Editing Enemies
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− | + | Enemies roam the levels. You must beat all enemies in a room to proceed. | |
+ | |||
+ | Enemies will also occasionally spawn from shrines. | ||
== Regular enemies == | == Regular enemies == | ||
− | In the [[Weapons]] page, weapons will show how much damage they do, with the regular pistol dealing | + | Regular enemies can sometimes spawn with [[modifiers]]. |
+ | |||
+ | Enemy health displayed as a comparison system: e.g. baby bat takes one pistol shot to kill so it has 1 HP, worm takes 2 shots so 2 HP. | ||
+ | |||
+ | In the [[Weapons]] page, weapons will show how much damage they do, with the regular pistol dealing 1 damage. | ||
+ | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
− | + | ! Name !! Health !! Attacks !! Comments | |
|- | |- | ||
− | | | + | | Worm || {{HP|2}} || |
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* Bite: {{HP|25}} | * Bite: {{HP|25}} | ||
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− | | | + | | Maggot || {{HP|?}} || |
− | * | + | * ? |
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− | + | | Spider Hatchling || {{HP|1}} || | |
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* Lunge: {{HP|25}} | * Lunge: {{HP|25}} | ||
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− | | | + | | Spider || {{HP|4}} || |
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* Lunge: {{HP|25}} | * Lunge: {{HP|25}} | ||
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− | | | + | | Giant Spider || {{HP|6}} || |
− | + | * Lunge: {{HP|25}} | |
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− | + | | Hexapod || {{HP|4}} || | |
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* Bite: {{HP|25}} | * Bite: {{HP|25}} | ||
* Fireball: {{HP|25}} | * Fireball: {{HP|25}} | ||
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− | + | ||
|- | |- | ||
− | + | | Hexapod Portal || {{HP|?}} || | |
* N/A | * N/A | ||
− | || Spawns Hexapods until destroyed or until it runs out | + | || Spawns Hexapods until destroyed or until it runs out. |
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− | | | + | | Fly || {{HP|4}} || |
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* Fireball: {{HP|25}} | * Fireball: {{HP|25}} | ||
− | + | || Flyer. | |
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− | | | + | | Fast Fly || {{HP|1}} || |
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* Fireball: {{HP|25}} | * Fireball: {{HP|25}} | ||
− | || | + | || Flyer. |
|- | |- | ||
− | | | + | | Mother of Flies || {{HP|5}} || |
− | + | * Bite: {{HP|25}} | |
− | || | + | || Flyer. On death, spawns 4 fast flies |
− | * | ||
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− | | | + | | Hive || {{HP|?}} || |
− | + | * N/A | |
− | + | || Spawns flies until destroyed | |
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|- | |- | ||
− | | | + | | Baby Bat || {{HP|1}} || |
− | + | * Flyer. Fireball: {{HP|25}} | |
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|- | |- | ||
− | | | + | | Big Bat || {{HP|15-18}} || |
* Fireball: {{HP|25}} | * Fireball: {{HP|25}} | ||
− | + | * Sonic beam: ? | |
− | + | || Variable health. Appears as a miniboss. | |
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− | + | | Scorpion Hatchling || {{HP|3}} || | |
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* Melee attack: {{HP|25}} | * Melee attack: {{HP|25}} | ||
* Acid Spray: {{HP|25}} | * Acid Spray: {{HP|25}} | ||
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|- | |- | ||
− | | | + | | Scorpion || {{HP|4}} || |
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* Charge attack: {{HP|25}} | * Charge attack: {{HP|25}} | ||
* Regular attack: {{HP|25}} | * Regular attack: {{HP|25}} | ||
* Acid Spray: {{HP|25}} | * Acid Spray: {{HP|25}} | ||
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− | + | | Scorpion Queen || {{HP|8}} || | |
− | + | * Rapid Fireballs: {{HP|25}} | |
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− | | | + | | ''small floating skull'' || {{HP|1}} || |
− | + | * Self Destruct: {{HP|25}} | |
− | || | + | || Flyer. Summoned by Draugr. Can also appear naturally. |
− | * | ||
− | || Flyer. Summoned by | ||
|- | |- | ||
− | | | + | | Sired Skull || {{HP|4}} || |
− | + | * Self Destruct: {{HP|25}} | |
− | || | + | || Flyer. Can go through walls. ''(AKA big cow floating skull)'' |
− | * | ||
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− | | | + | | Flightless Imp || {{HP|?}} || |
− | + | * ? | |
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− | + | | Flying Imp || {{HP|}} || | |
* Flyer. Bombardment: 25HP | * Flyer. Bombardment: 25HP | ||
− | || | + | || |
|- | |- | ||
− | | | + | | Ice Witch || {{HP|20}} || |
− | * | + | * Ice Projectiles: {{HP|25}} |
− | + | * Ice Wave: {{HP|25}} (can go through walls) | |
− | * | + | || |
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|- | |- | ||
− | | | + | | Guardian || {{HP|?}} || |
− | * | + | * Homing missile: 25HP |
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− | | | + | | Igneous Red || {{HP|10}} || |
− | * | + | * Ring: {{HP|10}} |
− | || | + | * Punch: ? |
− | + | || Appears as a miniboss. | |
|- | |- | ||
− | | | + | | Kraken || {{HP|50}} || |
− | * | + | * Waves: ? |
− | * | + | * Spread shot: {{HP|25}} |
− | || Appears as a miniboss | + | || Appears as a miniboss. |
|- | |- | ||
− | | | + | | Krakling || {{HP|?}} || |
− | * | + | * ? |
− | || | + | || Flyer. Summoned by Kraken. Can also appear naturally. |
|- | |- | ||
− | | | + | | Guardian || {{HP|2}} || |
− | * | + | * Homing missile: {{HP|25}} |
− | || | + | || Shoots 4 projectiles and then stays still for a while. |
|- | |- | ||
− | | | + | | Clockwork Soul || {{HP|8}} || |
− | + | * ? | |
− | + | || Contracts into an invulnerable ball when damaged. | |
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− | | | + | | Fire Eater || {{HP|?}} || |
* ? | * ? | ||
− | || | + | || |
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− | | | + | | Blade || {{HP|4}} || |
− | * | + | * Throw blade: {{HP|25}} |
− | || | + | * Explosion: ? |
− | + | || Becomes invulnerable at ≤ 50% health for a few seconds | |
