Rooms

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Revision as of 16:50, 20 September 2020 by 73.163.159.221 (talk) (→‎Boss)
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Each zone is comprised of multiple rooms in a grid layout. Rooms cannot be exited while there are any enemies in it.

Normal rooms

Regular rooms contain enemies and always contain a shrine or secret chest.

Special rooms

Special rooms are marked in the minimap and don't contain enemies unless otherwise is specified.

Bank

Can deposit or withdraw coins. Bank's have coin deposit limit of 10 per room with no withdrawal limits. After donating 100 coins a secret door is permanently unlocked with an open chest that can grant the player 2-5 coins.

Boss

Indicated by a skull icon on the minimap. Contains the boss and the portal to the next area. Guaranteed to spawn.

Challenge

Has a lever that can be used up to 3 times to spawn enemy waves of increasing difficulty. When each wave is defeated, a chest will spawn.

Golden chest

Contains a locked chest. Sometimes has an extra chest behind a wall that deals 12.5 damage when walked through. Guaranteed to spawn.

Huginn's shop

Indicated by a banner and trumpet icon on the minimap. Sells equipment, healing and stat boosts. Spending coins increases Huginn's Loyalty Card and unlocks more pedestals. Has the following inventory:

Library

Indicated by a book icon on the minimap. Contains an ability book or scroll. Requires a key to open.

Muninn's armory

Indicated by an anvil icon on the minimap, and marked with "Blacksmith" above the door. Sells weapons and clip improvements. Spending coins increases Muninn's Gratitude and unlocks more pedestals. Has the following fixed inventory:

  • Weapon for 5Coins.
  • Weapon for 15Coins. Unlocked at ?.
  • Weapon for 30Coins. Unlocked at ?.
  • Clip up for 5Coins. Unlocked at ?.
  • Damage up for 5Coins. Unlocked at ?.
  •  ? for ?. Unlocked at ?.

Tower room

Very vertical room with a special enemy. Only appears when the level has a Castle modifier.

Well room

Indicated by a magic sparkle icon on the minimap. Contains 4 equipment items. Whenever one is picked up, the other 3 will lower into bottomless pits. The pits will deal damage if the player jumps in after the items.