]] | | + | | [[File:Worm.png|100px]] || Worm || {{HP|100}} |
Hellish: {{HP|150}} | Hellish: {{HP|150}} | ||
− | || | + | ||* Bite: {{HP|25}} |
− | * Bite: {{HP|25}} | ||
|| | || | ||
|- | |- | ||
− | | [[File: | + | | [[File:Maggot2.png|100px]] || Maggot || {{HP|100}} |
− | + | Hellish: {{HP|150}} | |
− | || | + | || |
+ | * N/A | ||
+ | || Upon dying, spawns 4-6 Flies | ||
|- | |- | ||
− | + | | [[File:SpiderHatchling.png|100px]] || Spider Hatchling || {{HP|50}} || | |
− | |||
− | |||
− | |||
− | |||
− | | [[File:SpiderHatchling.png|100px]] | | ||
* Lunge: {{HP|25}} | * Lunge: {{HP|25}} | ||
− | || | + | || |
|- | |- | ||
− | | [[File:Spider.png|100px]] | | + | | [[File:Spider.png|100px]] || Spider || {{HP|200}} |
Hellish: {{HP|300}} | Hellish: {{HP|300}} | ||
|| | || | ||
* Lunge: {{HP|25}} | * Lunge: {{HP|25}} | ||
− | || | + | || It's Abdomen is a weak spot. |
|- | |- | ||
− | | [[File:GiantSpider.png|100px]] | | + | | [[File:GiantSpider.png|100px]] || Giant Spider || {{HP|300}} |
Hellish: {{HP|450}} | Hellish: {{HP|450}} | ||
|| | || | ||
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|- | |- | ||
− | | [[File: | + | | [[File:Hexapod(LookItUp).png|100px]] || Hexapod (look it up) || {{HP|200}} |
− | * | + | Hellish: {{HP|300}} |
− | || | + | || |
+ | * Bite: {{HP|25}} | ||
+ | * Fireball: {{HP|25}} | ||
+ | || | ||
|- | |- | ||
− | | [[File: | + | | [[File:HexapodPortal.png|100px]] || Hexapod Portal || {{HP|200}} || |
− | + | * N/A | |
− | || | + | || Spawns Hexapods until destroyed or until it runs out. |
− | * | + | |
− | || | ||
|- | |- | ||
− | | [[File:Fly.png|100px]] | | + | | [[File:Fly.png|100px]] || Fly || {{HP|200}} |
Hellish: {{HP|300}} | Hellish: {{HP|300}} | ||
|| | || | ||
* Fireball: {{HP|25}} | * Fireball: {{HP|25}} | ||
|| Flyer. Can spawn from [[shrines|slot machines]]. | || Flyer. Can spawn from [[shrines|slot machines]]. | ||
− | |||
|- | |- | ||
− | | [[File: | + | | [[File:FastFly.png|100px]] || Fast Fly || {{HP|50}} || |
− | + | * Fireball: {{HP|25}} | |
− | || | + | || Flyer. |
− | * | ||
− | || | ||
− | |||
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|- | |- | ||
− | | [[File: | + | | [[File:MotherOfFlies.png|100px]] || Mother of Flies || {{HP|250}} |
− | Hellish: {{HP| | + | Hellish: {{HP|400}} |
|| | || | ||
− | * | + | * Bite: {{HP|25}} |
− | + | || Flyer. On death, spawns 4 fast flies | |
− | | | ||
− | |||
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− | |||
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|- | |- | ||
+ | | [[File:Hive.png|100px]] || Hive || {{HP|100}} | ||
+ | Hellish: {{HP|150}} | ||
+ | || | ||
+ | * N/A | ||
+ | || Spawns flies until destroyed | ||
|- | |- | ||
− | | [[File: | + | | [[File:BabyBat.png|100px]] || Baby Bat || {{HP|50}} || |
− | + | * Flyer. Fireball: {{HP|25}} | |
− | || | ||
− | * | ||
− | |||
|| | || | ||
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|- | |- | ||
− | | [[File:BigBat.png|100px]] | | + | | [[File:BigBat.png|100px]] || Big Bat || {{HP|800}} |
Hellish: {{HP|1200}} | Hellish: {{HP|1200}} | ||
|| | || | ||
* Fireball: {{HP|25}} | * Fireball: {{HP|25}} | ||
* Sonic beam: {{HP|12.5}} | * Sonic beam: {{HP|12.5}} | ||
− | || Appears as a miniboss. | + | || Variable health. Appears as a miniboss. |
