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=== Herfjötur === * [[Herfjötur]]'s coin health mechanic makes your economy a bit difficult, as purchases cost your health. Your options are also restricted, because most defensive items have no effect on you. As such, you want to accrue small upgrades when you can maintain a comfortable health buffer, and you are primarily looking for items that grant offensive capability or speed. ** A buffer of two or three extra hit points' worth (4/8 coins) is often enough to not die to strays. Trying to maintain more accumulates losses that could have been used for upgrades. ** Herfjötur's starting rifle has good damage and range and better weapons are rather costly, so there is no need to replace it for the most part. However, it has rather low clip size, so you may want to increase its ammo capacity. * Avoid picking up more coins than necessary before you have cleared the room. While it is a bit riskier, it is twice as efficient to recover the lost "health" by picking up coins after getting hit than increase it by hoarding coins beforehand. For example, if you are at 4 coins, picking up another 4 coins immediately only grants you one extra hit point. However, if you were to pick up a coin every time you drop to 1 coin, those 4 coins can let you take 4 extra hits.
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