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|- | |- | ||
− | | | + | | Wild Witch || {{HP|45}} || |
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* Fireball: {{HP|25}} | * Fireball: {{HP|25}} | ||
− | * | + | * Floor-wide attack: {{HP|25}} |
− | + | || Appears as a miniboss | |
− | || Appears as a miniboss | ||
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|- | |- | ||
− | | | + | | Synchronised Skeleton || {{HP|?}} || |
− | * | + | * ? |
− | + | || | |
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− | | | + | | Skeleton Mage || {{HP|?}} || |
− | * | + | * Magic bolt: {{HP|25}} |
− | || | + | || Flyer. |
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− | | | + | | Reaper || {{HP|?}} || |
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* Expanding bubble: {{HP|25}} | * Expanding bubble: {{HP|25}} | ||
* Magic bolt: {{HP|25}} | * Magic bolt: {{HP|25}} | ||
− | || Can appear in | + | || Can appear in challenge rooms early on. |
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|- | |- | ||
− | | | + | | Minotaur || {{HP|?}} || |
− | + | * ? | |
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− | | | + | | Black Knight || {{HP|?}} || |
+ | * ? | ||
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− | | | + | | Servant of Darkness || {{HP|?}} || |
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* ? | * ? | ||
− | || | + | || ''(AKA samurai)'' |
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|} | |} | ||
== Bosses == | == Bosses == | ||
− | Every level has a boss guarding the portal to the next level. All bosses except | + | Every level has a boss guarding the portal to the next level. All bosses except Nidhogg can spawn with a [[modifiers|modifier]]. |
− | === Draugr === | + | === Draugr (Asgard 1) === |
− | + | Health: {{HP|60}} | |
− | Health: {{HP| | ||
− | |||
{{Enemy attack | {{Enemy attack | ||
Line 465: | Line 226: | ||
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = Floor attack | + | | description = Floor attack. |
− | | tips = | + | | tips = Jump to avoid. |
− | + | The projectile can sometimes hit the level geometry. | |
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Summon 3 floating heads. |
| tips = | | tips = | ||
− | * | + | * Telegraphed by laying down his weapon. |
− | + | * A head is summoned each beat. | |
− | * A | + | * Dispatch the adds as soon as possible to be able to focus on the boss. |
− | * Dispatch the | ||
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
| description = Four area attacks. | | description = Four area attacks. | ||
| tips = | | tips = | ||
− | * The first attack will be marked. The next 3 attacks will be performed every other beat and will not be marked. | + | * The first attack will be marked. Move to the opposite direction. |
− | * | + | * The next 3 attacks will be performed every other beat and will not be marked. |
− | + | * While dodging may be easier, it's possible to avoid the attacks just by strafing. | |
}} | }} | ||
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{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Charges and knocks the player back. |
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| tips = | | tips = | ||
− | * | + | * This attack doesn't deal damage but it can knock you into a floating head. |
+ | * Be specially careful if the boss has the [[modifiers|burning]] modifier as this will hurt you. | ||
}} | }} | ||
− | === Ymir === | + | === Ymir (Asgard 2) === |
− | + | Health: {{HP|75}} | |
− | Health: {{HP| | ||
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{{Enemy attack | {{Enemy attack | ||
| description = Fires a homing projectile. | | description = Fires a homing projectile. | ||
− | | tips = | + | | tips = Dodge or strafe sideways to avoid. |
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}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = Channels a | + | | description = Channels a high damaging beam. |
− | | tips = | + | | tips = Hide behind a pillar to avoid. |
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}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = Summon | + | | description = Summon 4 floating heads. |
| tips = | | tips = | ||
* Telegraphed by kneeling. | * Telegraphed by kneeling. | ||
− | * A | + | * A head is summoned each beat. |
− | * Dispatch the | + | * Dispatch the adds as soon as possible to be able to focus on the boss. |
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}} | }} | ||
− | === Vétt === | + | === Vétt (Vanaheim 1) === |
− | + | Health: {{HP|80}} | |
− | Health: {{HP| | ||
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{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Flings a spinning axe. |
− | | tips = | + | | tips = Dodge or strafe sideways. |
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}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Fires a projectile barrage in a wide angle. |
− | | tips = | + | | tips = Dodge or strafe sideways. |
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}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
| description = Transforms into a flaming ball of fire and charges the player. | | description = Transforms into a flaming ball of fire and charges the player. | ||
− | | tips = | + | | tips = Dodge or strafe sideways. |
− | |||
}} | }} | ||
{{Enemy attack | {{Enemy attack | ||
− | | description = | + | | description = Transforms into a flaming ball of fire and charges the player. |
− | + | | tips = | |
− | + | * To avoid the attack, you must stand inside the double circle in front of Vétt. | |
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}} | }} | ||
− | === | + | === Gullveig (Vanaheim 2) == |
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− | === | + | === Alvis (Svartalfheim 1) === |
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− | === | + | === Mistcalf (Svartalfheim 2) === |
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− | + | === Surt (Helheim 1) === | |
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− | + | === Nidhogg (Helheim 2) === | |
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