Editing Enemies
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When Skel dies, Skel Fly will move to another vacant Skel to hide behind. | When Skel dies, Skel Fly will move to another vacant Skel to hide behind. | ||
− | Only hides behind a Skel when looked at by the player, and wont shoot while hiding | + | Only hides behind a Skel when looked at by the player, and wont shoot while hiding |
If the player isn't looking at a Skel Fly, it will move out Skel's cover and shoot very frequently, if no Skels are alive it will not find any other cover and shoot at the player regardless of being looked at | If the player isn't looking at a Skel Fly, it will move out Skel's cover and shoot very frequently, if no Skels are alive it will not find any other cover and shoot at the player regardless of being looked at | ||
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|| Can appear in a wave in a challenge room. | || Can appear in a wave in a challenge room. | ||
Has a very low chance to spawn by itself in a regular room. | Has a very low chance to spawn by itself in a regular room. | ||
− | + | The expanding bubble it creates has two phases. Outwards movement during beat one then halting progress during beat two then the cycle repeats. The color of the bubble alternates between red and gold depending on the part of the cycle it is in. During one of these phases you are able to pass through the bubble unharmed. | |
− | The expanding bubble it creates has two phases. Outwards movement during beat one then halting progress during beat two then the cycle repeats. The color of the bubble alternates between gold | ||
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