|- | |- | ||
− | | [[File: | + | | [[File:FoulBat.png|100px]] || Foul Bat || {{HP|50}} || |
− | + | * Flyer. Fireball: {{HP|25}} | |
− | || | + | || |
− | * | ||
− | |||
− | |||
− | || | ||
|- | |- | ||
− | | [[File:Mara.png|100px]] | | + | | [[File:Mara.png|100px]] || Mara || {{HP|600}} |
Hellish: {{HP|900}} | Hellish: {{HP|900}} | ||
|| | || | ||
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|- | |- | ||
− | | [[File:Starkadrwraith.png|100px]] | | + | | [[File:Starkadrwraith.png|100px]] || Starkaðr Wraith || {{HP|200}} |
Hellish: {{HP|300}} | Hellish: {{HP|300}} | ||
|| | || | ||
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|- | |- | ||
− | | [[File:Skel.png|100px]] | | + | | [[File:Skel.png|100px]] || Skel || {{HP|400}} |
Hellish: {{HP|600}} | Hellish: {{HP|600}} | ||
|| | || | ||
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|- | |- | ||
− | | [[File:SkelFly.png|100px]] | | + | | [[File:SkelFly.png|100px]] || Skel Fly || {{HP|50}} || |
* Fireball: {{HP|25}} | * Fireball: {{HP|25}} | ||
|| | || | ||
When Skel dies, Skel Fly will move to another vacant Skel to hide behind. | When Skel dies, Skel Fly will move to another vacant Skel to hide behind. | ||
− | Only hides behind a Skel when looked at by the player, and wont shoot while hiding | + | Only hides behind a Skel when looked at by the player, and wont shoot while hiding |
If the player isn't looking at a Skel Fly, it will move out Skel's cover and shoot very frequently, if no Skels are alive it will not find any other cover and shoot at the player regardless of being looked at | If the player isn't looking at a Skel Fly, it will move out Skel's cover and shoot very frequently, if no Skels are alive it will not find any other cover and shoot at the player regardless of being looked at | ||
|- | |- | ||
− | | [[File:Ratr.png|100px]] | | + | | [[File:Ratr.png|100px]] || Ratr || {{HP|100}} |
Hellish: {{HP|150}} | Hellish: {{HP|150}} | ||
|| | || | ||
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Always drops 1 coin when killed. | Always drops 1 coin when killed. | ||
|- | |- | ||
− | | [[File:Vargr.png|100px]] | | + | | [[File:Vargr.png|100px]] || Vargr || {{HP|700}} |
Hellish: {{HP|1100}} | Hellish: {{HP|1100}} | ||
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|- | |- | ||
− | + | | [[File:corruptedHeidrun.png|100px]] || Corrupted Heiðrún || {{HP|1000}} | |
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− | |||
− | |||
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− | | [[File:corruptedHeidrun.png|100px]] | | ||
Hellish: {{HP|1500}} | Hellish: {{HP|1500}} | ||
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|- | |- | ||
− | + | | [[File:HeroVargr.png|100px]] || Hero Vargr || {{HP|2200}} | |
− | + | Hellish: {{HP|3300}} | |
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− | | [[File: | ||
− | Hellish: {{HP| | ||
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* Fireball: {{HP|25}} | * Fireball: {{HP|25}} | ||
− | + | * Stomp (floor-wide attack): {{HP|25}} | |
− | + | || Appears as a hero miniboss. | |
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|- | |- | ||
− | + | | [[File:ScorpionHatchling.png|100px]] || Scorpion Hatchling || {{HP|150}} | |
