Difference between revisions of "Modifiers"

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(Created page with "Bosses and levels can have '''modifiers''' that change aspects of gameplay. == Boss modifiers == {| class="wikitable sortable" |- ! Name !! Descriptio...")
 
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| Dark || The level is darker.
 
| Dark || The level is darker.
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| Castle || Rooms are bigger (?).
 
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| Glass || The player and enemies take extra damage.
 
| Glass || The player and enemies take extra damage.

Revision as of 03:10, 18 September 2020

Bosses and levels can have modifiers that change aspects of gameplay.

Boss modifiers

Name Description
Cloned Two of the boss spawn. Both must be killed and they have less health.
Lethal Deals more damage.
Dwarf Boss has a smaller model.

Level modifiers

Name Description
Dark The level is darker.
Castle Rooms are bigger (?).
Glass The player and enemies take extra damage.
Midas Enemies have more chance to drop gold.
Inverted World is inverted.