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== Equipables ==
 
== Equipables ==
'''Equipables''' are items that you can carry in your equipment slots after interacting with them. It is not possible to unequip an equipped item, only to exchange it with an alternative. These provide either a passive or an active effect; the latter requiring the player to press a key bound to the item's equipment slot in order to benefit from its effect (e.g. {{ItemLink|Adventurer's Fedora}}). The bound key will be shown at all times in the player's hud, underneath the corresponding equipment slot if it can be activated.  
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'''Equipables''' are items that you can carry in your equipment slots after interacting with them. It is not possible to unequip an equipped item, only to exchange it with an alternative. These provide either a passive or an active effect; the latter requiring the player to press a key bound to the item's equipment slot in order to benefit from it's effect (e.g. {{ItemLink|Adventurer's Fedora}}). The bound key will be shown at all times in the player's hud, underneath the corresponding equipment slot if it's equipable can be activated.  
 
There are 4 different equipment slots: headwear, armor, footwear and handwear - each only being able to hold one item at a time. However, with the help of a [[Altars#Prestige altar|Prestige altar]], up to four held equipables can be made permanent, thus making it possible to carry up to 8 items. However, it should be noted that the player will not be able to activate any prestiged active equipables.
 
There are 4 different equipment slots: headwear, armor, footwear and handwear - each only being able to hold one item at a time. However, with the help of a [[Altars#Prestige altar|Prestige altar]], up to four held equipables can be made permanent, thus making it possible to carry up to 8 items. However, it should be noted that the player will not be able to activate any prestiged active equipables.
  
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| {{RichAnchor|Triquetra}} || Fortify magic ability ||
 
| {{RichAnchor|Triquetra}} || Fortify magic ability ||
 
* Empowers abilities (unknown which ones and how)
 
* Empowers abilities (unknown which ones and how)
* ''Hildr's speed buff holds 100% longer (8 -> 16 beats) and Celestial wave deals 300% damage (1 -> 3 damage).''
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* ''Hildr's speed buff holds 100% longer (8 -> 16 beats) and Celestial wave deals 300% dmg (1 -> 3 dmg).''
 
* ''Adds one extra half beat to Block duration''
 
* ''Adds one extra half beat to Block duration''
 
* ''Doesn't work with "Geri's Audit" ''
 
* ''Doesn't work with "Geri's Audit" ''
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|-
 
|-
 
| {{RichAnchor|Spurs of Justice}} || Critical hits deal damage over time ||
 
| {{RichAnchor|Spurs of Justice}} || Critical hits deal damage over time ||
* Attacks that hit a critical weakpoint also inflict damage over time.
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* Attacks that hit a critical weakpoint also inflict a DoT.
  
 
|-
 
|-
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== Consumables ==
 
== Consumables ==
'''Consumables''' are items that only benefit the player <u>once</u>, either upon pickup or after interacting with them. While pickup consumables can be found by opening chests or upon killing enemies, interactive consumables follow equipables' drop rules (see [[Chests]] for more details).
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'''Consumables''' are items that only benefit the player <u>once</u>, either upon pickup or after interacting with them. While pickup consumables can be found by opening chests or upon killing enemies, interactive consumables follow equipables' drop rules (see [[Chests]] for more precisions).
  
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"

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