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− | | [[File:ScorpionHatchling.png|100px]] | | ||
Hellish: {{HP|250}} | Hellish: {{HP|250}} | ||
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|- | |- | ||
− | | [[File:Scorpion.png|100px]] | | + | | [[File:Scorpion.png|100px]] || Scorpion || {{HP|200}} |
Hellish: {{HP|300}} | Hellish: {{HP|300}} | ||
|| | || | ||
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* Regular attack: {{HP|25}} | * Regular attack: {{HP|25}} | ||
* Acid Spray: {{HP|25}} | * Acid Spray: {{HP|25}} | ||
− | || | + | || The sting takes double damage. |
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|- | |- | ||
− | | [[File:ScorpionQueen.png|100px]] | | + | | [[File:ScorpionQueen.png|100px]] || Scorpion Queen || {{HP|400}} |
Hellish: {{HP|600}} | Hellish: {{HP|600}} | ||
|| | || | ||
* Rapid Fireballs: {{HP|25}} | * Rapid Fireballs: {{HP|25}} | ||
− | || | + | || |
|- | |- | ||
− | | [[File: | + | | [[File:SmallFloatingSkull.png|100px]] || Elemental (Dragon's Ghost)|| {{HP|50}} || |
− | + | * Self Destruct: {{HP|25}} | |
− | || | + | || Flying suicider. Summoned by Draugr, Ymir, and Beating Hearts. Can also appear naturally. |
− | * | ||
− | || | ||
|- | |- | ||
− | | [[File: | + | | [[File:SiredSkull.png|100px]] || Sired Skull || {{HP|200}} |
− | Hellish: {{HP| | + | Hellish: {{HP|300}} |
|| | || | ||
− | * | + | * Self Destruct: {{HP|25}} |
− | + | || Flying suicider. Summoned by Vétt. Can go through walls. ''(AKA big cow floating skull)'' | |
− | | | ||
|- | |- | ||
− | | [[File: | + | | [[File:DragonSpirit.png|100px]] || Dragon's Spirit|| {{HP|50}} || |
− | + | * Self Destruct: {{HP|25}} | |
− | + | || Flying suicider. Summoned by Nidhogg. | |
− | |||
− | |||
− | * | ||
− | || | ||
− | |||
|- | |- | ||
− | | [[File:FlightlessImp.png|100px]] | | + | | [[File:FlightlessImp.png|100px]] || Flightless Imp || {{HP|300}} || |
* Self destruct: {{HP|50}} | * Self destruct: {{HP|50}} | ||
|| Suicider. After taking damage, it will begin to run towards the player at a faster pace. | || Suicider. After taking damage, it will begin to run towards the player at a faster pace. | ||
+ | |||
|- | |- | ||
− | | [[File:FlyingImp.png|100px]] | | + | | [[File:FlyingImp.png|100px]] || Flying Imp || {{HP|400}} || |
* Flyer. Bombardment: 25HP | * Flyer. Bombardment: 25HP | ||
|| Drops bomb when killed. | || Drops bomb when killed. | ||
|- | |- | ||
− | | [[File:Mage.png|100px]] | | + | | [[File:Mage.png|100px]] || Mage || {{HP|1000}} || |
* Multiple firebolts: {{HP|25}} per projectile | * Multiple firebolts: {{HP|25}} per projectile | ||
* Magic projectile: {{HP|25}} | * Magic projectile: {{HP|25}} | ||
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|| Can teleport around, lay mines periodically, and be killed in 1 shot with a headshot | || Can teleport around, lay mines periodically, and be killed in 1 shot with a headshot | ||
+ | |||
+ | |||
+ | |- | ||
+ | | [[File:IceWitch.png|100px]] || Ice Witch || {{HP|1000}} | ||
+ | Hellish: {{HP|1500}} | ||
+ | || | ||
+ | * Ice Projectiles: {{HP|25}} | ||
+ | * Ice Wave: {{HP|25}} (can go through walls) | ||
+ | || | ||
|- | |- | ||
− | | [[File: | + | | [[File:IgneousRed.png|100px]] || Igneous Red || {{HP|500}} |
− | * | + | Hellish: {{HP|750}} |
− | || | + | || |
