Weapons

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Revision as of 22:13, 19 September 2020 by 198.52.165.11 (talk)
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In Game Name Magazine Capacity Reload Time Fire rate Damage/Unique Characteristics
Pistol 8 2 taps 1 Shot per half beat 1 Damage, None
Pistol Shotgun 4 3 taps 1 Shot per half beat None
Revolver 6 Tap once to ready, every subsequent tap loads one shot 1 Shot per half beat 2 damage, None
Hand Cannon 4 3 taps 1 Shot per half beat None?
Rail gun 1 3 taps
Burst PDW 21 2 taps 1 Shot per half beat 3 Round Burst
Sawn-off shotgun 2 2 taps 1 Shot per half beat None
Automatic Shotgun 6 3 taps 1 Shot per beat Must be "pumped" after each shot, using a half beat
Bolt-action Rifle 6 Tap once to ready, every subsequent tap loads one shot 1 Shot per beat Must be "pumped" after each shot, using a half beat
Grenade launcher 6 3 taps 1 Shot per beat Grenades air detonate
Rocket launcher 6 Tap once to ready, every subsequent tap loads one shot 1 Shot per beat Rockets have slight homing
BFG 3 3 taps 1 Shot per beat
Minigun 30 3 taps Initially one shot per beat, spools up to 4 shots per beat Spooling mechanic, increases fire rate the longer the trigger is held
Plasma Pistol Infinite N/A 1 Shot per half beat Overheats after 8(?) shots in a row
Charge Pistol Infinite N/A 1 Shot per beat Shot takes one beat to complete (half beat charge, half beat shot)
Energy Rocket Launcher Infinite N/A 1 Shot per beat Rockets have bigger explosion radius than normal rocket launcher and do more damage(?) but move slower
Hands Infinite N/A 1 Shot per half beat Can only be used by Njord. Does not appear as loot.