Editing Enemies
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When Skel dies, Skel Fly will move to another vacant Skel to hide behind. | When Skel dies, Skel Fly will move to another vacant Skel to hide behind. | ||
− | Only hides behind a Skel when looked at by the player, and wont shoot while hiding | + | Only hides behind a Skel when looked at by the player, and wont shoot while hiding |
If the player isn't looking at a Skel Fly, it will move out Skel's cover and shoot very frequently, if no Skels are alive it will not find any other cover and shoot at the player regardless of being looked at | If the player isn't looking at a Skel Fly, it will move out Skel's cover and shoot very frequently, if no Skels are alive it will not find any other cover and shoot at the player regardless of being looked at | ||
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* Stomp (floor-wide attack): {{HP|25}} | * Stomp (floor-wide attack): {{HP|25}} | ||
− | || Golem will | + | || Golem will approach the player and continuously stomp on every other Quarter Note beat. |
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|| Can appear in a wave in a challenge room. | || Can appear in a wave in a challenge room. | ||
Has a very low chance to spawn by itself in a regular room. | Has a very low chance to spawn by itself in a regular room. | ||
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