+ | * Ring: {{HP|10}} | ||
+ | * Punch: ? | ||
+ | * Firebolts: {{HP|25}} | ||
+ | || Appears as a miniboss. Its head is a weak spot. | ||
+ | |||
+ | |- | ||
+ | | [[File:Kraken.png|100px]] || Kraken || {{HP|2000-2100}} | ||
+ | Hellish: {{HP|60-63}} | ||
+ | || | ||
+ | * Waves: {{HP|25}} | ||
+ | * Spread shot: {{HP|25}} | ||
+ | || Appears as a miniboss. Can be pushed by {{AbilityLink|Snipe}} | ||
|- | |- | ||
− | | [[File: | + | | [[File:Krakling.png|100px]] || Krakling || {{HP|100}} |
− | * | + | Hellish: {{HP|150}} |
− | || | + | || |
− | + | * Slow projectile: {{HP|25}} | |
+ | || Flyer. Summoned by Kraken. Can also appear naturally. | ||
|- | |- | ||
− | | [[File: | + | | [[File:Guardian.png|100px]] || Guardian || {{HP|100}} |
− | + | Hellish: {{HP|150}} | |
− | * | + | || |
− | || | + | * Homing missile: {{HP|25}} |
+ | || Shoots 4 projectiles and then stays still for a while. Can only receive physical damage on his back, or magic damage from any direction. | ||
|- | |- | ||
− | | [[File: | + | | [[File:ClockworkSoul.png|100px]] || Clockwork Soul || {{HP|400}} |
− | * | + | Hellish: {{HP|600}} |
− | || | + | || |
+ | * Three projectiles in a wide spread: {{HP|25}} | ||
+ | * Explosion: {{HP|12.5}} | ||
+ | || | ||
+ | *Contracts into an invulnerable ball when damaged. Can spawn from [[shrines|slot machines]]. | ||
+ | * Explodes after uncurling itself. | ||
+ | * Can be killed in a single shot by shooting the middle of its torso, possibly its head (easier to aim at when first entering a room and it hasn't started shooting yet) | ||
|- | |- | ||
− | | [[File:FireEater.png|100px]] | | + | | [[File:FireEater.png|100px]] || Fire Eater || {{HP|500}} || |
* Fireball Barrage: {{HP|25}} | * Fireball Barrage: {{HP|25}} | ||
− | || Screams loudly before firing fireballs. | + | || Screams loudly before firing the fireballs |
+ | |||
+ | |- | ||
+ | | [[File:Blade.png|100px]] || Blade || {{HP|200}} | ||
+ | Hellish: {{HP|300}} | ||
+ | || | ||
+ | * Throw blade: {{HP|25}} | ||
+ | * Explosion: ? | ||
+ | || Becomes invulnerable for a few seconds when got hit. Head takes double damage. | ||
+ | |||
+ | |- | ||
+ | | [[File:WildWitch.png|100px]] || Wild Mage || {{HP|2400}} | ||
+ | Hellish: {{HP|3600}} | ||
+ | || | ||
+ | * Fireball: {{HP|25}} | ||
+ | * Floor-wide attack: {{HP|25}} | ||
+ | || Appears as a miniboss | ||
|- | |- | ||
− | | [[File:SyncronisedSkeleton.png|100px]] | | + | | [[File:SyncronisedSkeleton.png|100px]] || Synchronised Skeleton || {{HP|200}} || |
* Throws a sword: {{HP|25}} | * Throws a sword: {{HP|25}} | ||
|| | || | ||
|- | |- | ||
− | | [[File:SkeletonMage.png|100px]] | | + | | [[File:SkeletonMage.png|100px]] || Skeleton Mage || {{HP|300}} || |
* Magic bolt: {{HP|25}} | * Magic bolt: {{HP|25}} | ||
|| Flyer. Can spawn from [[shrines|slot machines]]. | || Flyer. Can spawn from [[shrines|slot machines]]. | ||
|- | |- | ||
− | | [[File: | + | | [[File:Reaper.png|100px]] || Reaper || {{HP|1400}} |
− | * | + | Hellish: {{HP|2100}} |
− | || | + | || |
+ | * Expanding bubble: {{HP|25}} | ||
+ | * Magic bolt: {{HP|25}} | ||
+ | || Can appear in challenge rooms early on. | ||
|- | |- | ||
− | | [[File: | + | | [[File:Minotaur.png|100px]] || Mechanised Monstrosity || {{HP|150}} || |
