Editing Rooms
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | Each [[ | + | Each [[zones|zone]] is comprised of multiple '''rooms''' in a grid layout. Rooms cannot be exited while there are any enemies in it. |
== Normal rooms == | == Normal rooms == | ||
− | Regular rooms contain [[enemies]] and always contain a [[shrines|shrine]] or secret chest. | + | Regular rooms contain [[enemies]] and always contain a [[shrines|shrine]] or secret chest. May contain two shrines, but only if the second is a secret. |
== Special rooms == | == Special rooms == | ||
− | + | Special rooms are marked in the minimap and don't contain enemies unless otherwise is specified. | |
=== Bank === | === Bank === | ||
− | Indicated by a scales icon on the minimap. Can deposit or withdraw coins. | + | Indicated by a scales icon on the minimap. Can deposit or withdraw [[coins]]. Bank's have coin deposit limit of 10 per room with no withdrawal limits. After donating 100 coins a secret door is permanently unlocked with an open chest that can grant the player 2-6 coins. |
− | === Boss | + | === Boss === |
Indicated by a skull icon on the minimap. Contains the boss and the portal to the next area. Guaranteed to spawn. | Indicated by a skull icon on the minimap. Contains the boss and the portal to the next area. Guaranteed to spawn. | ||
− | === Challenge | + | === Challenge === |
Indicated by a crossed swords icon on the minimap. Has a lever that can be used up to 3 times to spawn enemy waves of increasing difficulty. When each wave is defeated, a chest will spawn. | Indicated by a crossed swords icon on the minimap. Has a lever that can be used up to 3 times to spawn enemy waves of increasing difficulty. When each wave is defeated, a chest will spawn. | ||
− | === | + | === Golden chest === |
− | + | Indicated by a golden treasure chest icon on the minimap. Contains a locked chest. Sometimes has an extra locked chest through a portal that deals 12.5 damage when walked through (in both directions, so 25 damage total to get in and out). Guaranteed to spawn. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | Indicated by a golden treasure chest icon on the minimap. Contains a locked | ||
− | |||
− | |||
− | |||
=== Huginn's shop === | === Huginn's shop === | ||
− | Indicated by a banner icon on the minimap. Sells equipment, healing and [[stats|stat]] boosts. One | + | Indicated by a banner icon on the minimap. Sells equipment, healing and [[stats|stat]] boosts. One variant has a secret shrine. |
− | |||
Has the following inventory: | Has the following inventory: | ||
− | * | + | * [[Items#Consumables|Small Healing Potion]] for {{Coins|2}}. |
− | + | * [[Items#Consumables|Large Healing Potion]] for {{Coins|4}}. | |
− | * | + | * Max health increase for {{Coins|4}}. |
− | * | + | * Shields for {{Coins|4}}. |
− | + | * Key for {{Coins|4}}. | |
− | * | + | * Random items for {{Coins|7}}. |
− | * | + | * Random stat buffs for {{Coins|7}}. |
− | + | * [[Items#Consumables|Lucky Dice]] for {{Coins|7}}. | |
− | + | * [[Items#Consumables|Shield Converter]] for {{Coins|7}}. | |
− | + | * [[Items#Consumables|Skeleton Key]] for {{Coins|7}}. | |
− | * | + | * At shop level 1000 the front podium holds a free +25 or +50 potion. |
− | + | ||
− | * | + | The shop contains 2 pedestals at the start, but can go up to 7. Spending coins increases Huginn's Loyalty Card and unlocks more pedestals. |
− | * | + | * The middle two pedestals are unlocked by default and always contain [[Items#Consumables|Small Healing Potion]] or [[Items#Consumables|Large Healing Potion]] |
− | * ' | + | * The two pedestals to the left each contain Max health increase, Shields or Key. |
− | * | + | * The two right pedestals each contain items, stat buffs, Max health increase, [[Items#Consumables|Lucky Dice]], [[Items#Consumables|Shield Converter]], or [[Items#Consumables|Skeleton Key]] |
+ | * The pedestal in front contains a free healing potion. | ||
=== Library === | === Library === | ||
− | Indicated by a book icon on the minimap. Contains an Ultimate [[abilities|ability]] book or secondary ability scroll. The | + | Indicated by a book icon on the minimap. Contains an Ultimate [[abilities|ability]] book or secondary ability scroll. The type, but not the specific ability, can be seen from the door window, before you unlock the room. Requires a key to open. |
=== Muninn's armory === | === Muninn's armory === | ||
− | Indicated by an anvil icon on the minimap, and marked with "Blacksmith" above the door. Sells weapons | + | Indicated by an anvil icon on the minimap, and marked with "Blacksmith" above the door. Sells weapons and clip improvements. Spending coins increases Muninn's Gratitude and unlocks more pedestals. |
Has the following fixed inventory: | Has the following fixed inventory: | ||
+ | * [[Weapons|Weapon]] for {{Coins|5}}. | ||
+ | * Weapon for {{Coins|15}}. Unlocked at ?. | ||
+ | * Weapon for {{Coins|30}}. Unlocked at ?. | ||
+ | * [[Items#Consumables|Clip up]] for {{Coins|5}}. Unlocked at ?. | ||
+ | * [[Items#Consumables|Damage up]] for {{Coins|5}}. Unlocked at ?. | ||
+ | * [[Items#Consumables|Clip up]] for {{Coins|5}}. Unlocked at 1000. | ||
− | + | === Tower room === | |
− | + | Very vertical room with a special enemy. | |
− | + | Only appears when the level has a [[Modifiers|Castle]] modifier. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | === | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | === | + | === Pitted room === |
− | + | A unique room, where you have to complete a (simple) jumping puzzle in order to exit. | |
− | |||
− | |||
− | |||
Only appears when the level has a [[Modifiers|Pitted]] modifier. | Only appears when the level has a [[Modifiers|Pitted]] modifier. | ||
− | === | + | === Well room === |
− | + | Indicated by a magic sparkle icon on the minimap. Contains 4 [[equipment]] items. Upon selecting one, the other 3 will lower into bottomless pits and cannot be picked up even if the player gets to them fast enough. The pits will deal damage if the player jumps in after the items. | |
− |