Difference between revisions of "Items"
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! Item !! Description !! Effects | ! Item !! Description !! Effects | ||
+ | |||
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− | | {{ItemAnchor|Rhythmic Chaos Boots}} || Strike to the beat || | + | | {{ItemAnchor|Rhythmic Chaos Boots}} || Strike to the beat || |
+ | * When entering a new room, deals damage to nearby enemies on every beat for 4 beats. | ||
+ | * Afterwards, deals damage to nearby enemies once every 4 beats. | ||
+ | |||
|- | |- | ||
− | | {{ItemAnchor|Trampling Boots}} || Finishes off low health enemies || Instantly kills low health enemies in the room {{verification needed|with one hit left? percentage based?}} | + | | {{ItemAnchor|Trampling Boots}} || Finishes off low health enemies || |
+ | * Instantly kills low health enemies in the room {{verification needed|with one hit left? percentage based?}} | ||
+ | |||
|- | |- | ||
− | | {{ItemAnchor|Poison Boots}} || Lay Creep || You leave a | + | | {{ItemAnchor|Poison Boots}} || Lay Creep || |
+ | * You leave behind a poisonous trail that damages enemies that come into contact with it. | ||
+ | |||
|- | |- | ||
− | | {{ItemAnchor|Tumbler's Boots}} || Tumble when firing || Every successful hit on an enemy causes you to perform a | + | | {{ItemAnchor|Tumbler's Boots}} || Tumble when firing || |
+ | * Every successful hit on an enemy causes you to perform a small dash. | ||
+ | |||
|- | |- | ||
− | | {{ItemAnchor|Giant Slayer Boots}} || Deal percentage health damage || | + | | {{ItemAnchor|Giant Slayer Boots}} || Deal percentage health damage || |
+ | * Your attacks deal extra damage equal to a percentage of their {{verification|current or max?}} health. | ||
+ | * Provided every time in Helheim II after you put 100 coins in [[the Dish]] across all your runs. | ||
+ | |||
|- | |- | ||
− | | {{ItemAnchor|Skates of Strafe}} || Speed Multiplier || Every multiplier increases movement speed, up to 4x the normal speed. | + | | {{ItemAnchor|Skates of Strafe}} || Speed Multiplier || |
+ | * Every multiplier increases movement speed, up to 4x the normal speed. | ||
+ | |||
|- | |- | ||
− | | {{ItemAnchor|Boots of Rock}} || Explode on landing || Whenever you land you create a small explosion around yourself. | + | | {{ItemAnchor|Boots of Rock}} || Explode on landing || |
+ | * Whenever you land you create a small explosion around yourself. | ||
+ | |||
|- | |- | ||
− | | {{ItemAnchor|Angelic Boots}} || Jump Up || Allows you to triple jump. Activate to super jump. | + | | {{ItemAnchor|Angelic Boots}} || Jump Up || |
+ | * Allows you to triple jump. | ||
+ | * Activate to super jump, useful to reach hidden areas. | ||
+ | |||
|- | |- | ||
| {{ItemAnchor|Odin's Sneakers}} || Speed Up || | | {{ItemAnchor|Odin's Sneakers}} || Speed Up || | ||
+ | * Increases your movement speed. | ||
+ | |||
|- | |- | ||
| {{ItemAnchor|Spurs of Justice}} || Critical hits deal damage over time || | | {{ItemAnchor|Spurs of Justice}} || Critical hits deal damage over time || | ||
+ | * Attacks that hit a critical weakpoint also inflict a DoT. | ||
|} | |} | ||
Revision as of 21:14, 27 September 2020
Items can be found in chests, shops and special rooms.
Equipment
There are 4 different slots: footwear, handwear, headwear and armor. You can only have one piece of equipment per slot.
Head
Item | Description | Effects |
---|---|---|
Template:ItemAnchor | Vamp health on damage |
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Template:ItemAnchor | Echoes your attacks |
|
Template:ItemAnchor | Increase damage with perfect rhythm |
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Template:ItemAnchor | Autoaim |
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Template:ItemAnchor | Critical Multiplier |
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Template:ItemAnchor | Timed Explosives |
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Template:ItemAnchor | Speed multiplier | |
Template:ItemAnchor | Explosive shots |
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Template:ItemAnchor | Reflects damage |
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Template:ItemAnchor | Rotate ability slots |
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Template:ItemAnchor | Opening Mega Shot |
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Template:ItemAnchor | Mind Flay |
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Armor
Item | Description | Effects |
---|---|---|
Template:ItemAnchor | Cleaving |
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Template:ItemAnchor | Critical |
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Template:ItemAnchor | One more life |
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Template:ItemAnchor | Shield regeneration |
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Template:ItemAnchor | Solar flares |
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Template:ItemAnchor | Double damage | |
Template:ItemAnchor | Infinite Ammo |
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Template:ItemAnchor | Cooldown Reduction |
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Template:ItemAnchor | Armor |
|
Hands
Item | Description | Effects |
---|---|---|
Template:ItemAnchor | Shots penetrate walls and enemies |
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Template:ItemAnchor | Take to flight |
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Template:ItemAnchor | Pure Goodness |
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Template:ItemAnchor | Increase Healing Effects |
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Template:ItemAnchor | Penetrating Shots |
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Template:ItemAnchor | Double shots |
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Template:ItemAnchor | Find more gold |
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Template:ItemAnchor | Shots slow enemies |
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Template:ItemAnchor | Speed Up |
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Template:ItemAnchor | Cleaving |
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Template:ItemAnchor | Sacrifice slot for stats |
|
Feet
Item | Description | Effects |
---|---|---|
Template:ItemAnchor | Strike to the beat |
|
Template:ItemAnchor | Finishes off low health enemies | |
Template:ItemAnchor | Lay Creep |
|
Template:ItemAnchor | Tumble when firing |
|
Template:ItemAnchor | Deal percentage health damage |
|
Template:ItemAnchor | Speed Multiplier |
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Template:ItemAnchor | Explode on landing |
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Template:ItemAnchor | Jump Up |
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Template:ItemAnchor | Speed Up |
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Template:ItemAnchor | Critical hits deal damage over time |
|
Consumables
Consumables are items that are immediately used upon pickup.
Item | Description |
---|---|
Template:ItemAnchor | Grants one key which allows you to open one locked chest or door. |
Template:ItemAnchor | An infinitely reusable key, bypassing the need to collect normal keys. This lasts for the entire run.
You can still place keys in the Key Super Shrine as if you had normal keys and guarantee a reward. |
Template:ItemAnchor | Increases clip size by 1. |
Template:ItemAnchor | Heals for 25 HP. |
Template:ItemAnchor | Heals for 50 HP. |
Template:ItemAnchor | Increases max HP by 25 (does not increase current HP to match). Cannot be used by Odr. |
Template:ItemAnchor | Grants a random number of coins (between 3-5?[verification needed • edit • ?]). |
Template:ItemAnchor | Grants 25 shield. Cannot be used by Odr. |
Template:ItemAnchor | Increases Luck by 4. |
Template:ItemAnchor | Converts all current shields to both maximum and current health. |
Template:ItemAnchor | Increases your Speed stat by 1. |
Template:ItemAnchor | Increases your Ability stat by 1. |
Template:ItemAnchor | Increases your Range stat by 1. |
Template:ItemAnchor | Increases your Damage stat by 1. |
Template:ItemAnchor | Increases your Precision stat by 1. |
Template:ItemAnchor | Increases your Luck stat by 1. |