− | + | * Fireballs: {{HP|25}} | |
− | || | + | || Charges up then sends a barrage at the player. Only weakspot is the back. (name originally incorrect) |
− | |||
|- | |- | ||
− | | [[File: | + | | [[File:FoulWretch.png|100px]] || Foul Wretch || {{HP|300}} || |
− | * | + | * Magic bolt: {{HP|25}} |
− | || | + | || Fires 1 bolt at range, but many arcing bolts if player is very close. |
− | + | Will fall to the floor at ≤ 50% of it's health and will only attack with many arcing bolts while grounded. | |
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|- | |- | ||
− | | [[File:Jötunn_guard.png|100px]] | | + | | [[File:Jötunn_guard.png|100px]] || Jötunn Guard || {{HP|300}} || |
* Throw shield: {{HP|25}} | * Throw shield: {{HP|25}} | ||
* Shield Bash: {{HP|25}} | * Shield Bash: {{HP|25}} | ||
|| Can be damaged briefly when lifting their shield before throwing, or with a well aimed shot at their feet as they hold their shield. Their shield throw cannot be strafed from any distance, only dodged. | || Can be damaged briefly when lifting their shield before throwing, or with a well aimed shot at their feet as they hold their shield. Their shield throw cannot be strafed from any distance, only dodged. | ||
− | |||
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|- | |- | ||
− | + | | [[File:FireBreather.png|100px]] || Firebreather || {{HP|600}} || | |
+ | * Fireball bursts: 25HP | ||
+ | || Shoots two burst of three fireballs then pauses. | ||
|- | |- | ||
− | | [[File: | + | | [[File:UnknownMob3.png|100px]] || Beating Heart|| {{HP|500}} || |
− | |||
− | || | ||
* ? | * ? | ||
− | || | + | || Spawns elementals until destroyed. |
− | |||
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|- | |- | ||
− | | | + | | [[File:UnknownMob2.png|100px]] || Phoenix|| {{HP|400}} || |
− | + | * Projectile: {{HP|25}} | |
− | || | + | || Flyer. |
− | * | ||
− | || | ||
|- | |- | ||
− | | [[File: | + | | [[File:UnknownMob1.png|100px]] || Minotaur|| {{HP|3350-3400}} || |
− | + | * Spinning slash: {{HP|25}} | |
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− | || | ||
− | * | ||
* Stomp (floor-wide attack): {{HP|25}} | * Stomp (floor-wide attack): {{HP|25}} | ||
− | || | + | || Appears as a miniboss |
− | |||
|- | |- | ||
− | | | + | | [[File:BlackKnight.png|100px]] || Black Knight || {{HP|4800}} || |
− | || | + | * Air slash: {{HP|25}} |
− | + | || Appears as a miniboss. Sword slashes create air blades which penetrate walls (and you). | |
− | |||
|- | |- | ||
− | | | + | | [[File:ServantOfDarkness.png|100px]] || Servant of Darkness || {{HP|4800}} || |
− | || | ||
* ? | * ? | ||
− | || | + | || Appears as a miniboss. ''(AKA samurai)'' |
|- | |- | ||
− | | [[File: | + | | [[File:Cutthroat.png|100px]] || Cutthroat || {{HP|100}} |
+ | Hellish: {{HP|150}} | ||
|| | || | ||
− | * | + | * ? |
− | || | + | || Appears in the special room of the [[modifiers|Castle]] level, and within Helheim I. |
− | + | Will die after enough time has elapsed (roughly 1 minute and 20 seconds) | |
|} | |} | ||
== Bosses == | == Bosses == | ||
− | Every level has a boss guarding the portal to the next level. All bosses except | + | Every level has a boss guarding the portal to the next level. All bosses except Nidhogg can spawn with a [[modifiers|modifier]]. |
