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There are 6 '''statistics''' that enhance the player character. Statistics have a value between 0 and 9. | There are 6 '''statistics''' that enhance the player character. Statistics have a value between 0 and 9. | ||
− | The primary way of increasing stats is collecting Stat Up consumables, like {{ItemLink|Luck Up}}, that permanently increase a stat by one, or praying at corresponding | + | The primary way of increasing stats is collecting Stat Up consumables, like {{ItemLink|Luck Up}}, that permanently increase a stat by one, or praying at corresponding {{AltarLink|Blessing altars}}. |
Other ways to increase stats include: | Other ways to increase stats include: | ||
* {{ItemLink|Midgard Bracelet}} | * {{ItemLink|Midgard Bracelet}} | ||
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| {{RichAnchor|Ability}} || Improves your abilities. Effect can vary depending on ability. Effect on items unknown. | | {{RichAnchor|Ability}} || Improves your abilities. Effect can vary depending on ability. Effect on items unknown. | ||
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− | | {{RichAnchor|Damage}} || Increases damage by | + | | {{RichAnchor|Damage}} || Increases weapon damage by ?. |
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− | | {{RichAnchor|Luck}} || Better drops from enemies, chests | + | | {{RichAnchor|Luck}} || Better drops from enemies, chests and gambling shrines. |
|- | |- | ||
| {{RichAnchor|Precision}} || Increases critical hit damage by ?. | | {{RichAnchor|Precision}} || Increases critical hit damage by ?. | ||
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| {{RichAnchor|Range}} || Increases weapon range by ?. | | {{RichAnchor|Range}} || Increases weapon range by ?. | ||
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== Other upgradable variables == | == Other upgradable variables == | ||
− | During | + | During playthrough, player can also upgrade two other variable - maximum HP and clip size. They are not tracked like offical statistics, but nonetheless increase incrementally similar to stats. |
− | + | Maximum HP can be temporarily increased by {{ItemLink|Midgard Bracelet}}, and is permanently increased by {{ItemLink|Heart Container}} or by using {{ItemLink|Shield Converter}} while having armor. Maximum HP starting value depends on character and maxes out at 400. | |
− | Maximum HP can be temporarily increased by {{ItemLink|Midgard Bracelet}}, and is permanently increased by {{ItemLink|Heart Container}} or by using {{ItemLink|Shield Converter}} while having armor. Maximum HP starting value depends on | ||
− | Clip size acts as a bonus added to | + | Clip size acts as a bonus added to weapon's normal ammo capacity, and is kept between different weapons. This bonus starts at 0 and has no known upper limit. Clip size can only be increased by collecting {{ItemLink|Clip Up}} item. |