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There are 6 '''statistics''' that enhance the player character. Statistics have a value between 0 and 9.
 
The primary way of increasing stats is collecting Stat Up consumables, like {{ItemLink|Luck Up}}, that permanently increase a stat by one, or praying at corresponding [[Altars|Blessing altars]].
 
Other ways to increase stats include:
 
* {{ItemLink|Midgard Bracelet}}
 
* {{ItemLink|Loki's Bargain}}
 
* {{AbilityLink|The Quest}}
 
* {{AbilityLink|Cursed Luck}}
 
  
The game doesn't track stats over max. This means that if you have a stat at 9 (max) and then gain and immediately lose a stat, your stat will drop to 8. This can happen if picking up and dropping {{ItemLink|Loki's Bargain}} when a stat is maxed.
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== Speed ==
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How fast you move.
  
== Summary ==
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== Range ==
{| class="wikitable sortable"
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The range at which your weapon can deal damage.
|-
 
! Stat !! Effect
 
|-
 
| {{RichAnchor|Ability}} || Improves your abilities. Effect can vary depending on ability. Effect on items unknown.
 
|-
 
| {{RichAnchor|Damage}} || Increases damage by ≈13.636%
 
'''Final Damage = Base Damage * (1 + (0.1363 * # of Stat Increases))'''
 
  
''This does not include other multipliers such as crits and item effects''
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== Luck ==
|-
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Unknown.
| {{RichAnchor|Luck}} || Better drops from enemies, chests, and gambling shrines.
 
|-
 
| {{RichAnchor|Precision}} || Increases critical hit damage by ?.
 
'''Final Damage = Base Damage * (2 + (? * # of Stat Increases))'''
 
  
''Crits have a base 2x damage multiplier.''
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== Damage ==
|-
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How much damage your weapon inflicts to enemies.
| {{RichAnchor|Range}} || Increases weapon range by ?.
 
|-
 
| {{RichAnchor|Speed}} || Increases movement speed by ?.
 
|}
 
  
== Other upgradable variables ==
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== Precision ==
During a playthrough, the player can also upgrade two other variables - maximum HP and clip size. They are not tracked like official stats, but nonetheless increase incrementally similar to stats.
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The accuracy of your weapon.
  
Maximum HP can be temporarily increased by {{ItemLink|Midgard Bracelet}}, and is permanently increased by {{ItemLink|Heart Container}} or by using {{ItemLink|Shield Converter}} while having armor. Maximum HP starting value depends on the character and maxes out at 400.
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== Ability ==
 
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An effect specific to your current ability.
Clip size acts as a bonus added to a weapon's normal ammo capacity, and is kept between different weapons. This bonus starts at 0 and has no known upper limit (it can reach at least +46 and likely any number achievable in normal gameplay). Clip size can only be increased by collecting {{ItemLink|Clip Up}} items or by using a [[Tribute altar]].
 

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