=== Draugr === | === Draugr === | ||
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| tips = | | tips = | ||
* Dodge or strafe sideways to avoid. | * Dodge or strafe sideways to avoid. | ||
− | |||
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
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* Hide behind a pillar to avoid. | * Hide behind a pillar to avoid. | ||
* Deals increased damage the longer you touch the beam. | * Deals increased damage the longer you touch the beam. | ||
− | |||
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
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=== Vétt === | === Vétt === | ||
[[File:Vett.png|thumb|left|Vétt]]<div style="clear: both"></div> | [[File:Vett.png|thumb|left|Vétt]]<div style="clear: both"></div> | ||
− | Health: {{HP| | + | Health: {{HP|5500}} ± 100 |
Zone: Vanaheim 1 | Zone: Vanaheim 1 | ||
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| tips = | | tips = | ||
* Dodge or strafe sideways. | * Dodge or strafe sideways. | ||
− | |||
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
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| tips = | | tips = | ||
* Dodge, strafe sideways, (or double-jump for non-giant variants). | * Dodge, strafe sideways, (or double-jump for non-giant variants). | ||
− | |||
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
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| tips = | | tips = | ||
* Dodge, or strafe sideways | * Dodge, or strafe sideways | ||
− | |||
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
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* Three jump prompts (untied to the beat) and a dodge prompt (tied to the beat) are displayed to the player as Mistcalf initiates his charge. | * Three jump prompts (untied to the beat) and a dodge prompt (tied to the beat) are displayed to the player as Mistcalf initiates his charge. | ||
* If the player jumps and dodges when these prompts reach the crosshair Mistcalf will stop his charge, otherwise he will continue to charge for a short time. | * If the player jumps and dodges when these prompts reach the crosshair Mistcalf will stop his charge, otherwise he will continue to charge for a short time. | ||
− | |||
}} | }} | ||
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| tips = | | tips = | ||
* Strafe/Dodge to the side to avoid the charge. | * Strafe/Dodge to the side to avoid the charge. | ||
− | |||
}} | }} | ||
Second Phase: | Second Phase: | ||
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The final boss Nidhogg will only aggro the player after three rounds of fights which can be triggered via the lever on the ground, similar to a challenge room. | The final boss Nidhogg will only aggro the player after three rounds of fights which can be triggered via the lever on the ground, similar to a challenge room. | ||
− | * First round: [[Draugr]] + 2x [[Skeleton Mage | + | * First round: [[Draugr]] + 2x [[Skeleton Mage]] |
− | * Second round: [[Ymir]] + 2x [[Ice Witch | + | * Second round: [[Ymir]] + 2x [[Ice Witch]] |
− | * Third round: [[Jötunn Guard]] + 2x [[Firebreather]] | + | * Third round: [[Jötunn Guard]] + 2x [[Firebreather]] |
* Final round: Nidhogg | * Final round: Nidhogg | ||