Editing Enemies
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− | + | Enemies roam the levels. You must beat all enemies in a room to proceed. | |
== Regular enemies == | == Regular enemies == | ||
− | + | Regular enemies can sometimes spawn with [[modifiers]]. | |
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− | + | Enemy health displayed as a comparison system: e.g. baby bat takes one pistol shot to kill so it has 1 HP, worm takes 2 shots so 2 HP. | |
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− | + | In the [[Weapons]] page, weapons will show how much damage they do, with the regular pistol dealing 1 damage. | |
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+ | {| class="wikitable sortable" | ||
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− | + | ! Name !! Health !! Attacks !! Comments | |
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− | | | + | | Worm ||2HP || |
− | + | * Bite: 25 HP | |
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− | | | + | | Baby Bat ||1HP || |
− | + | * Fireball: 25HP | |
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− | | | + | | Big Bat ||15-18 HP || |
− | * | + | * Fireball: 25HP |
− | || | + | * Sonic beam: ? |
+ | ||Variable health, Appears as a miniboss | ||
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− | | | + | | Spider Hatchling ||1HP || |
− | + | * Lunge: 25HP | |
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− | | | + | | Spider ||4HP || |
− | + | * Lunge: 25HP | |
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− | | | + | | Giant Spider ||6HP || |
− | + | * Lunge: 25HP | |
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− | | | + | | Scorpion ||4HP || |
− | + | * Charge attack: 25HP | |
+ | * Regular attack: 25HP | ||
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+ | | Baby Scorpion ||2HP || | ||
+ | * ? | ||
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− | | | + | | Scorpion Queen ||8HP || |
− | + | * Rapid Fireballs: 25HP | |
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− | | | + | | Hexapod ||4HP || |
− | + | * Bite: 25HP | |
+ | * Fireball: 25HP | ||
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− | | | + | | Fly ||4HP || |
− | + | * Fireball: 25HP | |
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− | | | + | | Fast Fly ||1HP || |
− | + | * Fireball: 25HP | |
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− | | | + | | Small Floating Skull || 1HP || |
− | + | *Self Destruct: 25HP | |
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− | | | + | | Igneous Red ||10 HP || |
− | * | + | * Ring: 10HP |
− | || | + | * Punch: ? |
− | + | || Appears as a miniboss. | |
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− | | | + | | Ice Witch || || |
− | + | * ? | |
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− | | | + | | Guardian ||2HP || |
− | || | + | * Homing missile: 25 HP |
− | * | + | || Shoots 4 projectiles and then stays still for a while. |
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− | | | + | | Clockwerk Soul ||8HP || |
− | + | * ? | |
− | + | || Contracts into an invulnerable ball when damaged. | |
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− | + | | Blade ||4HP || | |
− | + | * Throw blade: 25HP | |
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− | * Throw blade: | ||
* Explosion: ? | * Explosion: ? | ||
− | || Becomes invulnerable for a few seconds | + | || Becomes invulnerable at ≤ 50% health for a few seconds |
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− | | | + | | Wild Witch ||45HP || |
− | + | * Fireball: 25HP | |
− | + | * Floor-wide attack: 25HP | |
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|| Appears as a miniboss | || Appears as a miniboss | ||
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− | | | + | |} |
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− | + | == Bosses == | |
− | + | Every level has a boss. | |
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+ | {| class="wikitable sortable" | ||
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− | | | + | ! Name || Zone || Attacks || Comments |
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− | | | + | | Draugr || Asgard 1 || |
− | | | + | * '''Slow projectiles.''' Strafe. |
− | + | * '''Fast projectiles.''' Strafe. | |
− | + | * '''Floor projectile.''' Jump. | |
− | * | + | * '''Summon 3 floating heads.''' Spawns floating head enemies. |
− | + | * '''Lateral area damage.''' Move to the opposite side to avoid. | |
− | + | || 60HP | |
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− | | | + | | Ymir || Asgard 2 || |
− | + | * '''Summon floating heads.''' Shoot them. | |
− | + | * '''Homing projectile.''' Strafe. | |
− | * | + | * '''Lock-on Beam.''' Stand behind a pillar. |
− | * | + | || 75HP |
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− | | | + | | Vétt || Vanaheim 1 || |
− | + | * '''Fling spinning axe.''' Strafe. | |
+ | * '''Projectile barrage.''' Strafe. | ||
+ | * '''Charge.''' Strafe. | ||
+ | * '''Area attack.''' Stand in the circle to avoid damage. | ||
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− | | | + | | Gullveig || Vanaheim 2 || |
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− | | | + | | Alvis || Svartalfheim 1 || |
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− | | | + | | Mistcalf || Svartalfheim 2 || |
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− | | | + | | Surt || Helheim 1 || |
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− | | | + | | Nidhogg || Helheim 2 || |
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